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Mead
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The turn has not yet arrived but from reviewing the latest Spartan publication, it looks like the found and killed our transfoil in the western sea. Were our probes on it?
Mead
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Mead
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I just received this from the DA
quote:
RE: Tech Trade
Director Mead,
Thank you for your message. We can reply at this moment. In response to your communication we would like to trade the following items:
1) Gaian commlink for Peacekeeper Forces commlink.
2) We would be willing to exchange Optical computers
technology for Plasma technology.
3) We agree for world map trade too, so this is confirmed.
Regarding the Pact between our factions, please be
informed that we presently are not in any other pact
agreement on the Planet. We seriously consider your offer,
though this require appropriate diplomacy also with other
factions. Neglecting other factions' opinion regarding
such important matter as our plans for entering pacts with
other factions might worsen our relations with these factions.
IT Mart
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I will tell them to send it preaccepted and when our turn comes we will send them our map, plasma and Lal's commlink.
Mead
PS
I hope I don't screw up the transfer of the promised items to them. Please someone walk me through the process and after I actually do it, verify to make sure I did it correctly.
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jtsisyoda
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COO, Morgan Industries, ACDG3
Jul 2003 time: 00:26
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With our probes sinking in the sea, and future missions to Uni bases unlikely to succeed, Optical Computers has less value to us now. It's now really only valuable on the way to AMA, which is a key defensive tech. It requires Adap Doc. I'm not saying we should get that before DAP, but maybe right after that? Perhaps we could ask them if they would like to delay the Opt Com for HEC trade? We could promise to trade it at a later, more conveneient time. It would save us both some tech points to delay it until some more research is completed. The Spartans are probably too far from them to be an immediate threat, so maybe the DA's don't require it immediately.
IMO, Adap Doc toward AMA is more helpful right now than Superconductor. I believe we can steal Supercon from Yang, anyway, whenever we please.
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Mead
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We agreed to preaccept everything so we have to take it if we want the world map, and most importantly Gaian Commlink.
Speaking of the Gaian Commlink, what do we want from them?
Can someone give Lal and Yang (as well as Zak (it can't hurt can it)) a call and see what they have to say before I download and open the turn?
Mead
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Mead
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I just downloaded, but not opened the Save file.
Can whoeve downloaded it before me open it and tell me what you see (without moving any units)?
Can you also try contacting the AI to see if they'll talk?
Mead
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Mead
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OK,
I just opened up the turn on my other machine and to my surprise Yang gave me a call.
He is demanding HEC in order to end the Vendetta.
A few observations:
I really don't care if he ends the Vendetta against us or not.
I suspect that if we give him HEC he will then demand another tech until he cleans us out.
He will then trade (or lose via probes) the tech to everyone else who doesn't have it.
Favouring the transfer of HEC to Yang is:
He'll be better armoured to keep Sparta busy.
He might actually drop his vendetta against us and focus on Sparta.
I have the game open on my desktop machine and will take no action for at least an hour or so.
Please let me know the factions wishes.
If I get no response I plan to say no to
Yang's demand.
Mead
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Mead
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quote: Originally posted by Mead
OK,
I just opened up the turn on my other machine and to my surprise Yang gave me a call.
He is demanding HEC in order to end the Vendetta.
A few observations:
I really don't care if he ends the Vendetta against us or not.
I suspect that if we give him HEC he will then demand another tech until he cleans us out.
He will then trade (or lose via probes) the tech to everyone else who doesn't have it.
Favouring the transfer of HEC to Yang is:
He'll be better armoured to keep Sparta busy.
He might actually drop his vendetta against us and focus on Sparta.
I have the game open on my desktop machine and will take no action for at least an hour or so.
Please let me know the factions wishes.
If I get no response I plan to say no to
Yang's demand.
Mead |
Come to think of it, I hope to trade HEC to the Gaians and Lal, this turn if possible so it should be of less value to withold it from the Hive.
Plus, if Yang having plasma slows down Sparta then that's good for us.
Mead
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Mead
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I gave in to Yang's demands and gave him HEC ( I did consult with Rubin prior to this). As expected, he carried on and demanded more. I said no to EE and he continued the Vendetta.
