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Wycoff
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I personally love the look of Civ 3...
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Unspeakable Horror
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More realistic, I don´t want to play with a cartoon game... or at least like CtP2 or early Civ3.
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Brent
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As I've said, I kinda like the embryonic Civ4 graphics.
My main issue is I think graphics better than Civ2 are a waste of system requirements. I see no point in animation. I want easy editability. I wouldn't mind a map like Civ1 or Colonization. I don't want realism, cartoony isn't too bad. I want the game to be kidfriendly, but I guess that doesn't mean I really want cartoony. I guess it should be fairly colorful. The maps posted in this thread and the embryonic Civ4 maps look good to me, but again I'd prefer they didn't feel the need for stuff that fancy.
To summarize, I'd prefer primitive, simple stuff, but the newer stuff I said I like looks good and I'll settle for it.
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Harry Tuttle

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of the Hoople Heads
Mar 2003 time: 00:17
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I think the most important part about Civ 4 graphics is that they are clearly distinguishable. Blending, and 3D shading are just fine, but there is an extent to which the graphics interfere with how you can manipulate the resources of your empire.
If a tile ends at one point, but you have the graphics in a way that it is not easily distinguishable, any planning on your part will be not a question of "go here, plant city", but of "Go here, define where the resources are, make sure you can identify the city placement square, place city".
The uniqueness of the graphics have to come hand in hand with being able to identify a course of action.
Remember, squigly roads may look nice, but you need to be able to see how the roads will improve your method of unit transportation.
This is a strategic game overall, not an art showcase.
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Max Sinister
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Civ 1 graphics were OK, though very simple. I had no problem with Civ 2 graphics either. SMAC was too dark and indistinguishable, I agree with that. I guess the new game will have a lot of blue and green too - heck, it's the colors of sea, grass and forest, of course there's a lot on our planet.
RTW looks good, but where are the tiles?
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