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Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:33
  Old Post 11-02-2005 00:50 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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You can do everything with spells. Sure potions are powerful, very much so, but a strong mage is able to do basically everything with spells only. Although a mage character should obviously also use scrolls and potions.

Rufus T. Firefly is offline Rufus T. Firefly
Prince
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Sep 2000
time: 07:33
  Old Post 11-02-2005 09:33
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quote:
Originally posted by bfg9000
A few more questions since I've been getting some excellent advice:

I just found out that I cant join House Redoran because I'm alredy in House Hlaalu. Without giving me any spoliers, can you tell me if there is a way to switch back and forth between the two? If I have to pick just one to be involved with, which should I pick?


Unfortunately, I don't think you can switch houses. I've never joined Redoran, so I don't know how to compare them. I know Redoran's a house full of moralistic prigs, while Hlaalu is full of greedy sleazebags -- so let roleplay be your guide. I also suspect Hlaalu's teh most profitable house to do quests for but, on teh other hand, they tend to reward you with money rather than nifty enchanted objects.

quote:
Someone said that they choose Spear as a Minor skill because it is the only weapon that trains Endurance. Do you think it is worth a minor slot?


No. I don't think it's ever worth having a specialty in more than one melee weapon; if you're not going to use the spear, you're not going to get endurance points -- and if you are going to use the spear, it should be your major weapon. You'd be far better off having medium armor as a minor and wearing one or two pieces; every time they get hit, it'll help your endurance. (Personally, my favorite armor combo is all light armor except for a medium cuirass, medium shield, and no helm; that was, in every battle you have a shot at gaining endurance, and agility points).

quote:
How do you correct a situation where you have "Persuaded" an NPC (who is not same race as you) down to zero attitude towards you through failed "Admire" and "Bribe"?


I find bribing can almost always bring them back. Charm spells, as noted, also work. And Telvanni Musk can also be your friend here.

snoopy369 is offline snoopy369

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  Old Post 11-02-2005 10:07
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quote:
Originally posted by bfg9000
A few more questions since I've been getting some excellent advice:

I just found out that I cant join House Redoran because I'm alredy in House Hlaalu. Without giving me any spoliers, can you tell me if there is a way to switch back and forth between the two? If I have to pick just one to be involved with, which should I pick?


You can mod it easily to allow you to join a different house - probably can mod it easily to allow all 3. I don't even mean 'mod' properly - i mean go into the console (` key) and type in a simple command or two.

I don't recall the exact commands atm, as it's been a few months, but basically the whole game is programmed around "Journal Entries", stats, and memberships. You may be able to give yourself membership or remove it through the console, and you can certainly play with the quests via Journal Entries. I suggest going to a morrowind-specific forum site (not the official one, but there are a few really good ones to be found) and *searching* there (not asking, as it's definitely somewhere on the forums if it's a good site, it's a fairly common question). Console editing is generally considered OK for either reversing poor choices made without knowing what you were doing (ie joined the wrong house before realizing you couldn't join them all) and for fixing bugs and/or "features" that you discover on accident. (Of course console editing can be used to cheat too - but it's a SP game, so it's up to you to determine where the line goes.)

Most people consider Hlaalu the best house, if you have to pick - but to some extent remember that a) houses don't matter much, so pick based on RP factor (Redoran = law-abiding, honorable, fighter types; Hlaalu = sneaky, tricky, thiefy-types; Telvaani = mages, sort of in between but more sneaky than not); and b) location of house is probably helpful too. That's why hlaalu is the most popular from my experience - the location of Hlaalu is Balmora.

Without giving a terrible spoiler, though it is a spoiler of sorts ... there is a way to be in 2 houses. Ok, don't read until after the next quote unless you want a minor spoiler.





-----SPOIL------
You can from my recollection join Telvanni (the mages' house) and then 'betray' them by joining Hlaalu as a double agent. It's complicated, but it ends up giving you 2 houses.
-----ANTI-SPOIL-----




Okay, all clear.
quote:

Someone said that they choose Spear as a Minor skill because it is the only weapon that trains Endurance. Do you think it is worth a minor slot?


