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Modo44 is offline Modo44
Emperor
in western Poland
Jul 2004
time: 06:32
  Old Post 08-01-2005 03:25 Visit Modo44's homepage!
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World War II in Europe PBEM - sign up/setup Browse Apolyton AD-FREE

I've been toying with the idea of a WWII PBEM for some time, but it was hard to find good scenarios. After loading times of 15 minutes, and spectacular crashes of C3C, I'm through with world maps for WWII.

This game is full

Link to the tracker thread:
http://apolyton.net/forums/showthre...816#post3560816

Found a scenario for Europe, which seems to have a good enough balance:
http://forums.civfanatics.com/showthread.php?t=94642
(based on this one)

And the files for it (unzip into the "Conquests\Scenarios" folder):
http://apolyton.net/upload/view.php...W_II_Europe.zip

The map reminds me of the Civ2 WWII scenario, which was a lot of fun. There are some rule changes, and the tech tree looks strange, but the game plays well.

Players:

  • Grandpa Troll - England (replaced GodKing due to problems with Civ)
  • joncnunn - France
  • Stalin (adamsaka) - USSR
  • Modo - Germany
  • Paddy the Scot - Spain (replaced StrictlyRockers, who disappeared without a word)
  • Soltz - Italy

Germany, England, and the USSR seem like the strongest civs to play with. Basically, they can survive going headlong into a battle with any other major power. The other three can deal (and take ) some serious damage as well, but they could be dead very quickly, depending on the turn of events.

There are two minor civs, not meant for human players. Weak, spread out, combining multiple nations - due to the 8 players limit. Basically some pushovers for the early game.

Not all alliances are set at the beginning, to allow France and Italy to back out of the war, or switch sides, as they did historically. But I assume, that Germany will attack France on turn 1, and that Italy will join Germany in an alliance/MPP against Engalnd and France at some point early in the game. Technically, the scenario lasts until somewhere in 1945 (just over 60 turns - a month per turn), but if the winner isn't clear by then, I expect the game to keep going. Oh, and the victory is by Domination or Conquest only. The VP scoring is only of theoretical importance.

I'll play any one of the six nations. Any takers? Comments on the setup?

Last edited by Modo44 on 16-09-2005 at 11:35

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:32
  Old Post 08-01-2005 06:03
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Nice. I have been wanting to do one for a while. I already have one scenario, although I cannot remember who built it, it is a good one.

Count me in, random Civ. No alliances at the start. What victory conditions?

Modo44 is offline Modo44
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Jul 2004
time: 06:32
  Old Post 08-01-2005 06:12 Visit Modo44's homepage!
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quote:
Originally posted by GodKing
Count me in, random Civ. No alliances at the start. What victory conditions?

I advise you read the first post again, especially the last part.

Alliances will be there, the historical ones in place in 1940. What happens later is free for every player to decide. Victory conditions are Domination, and Conquest.

Welcome aboard.

adamsaka is offline adamsaka
Chieftain
Melbourne
Aug 2004
time: 15:32
  Old Post 08-01-2005 09:06
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Hi there, I would like to join. Im happy to play a random civ, but would prefer the USSR. (As Ive lived in Russia for the last 3 months).

Modo44 is offline Modo44
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Jul 2004
time: 06:32
  Old Post 08-01-2005 14:31 Visit Modo44's homepage!
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Then USSR it is. Welcome.

Soltz is offline Soltz
King

Nov 2002
time: 21:32
  Old Post 09-01-2005 05:21
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I'm willing to give it a go. I'll take Italy or Spain just to stay under the radar!

Modo44 is offline Modo44
Emperor
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Jul 2004
time: 06:32
  Old Post 09-01-2005 05:30 Visit Modo44's homepage!
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Hello there. You've been added.

adamsaka is offline adamsaka
Chieftain
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Aug 2004
time: 15:32
  Old Post 09-01-2005 17:06
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Cheers. Sounds good. Just call me Stalin then I guess.

GodKing is offline GodKing
Emperor
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Feb 2002
time: 00:32
  Old Post 09-01-2005 22:46
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Just peeking in to check out what is happening... still waiting for a couple more I see to sign up.

