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READ FIRST, then vote please
This poll is closed. |
| Zeus |
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1 |
16.67% |
| Great Wall |
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2 |
33.33% |
| Great Library |
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0 |
0% |
| Sun Tzu |
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2 |
33.33% |
| Colosseum |
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1 |
16.67% |
| Total: |
6 voters |
100% |
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GodKing
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Detroit
Feb 2002 time: 00:32
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Sorry guys, I had a real bad day at work today. Here is the basic facts and my opinion regarding the wonder & Hypnos.
Hypnos is making 17 shields per turn, with 1 lost to corruption.
Hypnos grows in 1 turn, making (I estimate) 20 shields per turn with 1 lost to corruption (if we play with the lux slider).
We have 6/5 turns left with our GA. Once the GA ends, Hypnos will be making about 11 shields per turn with corruption.
We have stored 173 shields at the beginning of this turn. 189 at the end.
We have the ability to build the following:
Zeus. 200 shields. Expires with Metallurgy. Produces 1 ancient cav every 5 turns, which when disbanded = 3 shields. Metallurgy will be researched on approximately turn 140, meaning we will get 8 units out of Zeus, or 24 shields back. Bad call.
Artemis. 500 shields. Expires with Education. Gives a free temple in every city. Education will be researched on approx turn 155. Minimal benefit at best, and as it will take most of that time to build it…. Waste IMHO.
Great Wall. 300 shields. Expires with Metallurgy. Gives free city walls and double vs. barbs. Taking this would be more of a spoiler against the other civs. A possibility.
Great Library. 400 shields. Expires with Education. Gives free techs that 2 other civs you have contact with have. A spoiler against the other civs. PAL would like us to go with this one, or at least some members.
Oracle. 300 shields. Expires with Theology. Doubles the effectiveness of temples. We have no temples. Waste of time.
FP. 200 shields. Will be produced directly adjacent to our Palace. We need Apolyton, and will not be able to do a palace jump for obvious reasons. I am STRONGLY against this.
Colosseum. 120 shields. Happiness producer. Will waste 69 shields (including this turns). This may be our best option, I am afraid to admit.
Market. 100 shields. Waste of 89 shields. We desperately need the gold, but we waste even more shields if we go this route. I would prefer a colosseum instead.
These would take some research:
Sun Tzu. 600 shields. Barracks in every city. This would be a good one. PAL is currently researching it, and it would be available for construction on about turn 107. It is an expensive, and would keep Hypnos out of production for 35 turns. I don’t like it, but it is acceptable.
Hanging Gardens. 300 shields. We would have to abandon our current research, and would loose 18 turns (lack of GA) of research. This would be close, if we slowed down the current production. It would be nice, but is not a great wonder. Also, the lose of research time would hurt us significantly, and would upset PAL. Although I would rank this on the top if we already had the tech, without having it I say it is unacceptable.
Kights templar. 300 shields. We would have to divert and research a tech we were planning on skipping, and this provides even less benefit than the HG. No thanks.
Michelangelo’s. Too far out, not possible to research in time.
Conclusions
So, for all purposes, lets just poll on the following: Zeus, G.Wall, G.Library, Colosseum, Sun Tzu. Nothing else makes sense. I am voting for Colosseum I regret to say. Please post as well as voting, that way we can come up with a second and third choice. Poll will last 3 days.
Edit by conmcb25: Note there is a lot of Wonder discussion in this thread if you want to take a peek: Wonders
Last edited by conmcb25 on 07-01-2005 at 19:08
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ormuzd
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Only Sun Tzu is not a tourist attraction.
A wonder becomes a tourist attraction 1000 years after it is completed. This means around 100 turns because after 250 BC the turn length will be 10 years.
I have voted for the Great Wall. It seems the only useful wonder. It will be useful at least in the next 20-30 turns until we settle the island and remove the treat. I don't think it will be useful against PAL. This is already clear for everyone in this team.
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GodKing
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Detroit
Feb 2002 time: 00:32
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Based on some information from PAL, I have done a quick study on our FP placement. It appears that although not optimal, we will get the benifit immediatly, and it would only start to be a negative in the industrial age if we switched to our FP. Our benifit would be an increase of about 38% in efficiency, while on our original site it would be about 42%. Our empire is small, and that 4.6% difference would balance out somtime around 130 turns from now. Guys, this may be the way to go, as we hope the game will be over by then anyways. Hmmmm, forgot to include any commercial aspects into those numbers, but proportionally it should be the same. Anyways, I will change my vote from Colloseum to FP. We can redo the poll if people suggest.
I sometimes get so cought up in the "perfection" attitude that sometimes the bigger picture gets lost. That is what happened to me here I am afraid.
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Octavian X
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Probably buried under piles of Literature, Biology, or Government homework
Jan 2002 time: 23:32
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Of all the options presented, Sun Tzu sounds most palatable at the moment, and that isn't ny much. I think it gives us the best permanent advantage, and is a good spoiler effect should we need to invade another continent.
That said, GodKing's FP data doesn't look too bad, the only black mark being that it hurts us in the industrial age. I know it's an elimination game, but with a mentality that insists that the game will be short, I think we may get in trouble over the long run, especially if the other two teams have formed an alliance.
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conmcb25

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Angmar
Aug 2002 time: 23:32
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quote: Originally posted by GodKing
Based on some information from PAL, I have done a quick study on our FP placement. It appears that although not optimal, we will get the benifit immediatly, and it would only start to be a negative in the industrial age if we switched to our FP. Our benifit would be an increase of about 38% in efficiency, while on our original site it would be about 42%. Our empire is small, and that 4.6% difference would balance out somtime around 130 turns from now. Guys, this may be the way to go, as we hope the game will be over by then anyways. Hmmmm, forgot to include any commercial aspects into those numbers, but proportionally it should be the same. Anyways, I will change my vote from Colloseum to FP. We can redo the poll if people suggest.
I sometimes get so cought up in the "perfection" attitude that sometimes the bigger picture gets lost. That is what happened to me here I am afraid. |
Ya it was those dam evil PAL guys suggesting this. Those *******s trying to help us out 
I say we redo the poll and add that option.
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GodKing
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Detroit
Feb 2002 time: 00:32
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It will be a universal boost to all of our cities.
quote:
in theory fp still gives a second core, it's just that the second core ain't worth - blip
corruption by distance is still reset according to fp location. ie corruption due to distance is calculated based on the nearest corruption reducing wonder. There are three of these - palace, fp and sphq.
corruption due to city rank is not reset by proximity to fp. ie - city rank is calculated purely according to distance from the palace. this is the major difference with c3c.
corruption is capped anyway. so reducing distance corruption in a city with high rank has no real effect. the cities surrounding fp get no benefit unless they are in the unusual situation of having high distance but low rank.
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So, with this being the case, and considering our realitivly small civ size, the FP makes sense in this city now. Sure, it would be better to have it over by pumpkin, but who needs perfict in this game? We just have to survive, and to do so, we need to kiss PAL's ass and to kill off others fast. This, we can do.
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ormuzd
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PAL are going to build it and we will need around 35-40 to complete it. The same case as Sun Tzu
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