Endurance is ... not so hard to train, imo. If you have a fighter character, you probably have endurance on your armor skill already, and it's simple to train that waaay up (for both medium and heavy). The 'main' armor you use will be trained automatically, easily up to 99 within a reasonable amount of time. To train a 'secondary' armor, I recommend (once you get to a decent amount of HP) just walking with it on (say medium, after your heavy is 99, medium is 15 say) and finding something that doesn't hit very hard, but hits often. A pack of Kwama worms or whatever they're called works well - get 4 or 5. Take a few potions of long-term healing, or better yet a few mana potions, and a made spell that is "Heal 5hp/second for 120 seconds" or something like that.

Then let it hit you for a long, long time.

(And I don't remember if medium armor is endurance, for sure, but I think it is.)

Anyway I don't like spears in the game, so I say no. Training weapon skills is boring - more boring than the above - when they're not weapons you really use ...

quote:

How do you correct a situation where you have "Persuaded" an NPC (who is not same race as you) down to zero attitude towards you through failed "Admire" and "Bribe"?


As said above. Charm spells are the best, by far... always have a charm ring or something on you if you go around admiring/bribing people a lot, as the charm spell will help you a lot - just cast it before you even start admiring/bribing.

snoopy369 is offline snoopy369

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  Old Post 11-02-2005 10:11
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quote:
Originally posted by Solver
You can do everything with spells. Sure potions are powerful, very much so, but a strong mage is able to do basically everything with spells only. Although a mage character should obviously also use scrolls and potions.


That said, I definitely think potions are overpowered in Morrowind, and spells for many things are unnecessary once you become a grandmaster alchemist (80+ i suppose would do best, although even 60 alchemy is more than enough for most uses.) Only damage really is hard to do with potions; for that you use Destruction. Potions pretty much eliminate alteration (except for open lock, for which there is a scroll) and restoration (otherwise two very useful skills) ... I love my potions in Morrowind, but I hope in Oblivion they tone them down a bit.

Dis is offline Dis
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  Old Post 11-02-2005 13:35 Visit Dis's homepage!
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quote:
Originally posted by bipolarbear
What are your guys's favorite races?

I liek Orc, b/c I get a good physical guy, and I hate having to build up using Mage skills.

With Orc, I can reall pzwn people, adn sell their shizznat for $$$. With money I can upgrade skills.

Orcs are butt ugly, but I like the combat benefits.

Redguard are nice too b/c of the strength thing.


my first race was a wood elf or whatever. I tried using an archer character, but that seemed to hard.

I then went with a redguard long blade guy. I had destruction as a major skill as well, but I found you don't need destruction when you have longblade skill.

My current character is a imperial swashbuckler (custom class). Mostly a fighter/thief type. I kind of got fed up with the low damage of short blades though. So I went to a master trainer so I could use the trueflame long blade sword.

Although I think one reason I'm struggling is I read that these expansions should be played by high level characters. Like 40+. I was only level 35 when I started them.

Dis is offline Dis
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  Old Post 11-02-2005 13:44 Visit Dis's homepage!
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what difficulty level do you guys play at?

I've been playing at 50, but I've found I've had to turn it down for a couple of battles (noted in a post on the last page). I just couldn't inflict enough damage fast enough otherwise.

And I love the bloodmoon expansion. I like it a little better than Tribunal. Though tribunal did have some impressive graphics for the dungeons and such. It was a nice change from the usual stuff I've been seeing in the original morrowind game for so long.

But I enjoy outdoor areas the best, so I go with bloodmoon

I tried being a werefolf, but it's hard. So I went back to an earlier save. I think you have to be level 40+ to think about beating the expansion as a werewolf. Sure I had 700+ hitpoints, but those were gone in like 2 hits from the guys from the skaal village. I made the mistake of "feeding" on one of the skaal, They weren't too happy about it. Even though I wasn't detected (I think), the whole village was after me (I was in werewolf form at the time).

and how do you get around not being able to use potions and such? No way of regenerating hitpoints. I couldn't even use my shield that I had that regenerates hitpoints constantly.

Brundlefly is offline Brundlefly
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time: 00:33
  Old Post 11-02-2005 19:54
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Funny thing: I sold a steel helm to the armorer next to the Mages Guild in Balmora yesterday and when I came out of the barter and dialogue screens he was wearing the helm.

Dry is offline Dry
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Sep 2000
time: 06:33
  Old Post 11-02-2005 20:16
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quote:
Originally posted by bipolarbear
What are your guys's favorite races?