Modo44 is offline Modo44
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Jul 2004
time: 06:32
  Old Post 09-01-2005 23:39 Visit Modo44's homepage!
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Yes, I hope to get 6 players together. We're 2 short at the moment. I don't expect many people to be eager to play France, so we might go with 5, or I'll take it. For now, I go with Germany. Soltz gets Italy (by a dice roll ). I'd rather not have an AI playing France, as it would make too easy a target (not that it's hard anyway...).

I'll be gone for a day, starting tomorrow morning, so the game will probably start Tuesday evening, or Wednesday morning GMT.

The playing order is determined by the scenario, to allow the defending countries to at least fortify. I have updated the first post with the correct turn order. England is the first human-controlled nation to play. Goding, will you be able to start the game, once we have a full player's list?

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:32
  Old Post 10-01-2005 01:14 Visit joncnunn's homepage!
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I'm willing to give France a try.

I sugest making Spain a computer player. They were neutral histrorically and had a really bad economy & military since they hadn't recovered from their civil war.

joncnunn is offline joncnunn
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Maryland Heights, MO
Sep 2002
time: 23:32
  Old Post 10-01-2005 01:25 Visit joncnunn's homepage!
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On the turn order, if "sneak attack" mode isn't on against the AI Netherlands / Dutch, Germany should be before them in the order.

France - England - Netherlands should have a locked alliance

Germany - Italy should have a locked alliance

USSR & Spain should start outside this alliance structure.

As for Yugoslavia, if all the units are from the Serbian population, that would be the allies, but if part of those units are Croats, there would be a represnention problem, because the Croats were German allies.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:32
  Old Post 10-01-2005 01:35 Visit joncnunn's homepage!
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I'm having a problem with the second zip file; winzip says it's invalid on both attempts to download.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:32
  Old Post 10-01-2005 01:36 Visit joncnunn's homepage!
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Notebook out of power, will check back Monday

Modo44 is offline Modo44
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Jul 2004
time: 06:32
  Old Post 10-01-2005 01:59 Visit Modo44's homepage!
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That makes us five.

I'd still like a player for Spain. It is weak at the start, so it probably won't do much early on. But an AI would become a pushover, while a human can make for some interesting diplomacy. Or do you think Spain would be too powerful in human hands? I admit I don't know it's WWII history very well, only that it was sort of neutral.

France, and Italy need to be out of the forced alliance structure. France became Vichy, and effectively surrendered to the Germans. Italy broke down after it has been invaded, and Duce killed. I see no reason to force them to fight all the way, should history repeat itself. There's little enough diplomacy in this scenario, so I'd rather try to preserve it.

Netherlands are last in the playing order, so Germany gets the "sneak attack" on the first turn.


It seems the file I first linked to is corrupt. First post updated with the correct download. It contains the necessary files, and the scenario itself.

Last edited by Modo44 on 10-01-2005 at 02:06

StrictlyRockers is offline StrictlyRockers
Settler

Jan 2005
time: 05:32
  Old Post 10-01-2005 13:00
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I will play Spain in the game. Support Apolyton, buy Galactic Civilizations

Hello all. Kinda new to Apolyton, but I am an experienced player. I have been playing Civ since Civ1 and I love this game just like all of you.

I play PBEM, but mostly multi-player. I am the Minister of Information for the Ladder (PAL) team in the ISDG game.

I work M-F 9-5 on Pacific Time. I live in California, USA. I can pass the save every day.

Ready to get things underway now that we have a full crew. Looking forward to a fun game with everyone.

StrictlyRockers

Last edited by StrictlyRockers on 11-01-2005 at 12:55

Modo44 is offline Modo44
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Jul 2004
time: 06:32
  Old Post 10-01-2005 13:47 Visit Modo44's homepage!
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Looks like the game is full then.

I'll contact GodKing, so that he can start the game. Please make sure you have the e-mail of the person you'll be sending the save to.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:32
  Old Post 10-01-2005 20:03 Visit joncnunn's homepage!
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I hope I don't need that second zip file [2 MB] to play; it's not recongized by win zip. [I have version 9.0]

I did note a possible bug in the first zip file though in the editor.

Republic was the only govt with WW. Given the timeframe [each turn 1 month], it shouldn't have WW either. France starts with this government for some reason.

On leaving France / Italy out of locked allianced: Ok, but I sugest a French / Italian government that surrenders to the other side click the revolt button to reflect the anarchy.

