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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Call To Power II > CtP2-Creation/AI/Mods/Scenarios > SLIC: Peace bonus?
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E is offline E
King
July 24,2005 Ctp2 Tiles in sig!
May 1999
time: 21:17
  Old Post 07-12-2004 21:27 Visit E's homepage!
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#1 Report this post to a moderator
SLIC: Peace bonus? Inflate your Upload Space

Anyne have an idea how in SLIC I can calculate how many turms a player has been at Peace? And I'd have to make it so that the human won't get the bonus for starting a war one turn and making peace next.


What I want to do is have a player earn 1 point per turn for peace. At 10 years of peace there is a goldand Pw bonus of 2% of the total PW and Gold produced. at 20 - 5% etc. I'd probably work out the percentages later but I want to make a bonus system for non-war mongers....

Peter Triggs is offline Peter Triggs
Prince
Gone Fishin, Canada
Jan 2000
time: 05:17
  Old Post 07-12-2004 22:00
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#2 Report this post to a moderator
Tired of ads?

Either of the following can be used to test if a player is at peace:

code:
INT TurnsAtWar(int < player>, int < player>) Returns -1 if they've never been at war and otherwise what it says (0 means they have been but are not now at war). INT TurnsSinceLastWar(int < player>, int < player>) Returns -1 if they've never been at war and otherwise what it says (0 means they are now at war).

E is offline E
King
July 24,2005 Ctp2 Tiles in sig!
May 1999
time: 21:17
  Old Post 07-12-2004 22:10 Visit E's homepage!
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#3 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Awseome! Thanks Peter!

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