The race more natural to me would be the male dark elf (+Speed, -Will -Perso), But I have to confess that I mainly play female bretons.
It is mainly because they are better looking (BB mods) and because the mods I installed contain mainly improvements for female clothes.

Aesthetical choice for me.

Oh, and 50% magic resistance is also nice to have.

Dis is offline Dis
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  Old Post 12-02-2005 00:12 Visit Dis's homepage!
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quote:
Originally posted by bfg9000
Funny thing: I sold a steel helm to the armorer next to the Mages Guild in Balmora yesterday and when I came out of the barter and dialogue screens he was wearing the helm.


yeah I noticed that. especially when I sell back all the dark brotherhood armour I pick up. even the mage at the top of the mages guild in Balmora (she'll buy back armour) is wearing a dark brotherhood helmet.

and the smith in mournhold is wearing a complete set of dark brotherhood armour after I sold it to him. And the guy in the armourers shop in Balmora.

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Sep 2000
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  Old Post 12-02-2005 05:18
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quote:
Originally posted by Dissident


yeah I noticed that. especially when I sell back all the dark brotherhood armour I pick up. even the mage at the top of the mages guild in Balmora (she'll buy back armour) is wearing a dark brotherhood helmet.

and the smith in mournhold is wearing a complete set of dark brotherhood armour after I sold it to him. And the guy in the armourers shop in Balmora.


There are a couple of traders in the game I really dislike: teh Imperial trader next door to teh smith in Balmora, for example, or teh Breton trader in Pelegiad. I always make sure I sell them helms so that I don't have to look at them.

Rufus T. Firefly is offline Rufus T. Firefly
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  Old Post 12-02-2005 05:32
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quote:
Originally posted by bfg9000



Are the lack of boots that big of a deal to your armor rating? I dont think so. I decided I wanted to make a character with as many 40's and 50's as possible starting off. Turns out the best race and gender for that is a Female Argonian. Special abilities Strength & Luck. Sign: The Lady.


Meant to answer this sooner...

No, they're not a big deal as far as armor rating goes. But there are some cool one-of-a-kind enchanted boots in teh game, and teh beast races (Argonian, Khajit) can't wear them.

snoopy369 is offline snoopy369

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  Old Post 12-02-2005 09:20
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And if you can't wear boots then you can't wear Boots of Stamina (+10 stamina/second, i think) ... which allow you to run and jump at will (or close to it)... My single favorite made item in the game...

Dis is offline Dis
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made item eh. pretty cool. I was just going to ask where those were.

and don't forget the boots of blinding speed. Though I really don't use them much.

But I had to use them recently in the bloodmoon expansion. I ran into a nasty bug. Or at least I think it's a bug.

You are supposed to save this bear from being killed by these little dudes (sorry, can't think of their name right now). I could hear the battle from way out on the lake. But by the time I got there, the bear was dead. And as far as I know, you have to complete all 6 stones as part of the main quest.

I tried console commands, but the quest still didn't complete properly. I was able to use the boots of blinding speed to get to the battle in time to save the bear.

Solver is offline Solver
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  Old Post 12-02-2005 21:38 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Ahh yes, the Bloodmoon main quest rules .

The potions are extremely powerful because they depend on intelligence. Make a fortify intelligence potion. Drink it. Make another one, drink it. Repeat a few times, and you'll have an intelligence of like 700. Then, make a potion of, say, restore health, and you'll get a potion that basically makes you invulnerable.

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  Old Post 12-02-2005 22:25
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quote:
Originally posted by Solver
Ahh yes, the Bloodmoon main quest rules .

The potions are extremely powerful because they depend on intelligence. Make a fortify intelligence potion. Drink it. Make another one, drink it. Repeat a few times, and you'll have an intelligence of like 700. Then, make a potion of, say, restore health, and you'll get a potion that basically makes you invulnerable.


Exactly. That is probably something they'll fix in Oblivion, I hope; perhaps "max effective intelligence" or something like that set at 200. (Or max effective (stat) would be good too.)

Can't remember exactly, but I think i once made a potion of restore like +120 hp/second for a couple of minutes ... made several of course...

Solver is offline Solver
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Nah, I hope they don't fix it in Oblivion. OK, maybe this one can be fixed but there's definitely a lot of things that don't need to be fixed. The good thing about Morrowind is that complete freedom - which, obviously, comes with some balance issues - IF you choose to exploit them. But I'd rather have those remain than have the freedom taken away.

