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Cvetin
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Skopje, FYROM
Apr 2002 time: 05:26
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...with your extra workers. usualy in the mid industrial age, after the radiuses of all my cities are mined, irrigated and railroaded, i end up with a gazilion of workers. last game i was nearing a hundred and they were all running out of things to do. i was really happy to get poluted squares. if i have a lot of money and my towns are near size 20, then usualy just dispose of the captured ones, spreading them to reinforce population around the empire. for the rest of the boys it's building railroads on every unused tile, the great wall of china with barricade... i even turned western australia into a sherwood forest once, to block the arab cavalry.
so, what weird stuff do you get you ppl to do?
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gunkulator
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Besides all of the above, I'll sometimes plant them on costal hills and mountains since the AI loves to unload its troops there.
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gunkulator
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Didn't know that! Odd that I've never seen the AI do it.
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Cvetin
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Skopje, FYROM
Apr 2002 time: 05:26
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Why dispose of the captured wokers? Keep them and get rid of the native workers as they cost maint.
yeah, i know, but at this point i'm usually awash with dough and don't really care about 20-30 gold more or less. and of course, natives are faster. also, being balkan-boy i like to do a genoci, i mean, a melting pot on the captured workies
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Geronimo
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st cloud USA
Jan 1970 time: 05:26
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I wasted a lot of time in my first games micromanaging everything because I didn't know if the automatic settler setting could be trusted. Is there an automate settler option that would work for railroading every last tile on a landmass that is in my cultural borders?
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Geronimo
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st cloud USA
Jan 1970 time: 05:26
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When I negotiate with the AI I often see that they can offer 'workers' as part of a deal. I've been including this in some deals and each time in a later turn I get a single foreign worker in my palace city.
Are these workers exactly like captured workers? Will they return to their home civ at the end of the 20 year agreement? If so is it probably a good idea to join them to some city with zero chance of flipping or even to disband them for a handful of shields right before the 20 year agreement expires? Is it possible to get the AI to cough up more than one worker at a time? Is it possible to offer the AI my own workers if I want to sweeten a deal without resorting to commiting gold or other goodies?
Thanks in advance for any insight on this sort of 'trade'
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Cvetin
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Skopje, FYROM
Apr 2002 time: 05:26
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geronimo, you can trade your workers, so long as they are in your capital. ai diddo. so you have to hope they will somehow have more then one worker in the palace city at the time you talk business, which has never happened to me. don't worry about lessie going back home after 20 turns, he's all yours
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Modo44
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in western Poland
Jul 2004 time: 06:26
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quote: Originally posted by Geronimo
I wasted a lot of time in my first games micromanaging everything because I didn't know if the automatic settler setting could be trusted. Is there an automate settler option that would work for railroading every last tile on a landmass that is in my cultural borders? |
SHIFT+a. They don't change any existing improvements then and mostly start with Rails. However, they will also build Mines where they can't be used (inside a city radius, but without enough food around), build Irrigation where it gives too much food, and won't fear enemies when at war. Like I said, it's best used as automatic Pollution removal.
In general, managing Workers is one of the most important skills for a player. Above Monarch, you really don't want to automate them for most of the game.
quote: Originally posted by Geronimo
Are these workers exactly like captured workers? |
Yes.
quote: Originally posted by Geronimo
Will they return to their home civ at the end of the 20 year agreement? If so is it probably a good idea to join them to some city with zero chance of flipping or even to disband them for a handful of shields right before the 20 year agreement expires? |
They won't be returned. You buy them the same way you buy technology. It's safe to join them to cities.
quote: Originally posted by Geronimo
Is it possible to get the AI to cough up more than one worker at a time? Is it possible to offer the AI my own workers if I want to sweeten a deal without resorting to commiting gold or other goodies? |
Yes, and yes. Workers can be sold/bought only if they sit in a civ's capital. In the early stages, buying Workers away can cripple the AI considerably. If they are at war, or fighting barbarians, they will frequently have more than one Worker in their capital. Never sell Workers, unless you want to strenghten that specific AI.
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Geronimo
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st cloud USA
Jan 1970 time: 05:26
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quote: Originally posted by Modo44
SHIFT+a. They don't change any existing improvements then and mostly start with Rails. However, they will also build Mines where they can't be used (inside a city radius, but without enough food around), build Irrigation where it gives too much food, and won't fear enemies when at war. Like I said, it's best used as automatic Pollution removal.
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I don't understand. Why can't mines be used inside a city radius?
Why is it bad to build irrigation where it gives too much food? I've been doing that in high corruption cities so that the city will become so huge it can support enough police to eek out a few shields despite the grotesque corruption.
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Geronimo
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st cloud USA
Jan 1970 time: 05:26
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do you ever win the sid games without having to fight tons of wars?
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