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ColdWizard
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I used to play 1st Edition with family until we moved apart.
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duke o' york

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quote: Originally posted by bipolarbear
Anybody got any handy tips, tricks, or strategies, or even general DnD discussion would be nice. |
I have a tip for you: ROLEPLAY!
It's only fun going round and collecting stuff for a very short time, and if your approach solely concerns getting a bigger and better sword/suit of armour/pair of magic trousers/house/ego every time your characters adventure, then you'll get very bored very quickly and either go off roleplaying altogether, or grow up and start to enjoy your different characters.
It's great having an elven wizard and a dwarven fighter in your party, because they're going to be pretty useful when the bad guys turn up, but it's even better having them in the party if they're both roleplaying properly, because they'll bicker all the time and make snide comments about one another.  Besides, who says that you aren't the bad guys yourselves? You can have very very different games if your present the same character to different people and then encourage them to inhabit it because they'll play in different ways. Try to take different types of character in different adventures because you'll expand your range. It will turn out boring for everyone if all your characters are identikit human barbarians or whatever. So mix things around!
Good luck!  
You've just started on what can be a very entertaining, highly rewarding hobby and I wish you the best in your adventures. As long as you don't take it personally when your character dies, or is robbed by another party memeber then it'll be fine. Remember it's just a game and enjoy yourselves. 
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Jon Miller
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I have played in a 3 and a 3.5 game and had a lot of fun in both (they were better than the GURPS and Paladium games I played) (but honestly the GURPS was only a singleshot so maybe I am not judging it right)
Jon Miller
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GameGeek
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It sounds like we're talking about the old-fashioned, round-the-table, pencils-&-dice game here. After more years than I should probably admit to, I still play in a modified 1st ed game, when I can find the time between job, wife, and child. To my mind, tricks, tips, and strategies are secondary. I agree with duke o' york here: roleplay. Sure, it's fun to squash the orcs and to grab that Teakettle +2. But the real fun is in the playing. Sure the group will bicker and make some snide comments towards each other. As long as the bickering doesn't turn too ugly, that's part of it.
I usually try to balance the group out. While it can be fun to play, for example, a whole troupe of wizards-in-training, most well-balanced campaigns will require some muscle, some magic, some healing, and some outright thievery. Don't take it personally when a character dies. And, sooner or later, it will be necessary for that Lawful Good Paladin to stay behind and fight, and probably die, so that the rest of the party, and the Helpless Princess that they've rescued, can escape.
And don't be a DM that judges the success of a module by the body count. If you rack up corpses too fast, you'll lose all of your players eventually. Make the modules challenging, not impossible.
So that's my two-cents worth. . .
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Jamski
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lol ED&D is officially full PvP LOL
May 2002 time: 05:29
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Welcome to the world of REAL gaming.
D&D > *
Oh, and we play a modified version of D&D on xxxx but if we get any more players we'll need to start another (4th?) party.
-Jam
Last edited by Jamski on 25-01-2005 at 23:14
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Kassiopeia
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Jyväskylä, Finland
Jul 2001 time: 07:29
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quote: Originally posted by GameGeek
I agree that there are a lot of gamers in the 25-40 age group. They're just hard to find. The problem is that we geeks can be tough to spot. As some of you may recall, back in the 80's, there was a big backlash against D&D, accusations of devil-worship, drug use, etc., and gamers learned very quickly that it was just easier to hide the fact that we played D&D. If you asked a gamer what his hobbies were, the answer was "I read. . . a lot." That's a hard habit to break after all these years. |
My town has 6500 people, rest assured, if there were any others interested in D&D here, I'd know. 
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Jon Miller
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what is a good one to play?
I find all the power gaming that often occurs in 3.5 to be annoying
I like Sci Fi stuff, and I like Tolkien stuff (pre3rd age tolkien would be best)
I don't like broken systems (Palladium, I am looking at you)
Jon Miller
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Jon Miller
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to be fair, I think some of my problem with AD&D is that I and another guy (who was in incredible power gamer, he would come up with ways with prestige classes and the like to get ~20 some attacks) knew the rules far better than the GM
take that and the fact that the other guy was a huge power gamer, and I am a bit of one (and another guy, who knew the rules as good as the GM was a bit of one as well) and everyone was taking fancy classes and prestige classes and the like to be way more powerful than just some standard character
Jon Miller
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Kassiopeia
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Jyväskylä, Finland
Jul 2001 time: 07:29
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quote: Originally posted by Jamski
Card in a newsagents window works wonders, I've heard.
-Jam |
No newsagents in Finland , but I get the general idea. Thing is, people below 30 ~never read bulletin boards for anything over here (I don't even know where the closest one is, at the school prolly). Another thing is that there aren't any people between 20 and 30 here, they are all off studying in a bigger city like I'll be. I'd know all the people even slightly inclined to D&D, because I've went to the same school with the same people for 12 years - all the children in this town fit to the same school building.
In other words, I'd know. There was a batch of cool guys who probably played D&D, but they were two years older than me, and while I don't know about England, here the difference between being 16 and 18 is massive, interested in D&D or not.
Damn it, let me whine in peace. 
Edit: OOh, and don't even get me started on the fact that you can't get the books in print form anywhere here, not even in English. I'd probably have to place a special order to a specialised shop in Helsinki, which would cost way too much to be worth it. (I suppose I could "acquire" the materials, read the .pdfs on the screen and print the parts you need to have at hand.)
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GameGeek
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quote: Originally posted by Jon Miller
what is a good one to play?
I find all the power gaming that often occurs in 3.5 to be annoying
I like Sci Fi stuff, and I like Tolkien stuff (pre3rd age tolkien would be best)
I don't like broken systems (Palladium, I am looking at you)
Jon Miller |
Well, a "good one to play" is awfully subjective, but here's my take on a variey of games:
AD&D - Always a great standby: basic, but fun. This is what I've been playing (1st ed) for about the past year and a half.
Shadowrun - a very good setting with the potential to be a number-crunching nightmare in terms of game systems, especially in 3rd ed. I ran a 1st ed campaign for a couple of years.
Rifts (by Palladium) - another good setting setting, but, while I've only played this one once or twice, the system seems to suffer from the same number-crunching hazard as Shadowrun, and also seems to have a huge power gap between one character class and another (e.g. compare the 1st level Rogue to the 1st level full-conversion cyborg or dragon).
Vampire/Mage/Werewolf/Changeling - I like the systems in the Storyteller series (again, without having played them much), as it appears to be really flexible and easy to learn. I've listed the games in the order I'd rank the settings. I think each game has one modern setting and one past-era one, medieval, wild west, etc.
Gamma World - very fun, but only if you get the right gamemaster. Easy to get the mood all wrong and totally hose a campaign from the gm's perspective.
Tales from the Floating Vagabond - sort of cartoonish and amusing. Probably not great for an extended campaign, but a great break from something more serious.
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