We have two Hive Units next to our southern CP. I'll have to move it back north to Choke on this.
Our trans foil and its probes are ALIVE. I plan on moving them to the designated landing place and try to probe Uni this turn.
I accepted the map, tech and commlink from the DA.
I gave them HEC, PK commlink, and our world map.
I will contact the Gaians and let them know we want to deal.
Now I am going to sleep. I will finish the turn tomorrow.
Mead
PS
If you want to follow along to where I am, give in to Yang's demand for HEC but nothing else, accept the DA's offer, and give them HEC, PK Comm, and World map.
I have not yet moved any units or rushed anything.
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#endgame
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of the town of ZZT
Dec 2003 time: 15:26
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This is the turn as I would've played it:
Crawler @ Morgan Industries: NE. (26, 14)->(27, 13). Take advantage of the solar flare, with intent to move it to (27, 7) later, to crawl mins.
Former @ (26, 6): SE. (26, 6)->(27, 7). Plan here is to start preparing a mine.
Former @ (28, 8): NW. (28, 8)->(27,7). See above. What I'd do next turn is set them both to road, then the turn after, start mining.
Colony Pod @ Money Valley: I don't know where to put this one. Can we get another base placement thread going?
Former @ (36, 12): Start Mining.
Colony Pod @ (36, 12): See other Colony Pod.
Colony Pod @ (36, 10): See above.
Colony Pod @ (31, 3): Have a guess.
Plasma Hoverboat @ Morgan Mussels: Nothing specific, since I forget how seafungus affects ships, and I'm not moving anything to avoid breaking the rules of the game, but I'd start popping sea pods with it.
2x Former @ (29, 17): NE, NE, NE. (29, 17)->(32, 14). Begin mining next turn.
Plasma Hoverboat @ Choke on This: Again, I'm not sure about naval movement, but general idea is run escort for the gator boat.
Synth Defense Attorney @ (27, 27): Skip turn.
Colony Pod @ (28, 28): NW. (28, 28)->(27, 27). Take cover under the Synth Defense Attorney.
Probe team @ Hindenburg Habitat: Move to Choke On This, then follow the road, ready to snap up one of Yang's units.
The rest of the navy I'm not sure what to do with either.
I don't have time to look at the production ATM, but I'll try and get back to you all.
-- CTO #endgame
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Mead
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I now have the turn open on my other machine and need some real discussion on what's happening.
First the good news:
Our probes to Uni were successful. We got Enviormental Eco and Secrets of the Human Brain.
Now the bad news:
There are four Elite Spartan rovers on a transport in the fungus at 18, 14. The transport is escorted by 30% damaged missile cruiser.
The rovers can land just about anywhere and are threatening Morgan Musscels, ZZT, Agri , well --- just about everywhere, including Morgan Industries.
We don't have enough cash to upgrade all the rovers we have.
I propose moving RFR units to Morgan Industries, upgrade CCC and perhaps other infantry.
Mead
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Mead
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Attached is the mid-turn save:
I propose withdrawing RFR units to Morgan Industries. Pulling back our Probes to places wher they are protected but ready to infiltrate and liberate tech from any bases Sparta takes.
Upgrade all our units (other than ones on the move) to plasma, with an emphasis on the western units. Rush appropriate defensive units and Probes.
Unfortuantely, I moved the Hindenberg Probe towards Choke on this, before I discovered the Spartan Units in the West.
Please take a look and advise.
I will have to play the turn before 2pm Eastern time so let me know if you want me to do it or whether you all want more time to decide what to do. If it needs to be played after 2pm someone other than me will have to play the turn.
Mead
PS
I think this elite imapact rover tam is the same one that subdued Uni. If we survive this wave we should be prepared for a second wave. I don't know when its coming or from which direction.
Attachment: acdg3-morgans-2160.sav
This has been downloaded 1 time(s).
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Mead
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Great. Both jtsisyoda and #endgame are on-line.
Guys, let me know what you think of the situation.
As above, I plan on upgrading units in Morgan Mussels, ZZT and CCC to plasma. I plan on moving units from RFR to Morgan Indus.
I plan on pulling our probes back to prpare for a counterattack.
I plan on rushing probes and plasma in all the other bases that I can.
