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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game II > C3PtWDG2 Monty Python > Turn thread - 390 AD
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Modo44 is offline Modo44
Emperor
in western Poland
Jul 2004
time: 06:26
  Old Post 07-02-2005 02:59 Visit Modo44's homepage!
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Turn thread - 390 AD Support Apolyton or Terrorists Win

Northern part of the empire

Things built:

  • Dark Forest of Ewing builds a Granary.
  • This is your friendly build list daemon. Eeee... uhhh... sorry, that was it.


One Settler going north.

Many Workers waiting for orders.

I'm not sure, whether to Irrigate all those tiles. Looks like the BG near Tim's Peak, and two Grassland tiles near Cave of Caerbannog could use an Irrigation. Not everything of the rest should be Irrigated IMO. It would be bad to have just 1 surpulus food, instead of 2, because most Hills are taken, so this couldn't be MMed well.

Gorge of Eternal Peril can be MMed to make the Aqueduct, and grow in 4 turns.

If we're making Barracks in Joyous Garde, we need to switch this turn. Or do we go for a wonder?

Castle Anthrax should be switched to a wonder, to prevent the Chop from going to a Settler. I'm not sure when Chops are calculated in a PBEM, so I'd rather do it this turn.

Attachment: ptwdg2 - monty python - 390 ad - north.jpg
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Modo44 is offline Modo44
Emperor
in western Poland
Jul 2004
time: 06:26
  Old Post 07-02-2005 03:02 Visit Modo44's homepage!
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Put an end to popups!

Southern part of the empire

BEHOLD:
We approach a real Monkey city. This one didn't disappear mysteriously. Let's hope for a goood round of fighting.

If anyone could start suggestions for cities, then be my guest. Best would be screenies with dots, and a short description. Best would be, if you could post them in the Domestic Minister's Office. I'm posting a map of the terrain there, without the clutter, so you can see things easier.

Attachment: ptwdg2 - monty python - 390 ad - south.jpg
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Last edited by Modo44 on 07-02-2005 at 03:12

Solomwi is offline Solomwi

King
Don King of the Apolyton HLA Movement
Dec 2002
time: 23:26
  Old Post 08-02-2005 09:18
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I don't see any reason not to switch CA this turn.

Wonder what they've got hiding in Baboon.

Modo44 is offline Modo44
Emperor
in western Poland
Jul 2004
time: 06:26
  Old Post 09-02-2005 01:17 Visit Modo44's homepage!
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Okay, so we switch Joyous Garde to Barracks, and move our stack south, to join CoD near Baboon.

Paddy is very busy at the moment, so I've PMed dejon to play the turn.

dejon is offline dejon
King

Sep 2002
time: 00:26
  Old Post 09-02-2005 04:30
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Increase Your PM Length

quote:
Originally posted by Modo44
Okay, so we switch Joyous Garde to Barracks, and move our stack south, to join CoD near Baboon.

Paddy is very busy at the moment, so I've PMed dejon to play the turn.


Okay, playing turn now - expect a report shortly.

dejon is offline dejon
King

Sep 2002
time: 00:26
  Old Post 09-02-2005 05:56
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Enter the AD-FREE zone

City Builds:

Dark Forest of Ewing completes Granary, starts Temple (?)

Castle Anthrax changed to The Great Wall

Joyous Garde change to Barracks

Unit Orders:

Stack of Doom moves 1 (SW), sees fortified elite NM in Baboon and unfortified regular Warrior in Chimpanzee.

Stray Longbowman moves 2 (S)

Stray Horseman moves 2,3 (S,SE), sees no Monkey units (or galleys).

Longbowman protecting(?) worker fortify.

Worker Bob moves 2, will road next turn

Fortified Musketeer "Rubberboy" in Chateau de Loimbard.

Musketerr "Ex-parrot" moved from Castle Aaaagh to Swamp Castle

Settler moved 999 towards unsettled area

Worked Tile Changes:

Castle Anthrax - 6 to 47, allows Gorge to work another hill

Gorge of Eternal Peril - 41 to 48, aqueduct completion and growth synched

Camelot - 69 to 9, growth in 3, no change to build completion

Workers:

Renamed to Terry, moves from 9998 of Sexy Lumberjacks to 998 of same - can plant forest next turn or go elsewhere (now on roads)

Renamed to Jones, moves from 9998 of Sexy Lumberjacks to 9999 of same - can plant forest next turn or road

Concord moves from 12 of Sexy Lumberjacks to 33 of Holy Grail, mines

Moritz moves from 22 of Sexy Lumberjacks to 33 of Holy Grail, mines (Not the most efficient normally, but we seem to have excess worker capacity at the moment)

Jonas moves from 47 of Port Avalon to 9 of Holy Grail, can road next turn (We appear to roading the mountains?)

Earnst move from 63 of Gorge of Eternal Peril to 33 of same, mines (helping Mike)

Renamed to Graham, moves from 2 of Holy Grail to 2 of Dark Forest of Ewing, can chop next turn

Tom - same as Graham

Bill moves from 23 of Holy Grail to 87 of Gorge of Eternal Peril, mines (helping Patsy)

Renamed to Chapman, moves from 23 of Holy Grail to 99 of Holy Grail, can road next turn

Renamed to John, moves from 4 of Gorge of Eternal Peril to 7 of Cave of Caerbannog, irrigates

Renamed to Cleese, same as John

Renamed to Eric, moves from 4 of Cave of Caerbannog to 2 of same, irrigates

Renamed to Idle, same as Eric

Renamed to Terry, moves from 1 of Castle Doune to 12 of same, can road next turn

More renaming:

Spearman in Sexy Lumberjacks to Gilliam

Warrior north of Sexy Lumberjacks to Michael

Spearman in Port Avalon to Palin

That covers all the original core troupe.

I moved our units in the south before renaming occured to me, so I couldn't. However, there's a bunch down there...how about we name them (the still unnamed ones, that is) after SPAM? Like Spamapult, Spamspear, Spamsword, Spameteer. Just a thought.


I think we should send some workers (5?) down south - do we need to notify CoD that we're coming through?

Demographics - we're 5th or 6th in everything important.

Did I forget anything (please I hope not)?

Modo44 is offline Modo44
Emperor
in western Poland
Jul 2004
time: 06:26
  Old Post 09-02-2005 13:10 Visit Modo44's homepage!
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Tired of ads?

Thanks for the details, dejon. As far as I can see, you have everything covered, and more. I didn't evern see the MM of citizens you did.

quote:
Originally posted by dejon
Longbowman protecting(?) worker fortify.

A good idea, actually, as we're planning cities somewhere around that place. They were headed south to help, but I doubt help is needed there.


Everyone reading this - please comment on the proposed city locations in the Domestic Office. I'd like to send them over to Cort Haus sometime soon, and start talks. Oh, and start thinking about cool names.

Octavian X is offline Octavian X
King
Probably buried under piles of Literature, Biology, or Government homework
Jan 2002
time: 23:26
  Old Post 10-02-2005 09:01 Visit Octavian X's homepage!
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I'd say Carol Cleveland counts close enough as a Python - let's a name something for her.

dejon is offline dejon
King

Sep 2002
time: 00:26
  Old Post 10-02-2005 20:37
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Support Apolyton, buy Civilization 2

quote:
Originally posted by Octavian X
I'd say Carol Cleveland counts close enough as a Python - let's a name something for her.


Yes, we can do Carol Cleavage the honour. What would the Sexy Lumberjack be without her?

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