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KASHANKA
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I have a question for those who have certain knowledge about the Civ2 engine.
I want to use the airport city improvement as "Seaport". The problem is that I also want to make it an improvement possible to build for all civs, and it would look really stupid to have a seaport far far away from the sea (think seaports in Slovakia...).
Therefore I wanted to ask if (and if yes than how) it is possible to make the airport improvement possible to build only in cities adjent to the sea (similar to coastal fortress)?
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Boco
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who was once King for a week.
Jan 2001 time: 00:16
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Unfortunately, as you can deduce from Curt, you can't restrict building during the game within one civ to ports only.
Perhaps you've already thought of this, but you can use units with the fighter flag as 'u-boats'. The resulting dialog uses the icon from the fighter slot of @UNITS. The entries to edit in Game.txt are @NOAIRPORT, @NOAIRPORT2, @AIRLIFTSELECT, @AIRLIFT, @SHOTDOWN, @ALREADYAIRLIFT, @WESHOT, @WESAW, @ENEMYFIGHTERS, @LIFTSHIP ("Ships cannot be shipped, silly."), and @LIFTPLANE.
Attachment: uboats.gif
This has been downloaded 69 time(s).
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KASHANKA
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Damn, this really makes a mess.
Either I'll just place (civ city) seaports in a few cities and hope that during the course of the game they won't get destroyed or make them supply depots... Damn again.
No chance for any hex editing to do the job?
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KASHANKA
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I'm not sure, but I'd recon that there should be a "buildable only by water" flag somewhere in the script.
Anyways, if nobody found it its all in vain, as I myself am no hex editor.
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KASHANKA
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Ok, thanks for the info!
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