Mead
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Mead
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With SoHB we can switch to funde which will help our probe morale.
How about we do that at the start of next turn befor we conduct our probe counterattack?
I don't want to do it now, unless we have to to have the benefits next turn, because it will hurt our effiency and research.
Mead
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Mead
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Attached is the turn I played.
I have not hit 'End Turn' yet
I will be going away for the weekend so #endgame can you review the turn and see if I missed anything?
I have not yet heard back from the Gaians yet so unless we hear differently from them, send them a treay preaccepted. Hopefully they'll take it. EDIT {they answered somewhat so we should still send the treaty preaccepted.}
I upgraded our units in ZZT, Morgan Muss, and CCC to plasma. I rushed a scout in Morgan Mussels. It can be upgraded to plasma next turn.
I moved a lot of units towards the west. I completely covered the bay to the west of Morgn Mussels with our units. It will be tough for Sparta to take Morgan Mussels this turn becuse they won't be able to land near it. The impact rovers are not amphibious. (I hope they can't upgrade them all at once via the design workshop.)
Sparta can take ZZT or CCC (even though both now have plasma defenders). If they do then we should have sufficient probe assets within range to infiltrate, steal a number of techs, and with the cash we should have, repurchase the bases.
I moved two formers to Morgan Inusties to serve as back-up defenders. One of the Synth rovers from RFR is staying there too. The other is on the coast next to Morgan Mussels.
I also tended to plug up the roads with our units as best I could.
Mead
Please review, make corrections, and post in the Turn Thread
Attachment: acdg3-morgans-2160.sav
This has been downloaded 3 time(s).
Last edited by Mead on 19-02-2005 at 00:42
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Mead
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I'm logging off for now.
I may log back on late Saturday or Sunday.
Please review, send the treaty to the Gaian's, make sure I did the tech gift to the DA correctly, and post the turn in the 'Turn' thread.
All in all, unless there is another dangerous force approcahing us from Sparta, I think we will survive well this turn. They might take Whohabitat (it will be destroyed) CCC, or ZZT perhaps Argi and Mead, but will will survive and profit well from their assualt if they take one of our cities.
Mead
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jtsisyoda
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COO, Morgan Industries, ACDG3
Jul 2003 time: 00:26
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Good job on clogging up the Mussel coast. They aren't marine rovers, so they have to land away from the base, attack those clogging units, and only then can they attack the city. Probably they'll go around to the side instead. They might take the three undefended cities in the northwest, but we have some probes around, and we'll have insane cash. I'd be really surprised if they didn't have another transport with probe defenders coming by... unless they're going to do the scorched earth thing, burning our cities to the ground. Even then, we could still buy their units if they're not careful. They could possibly be landing units on both coasts next turn, too. But we'll just have to wait and see.
I only made a few changes...
I switched the sliders to either 50/10/40 or 40/10/50, can't remember. That's plenty psych because of the triple-energy flares. We'll have something like 400-500 ec to play with, probably more than we'll be able to spend, unless there are multiple units/bases to mind-control.
I had Imp Poly switch a worker to the new river forest, for a couple more energy.
I switched a couple bases to making scouts. Once SfF is completed, it'll be cheap to upgrade them to Missile Infantry or Missile Plasma Infantry for counterattacks. Alternatively, we could upgrade them to just Plasma for defense.
We'll finish SFF when we open the next turn (I selected it with shift+R). Hopefully we can start DAP next turn, and because of the flares, we'll be halfway there already.
Next turn, be sure to move the sliders back to 40/20/40.
Attachment: acdg3-morgans-2160_end.zip
This has been downloaded 3 time(s).
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Mead
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Thankyou, thankyou, thankyou.
I remembered about the sliders, after I left, all night last night.
In much the same way we are getting a tech rush with the solar flares, they might be getting DAP.
If they take our 3 NW cities they will be infiltrated, probed extensively and lose the cities the following turn to us.
I am a little worried at why I don't see their probes.
Perhaps (hopefully), they didn't use probes much in their Uni campaign and they don't have any within stirking distance. If they did have probes and 2 (not just the one transport we can see) I would have expected them to 'combat load' the transports to ensure there were rovers and probes on both transports.
Mead
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