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  Old Post 14-02-2005 19:21
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Can pillows be stacked in such a way that you can prevent someone from seeing you steal their stuff?

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talk about tedious, it would be better just to improve your sneak skill, or chameleon spell. Or better yet, just do the quest to get you that awesome chameleon ring, I was able to do all hard theives guild quests with that.

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  Old Post 15-02-2005 05:43
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hehe
I don't think so. I do not believe the engine takes nonfixed objects into account when calculating sightlines ...

And yes. A good chameleon spell - or even just a bop on the head will do. Don't forget you can do 1 or 2 second duration spells ... highly effective for short duration, and if you have a good magic restoration potion you can recast it again as necessary

Don't forget you can always kill the person too.

Spoiler (as in "My favorite thing to do ... sort of spoiler, no plot or quest or anything):




My favorite low-level thievery when i'm playing an ... unethical ... character is to kill the alchemist in Balmora (the expensive one, who's a jerk anywho). You can trick her guard upstairs (steal something inexpensive like a pillow just in his view, then run out the second floor door, sticking him on that floor. (Dumb AI ... but that's another story.)
Then you can fight and kill her unobserved, and as long as you clean up the body all you have to do is pay off a low fine to the thieve's guild guy, and you're free and clear. She has a Grandmaster's mortar, and a full set of Master's equipment, along with some very expensive stuff otherwise. Very good money, sets you up nicely for alchemy if that's your bent, and all without any real work. (You have to work a bit to kill her - I suggest getting really close to her before doing anything, and killing her rather than the beast she summons - but I can kill her at like level 5 or something.)

Have fun

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  Old Post 15-02-2005 19:18
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quote:
Originally posted by snoopy369
hehe
I don't think so. I do not believe the engine takes nonfixed objects into account when calculating sightlines ...

And yes. A good chameleon spell - or even just a bop on the head will do. Don't forget you can do 1 or 2 second duration spells ... highly effective for short duration, and if you have a good magic restoration potion you can recast it again as necessary

Don't forget you can always kill the person too.

Spoiler (as in "My favorite thing to do ... sort of spoiler, no plot or quest or anything):




My favorite low-level thievery when i'm playing an ... unethical ... character is to kill the alchemist in Balmora (the expensive one, who's a jerk anywho). You can trick her guard upstairs (steal something inexpensive like a pillow just in his view, then run out the second floor door, sticking him on that floor. (Dumb AI ... but that's another story.)
Then you can fight and kill her unobserved, and as long as you clean up the body all you have to do is pay off a low fine to the thieve's guild guy, and you're free and clear. She has a Grandmaster's mortar, and a full set of Master's equipment, along with some very expensive stuff otherwise. Very good money, sets you up nicely for alchemy if that's your bent, and all without any real work. (You have to work a bit to kill her - I suggest getting really close to her before doing anything, and killing her rather than the beast she summons - but I can kill her at like level 5 or something.)

Have fun


-spoiler-
You can steal all that stuff from her without having to kill her... You dont even need to trick the guard upstairs to do that... Just sneak around and open the crates near her... I never make any potions in a new game until I first have gone to Balmora and done this...

Solver is offline Solver
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Actually, there is an unguarded set of Master's alchemy equippment lying around at another place...

But thief characters are useless anyway. Mages can do it all as well. S Chameleon 90% spell for 3 seconds will let you steal anything in front of anyone.

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  Old Post 24-02-2005 00:06
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I had a dream last night that I was walking through some familiar places in my hometown - the library, my neighborhood, my place of work - and as I approached people I knew, a small black box with the person's name inside appeared in my field of vision in front of me..

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  Old Post 02-03-2005 23:39
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In the Daedric shrine Ashalmimikala, there is a mage in a room with a circular table pressed up against the wall. If you look underneath the table, you can see a scroll on the floor between the table and the wall. The scroll glows a green color. The problem is I cannot find any way to pick up this scroll. I cant reach it with telekinesis or by normal means. Has anyone else run into this problem? This is Xbox version.

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Some part of me thinks it's a triggered effect (requiring a specific journal entry to trigger) ... but I am not sure, i forget the names of the various shrines (tbh i never was one to remember such things )

Dis is offline Dis
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the only shrine I have been to is that Azura's one.