Last edited by joncnunn on 10-01-2005 at 21:39

GodKing is offline GodKing
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Detroit
Feb 2002
time: 00:32
  Old Post 11-01-2005 09:39
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My civ comp is having a little bit of work done on it, so I can probably start it on Wed or Thurs. Sorry for the delay. We will need addresses I assume. Mine is:

godking ta prodigy tod net

adamsaka is offline adamsaka
Chieftain
Melbourne
Aug 2004
time: 15:32
  Old Post 11-01-2005 10:09
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Mine is:
sakareassen TA yahoo TOD co TOD uk

StrictlyRockers is offline StrictlyRockers
Settler

Jan 2005
time: 05:32
  Old Post 11-01-2005 12:56
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email is:

cjpurdin TA yahoo TOD com

joncnunn is offline joncnunn
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Sep 2002
time: 23:32
  Old Post 11-01-2005 21:08 Visit joncnunn's homepage!
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My handle is my yahoo mail id.

It's not international.

Soltz is offline Soltz
King

Nov 2002
time: 21:32
  Old Post 13-01-2005 11:20
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FYI I'll be away this weekend so unless things are up and running tomorrow, I won't be able to do any turns until Sunday night.

Modo44 is offline Modo44
Emperor
in western Poland
Jul 2004
time: 06:32
  Old Post 13-01-2005 13:22 Visit Modo44's homepage!
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quote:
Originally posted by joncnunn
Republic was the only govt with WW. Given the timeframe [each turn 1 month], it shouldn't have WW either. France starts with this government for some reason.

This is on purpose. It simulates how quickly France surrendered. Without War Weariness, it could fight much longer than it did in real life.

quote:
Originally posted by joncnunn
On leaving France / Italy out of locked allianced: Ok, but I sugest a French / Italian government that surrenders to the other side click the revolt button to reflect the anarchy.

That sounds like a good idea.


I have e-mailed GodKing again. He said his PC would be out, so I hope the game will start today.

If anyone has problems with the files, please PM me, and I'll send you a self-extracting RAR file. I have tried to make a simple ZIP with everything you need - the one residing in the first post.

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:32
  Old Post 13-01-2005 17:48
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I will be picking up my desktop computer, which is the usual place I play civ, from the shop tonight after work. It was getting a processor upgrade, along with a bunch of other little things. I have not wanted to download and do all the setup on my laptop, which I have just been using as a stop gap to keep my pbems running. Therefore, I should be able to plug everything in, download the scenario, and set it up this evening.

Sorry about the delay, I didn't even expect it to take this long.
--GK

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:32
  Old Post 14-01-2005 05:00
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Scenario created.

Played turn 1, england, and emailed to France (joncnunn)

Mod password in case someone needs it (no cheating, please) is "Banana".

One flaw that will make my life in the atlantic very tough, is that destroyers, airplains and subs cannot see other subs. This I didn't know.

Someone create a turntracker... I gotta go. In the first post include a turn order and everybodies emails please, just in case, along with the admin password and any other info you feel is appropriate.

I could not change the turn count. It is locked in at 61 turns. Therefore, I expect this game to end quick. If there are any issues, let me know. Thanks.
--GK

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:32
  Old Post 14-01-2005 05:31 Visit joncnunn's homepage!
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Received the turn, but couldn't open the file in C3C.

Got an error message saying it couldn't find airborne tech.

Could be because I wasn't able to unzip that second file.

Winzip 9.0 (6028) didn't recongize it as a zip file.

Any sugestions?

(Wouldn't have had time to actually play it this evening)

adamsaka is offline adamsaka
Chieftain
Melbourne
Aug 2004
time: 15:32
  Old Post 14-01-2005 05:52
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Note that the link to the scenario was updated. The new version of the zip opened fine for me (the first one didn't).

Modo44 is offline Modo44
Emperor
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Jul 2004
time: 06:32
  Old Post 14-01-2005 14:15 Visit Modo44's homepage!
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I have sent joncnunn a self-extracting archive. Hope this helps.

I also started the tracker thread. It is here (link added in the first post as well):
http://apolyton.net/forums/showthre...816#post3560816

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:32
  Old Post 16-01-2005 00:15
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If ya get bogged down let me know and I'll jump in as a replacement

Gramps

 
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