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I Am Jeff
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New Jersey
Feb 2002 time: 00:17
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Steam is the biggest peace of garbage. It wastes valuable cpu cycles and memory space. Do they really think people will buy games without getting a hardcopy of the game? This whole idea of downloading a game is dumb, I always want a hardcopy of the game for my protection.
Something I forgot to add, I think the major motivator for steam was the ability to do direct downloads, thus bypassing the publisher allowing for more profit for the game dev. I am all for bypassing the publisher, but I must have a hardcopy of any game I buy (which you only get for the $90 package that steam offers IIRC).
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Maquiladora
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quote: Originally posted by BustaMike
I can understand wanting to have a hard copy, but buying the game online through steam is actually better than having that copy in terms of accidentally losing or breaking something. You break or lose a disc, you're screwed. Not so if you buy it online. |
Dont companies send out a replacement if you provide proof of purchase? Its like the cost of postage to get it done. Ive never tried because I dont smash CD's to pieces with a jackhammer, seriously how do people break a CD so easily?
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Solver
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Apolyton Duke Of Something
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Latvia, Riga
Sep 2000 time: 07:17
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I prefer hard copies too. First, I can make a backup copy, and legally so, too. Second, I don't lose or break my CDs, I don't understand why people do that, either. I still have CDs from 1995 and 1996 here, and they still work.
Also, if I reformat my comp, it's faster to install from a hard copy than to download the 4GB again. The one thing I like is bypassing the publishers - I don't like publishers ripping off game developers and taking lots of money for doing nothing of value, but that alone isn't enough or me to not get a hard copy.
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I Am Jeff
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New Jersey
Feb 2002 time: 00:17
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Thats the thing, for me at least, I like replaying older games many years after I originaly played and beat them. Great examples of this are the Fallout 1, 2, and the Baldur's Gate Series. Not to mention that I still play Starcraft on bnet as well. If I did not have a disc of Fallout 1 or 2, there is no way I would have been able to play them as recently as I did.
I do not pirate games, but from a simple economics view how can copy protection really protect a game company from financial loss? All cd copy protection can be broken (eventually). Personally I think the costs of licensing cd copy protection is not worth it. I think the only successful copy protections are the thing that steam is doing (online verifacation) and CD-keys for multiplayer. There are ways to get around cd-keys (I.E. fake bnets for starcraft), but cd-keys do get households to buy multiple copies of a game.
Look, I am majoring in computer science and I am against online verification. I think it is an invasion of privacy and our right to chose which computer the piece of software can go on. I upgrade my computer and eventually I will upgrade my MoBo and Processor, what then? I personally do not need two computers that can run any given game at once for my own personal benefit, but these online verifacations make that a hassal.
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Solver
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Apolyton Duke Of Something
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Latvia, Riga
Sep 2000 time: 07:17
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quote: Thats the thing, for me at least, I like replaying older games many years after I originaly played and beat them. Great examples of this are the Fallout 1, 2, and the Baldur's Gate Series. Not to mention that I still play Starcraft on bnet as well. If I did not have a disc of Fallout 1 or 2, there is no way I would have been able to play them as recently as I did. |
Same with me... I still play some 1999 games, and even older. If Steam goes kaput in 2008, I want to still be able to play HL2...
quote: I do not pirate games, but from a simple economics view how can copy protection really protect a game company from financial loss? All cd copy protection can be broken (eventually). Personally I think the costs of licensing cd copy protection is not worth it. I think the only successful copy protections are the thing that steam is doing (online verifacation) and CD-keys for multiplayer. There are ways to get around cd-keys (I.E. fake bnets for starcraft), but cd-keys do get households to buy multiple copies of a game. |
So true... HL2 warez version was out the day of the release, and now it'salso multiplayer compatible and everything, no problems at all.
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