Played some more last night. The problem is I can't resist the opportunity to steal and use trainers. It's almost like cheating.

I was doing that simple mage guild quest for that cat thing in the basement of the Balmora mages guild. You go to the top, and the NPC up there goes downstairs. I just noticed she has a filled grand soul gem worth 60,000 gold! I could of used it, but I couldn't resist getting that kind of money. I wasn't able to get the full 60,000 (since no one has that kind of gold), but through some trading back and forth with the creeper, I ended up with 30,000 all together.

So now I'm level 10

I'm still not that tough though, I didn't train my armour and blunt weapon skills. I only trained mage skills.

But that's okay. I don't like being level 2 that much anyways. You can be killed the lowliest of creatures. Damn Kwama warriors were kicking my ass. I couldn't clear the gnissis eggmine of blight.

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Is it possible to kill people in the game that make it impossible to complete the main quest? For instance, it is early in the game and I killed some guy named Hassour Zainsubani up in Ald'ruhn because when I entered his hut and tried to talk to him, he attacked me without provocation. I read parts of some walkthrough that hints that he is involved with the main quest somehow...

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err, yes it is very possible to do that .

The name rings a bell (but there are so many NPC's their names seem similar many times), but the location doesn't. As far as I know there is no one like that in Ald'Ruh who's important for the main quest who will attack you on sight. But ashlanders may attack you if you enter their hut. That is considered rude. It can be very easy to mess up the main quest when you go to the ashlander camp up north (on west part of island) for the first time. You need to gain some influence to be able to do anything.

There is a guy in one of the taverns of Ald'Ruhn I believe, he asks you to find him a gift as part of the main quest. You can give him some poetry book. He's important. And the redoran house will be important. I wouldn't kill the leaders of that house, you will probably need them to name you hortator (part of the main quest).

There is a slight alternate way of doing the main quest. It involves killing a god. But if you are a high enough level you can do it. But you may have to be up to the 3rd and 4th trials of the neverene by that point. I'm sure you still have to do the early main quests. But you may be able to skip the hortator and ashlander warleader quests.

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  Old Post 15-03-2005 01:11
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The guy who auto attacks you in Ald Rhun is if you have one of the ash statues in your inventory because it starts a certain quest and he's involved. I think that is the same one.

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  Old Post 17-03-2005 20:55
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Permanent Summon Spell
To permanently summon any creature, first you need to have the summon spell for whichever creature you want to permanently summon, and soul trap. Next, you must find someone who makes spells, and make a spell with:

Summon *Creature* (Any type) on self for 1 second

Soul trap on target for 2 seconds

Now you need to point straight down, and cast. The creature should appear in front of you, and stay and follow you around until you kill it and dispose of it's corpse. This can be used multiple times to summon multiple creatures. Also, unlike ordinary summons, you will be able to collect items from the creature's body.


I tried this just for the hell of it and I was walking around with a whole posse of atronachs, skeletons, bonewalkers, and a scamp!

Of course, then I reloaded my last save and resumed play without cheating..

child of Thor is offline child of Thor
Emperor
UK
Jan 2002
time: 05:33
  Old Post 05-04-2005 01:58
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Support Apolyton, buy Civilization 2

Something slightly odd happend yesterday.
For some reason i can't quite work out(not in a bad sense i mean this), i decided to load up my last morrowind(goty) save game.

Spookily it was dated April 3 04. Really it was, so for some reason exactly 1 year after i last played it(well not quite as the save games time was 1.35am), i felt some urge to carry on.

Anyway apart from the slightly freaky chronological thingie, i'm pleasantly surprised at how this game(even on a lowly xbox) still has so much to offer. It really is fun just decideing what you want to do next.

And i've still got so much left to do(hardly even started the main quest as it is). So i just nearly finished the Imperial Legion quests, just one last task to do to be top dog in morrowind - but i might just leave it due to the situation that it involves, it doesn't quite fit in with my character.

I spent the best part of yesterday working out where i was in my quests(and where the people i should be talking to are!), and where i had left all my belongings etc - a year is a long time it seems.

So i'm thinking as i wonder around the landscape picking herbs+plants, maybe i'll become a herbalist + make potions for a living.
Sometimes its just nice to walk around and see the sights. Still a great game with great ambience and vibes

 
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