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Paddy the Scot

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Hordeland
Mar 2001 time: 14:36
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The game continues
3300bc
This pic will show where we ended at the last turn
Attachment: 3350 final.jpg
This has been downloaded 19 time(s).
Last edited by Paddy the Scot on 17-03-2005 at 08:28
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Paddy the Scot

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Hordeland
Mar 2001 time: 14:36
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Movement Orders
"North"
Becks Beer Boys (warrior) - 2
Banshees (scout) - 6,6
"East"
The Wanderers (warrior) - 3
Popped Settlers - 7
"South"
Horde Long Eyes (scout) - 7,8
Bataar (warrior) - 3
"West"
The Heavy Axes (warrior) - 3
"Interior"
Bloodletter (new warrior) - 2,6
Slicers and Dicers (warrior) - fort at Bokhara
Eingana (warrior) - fort at Ta-Tu
George (worker) - road
Harry (worker) - 6
Mildred (worker) - 7
"Unit Audit"
Warriors = 7
Scouts = 2
Workers = 3
Settler = 1
Build Orders
"Khan's Blood Hall" - Warrior 1
Growth in 4 turns
"Ta-Tu" - Settler 13
Growth in 8 turns
"Bokhara" - Barracks 1
Growth in 8 turns
Tech Reseach
Iron Working - Currently 3 Turns
next step was 4 turns.
Treasury
77 Gold - at a deficiet of "0 gpt" to the treasury
Trade Negotiations
We gave Euphorica Ceremonial Burial accepted last turn.
We reseach Iron Working, Euphorica research wheel, we swap
Longer Term Plans
- next settler for the red circle, KBH, 3,3,3,6
- "Khan's Blood Hall" - settlers
- "Ta-Tu" - ??
- "Bokhara" - settlers
- The Wanderers (warrior)- As set down through the further fantastic work of Ambassador Ljube:
d) If settler or city, keep it but later build road to connect our cities to theirs for resource trading. unless we find settler in that hut, protecting that city is more important than meeting evil aqua
- Bataar heading East North East for Hut before Aqua
- Heavy Axes to monitor that mountains between us and the porkers
- after iron we'll exchange for wheel and then switch off science in preparation of our mass upgrade of warriors to swords
Last edited by Paddy the Scot on 17-03-2005 at 08:04
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Paddy the Scot

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Hordeland
Mar 2001 time: 14:36
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1.
Attachment: 3350 north.jpg
This has been downloaded 22 time(s).
Last edited by Paddy the Scot on 16-03-2005 at 02:15
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Paddy the Scot

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Hordeland
Mar 2001 time: 14:36
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3.
Attachment: 3350 south.jpg
This has been downloaded 19 time(s).
Last edited by Paddy the Scot on 16-03-2005 at 02:19
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Paddy the Scot

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Hordeland
Mar 2001 time: 14:36
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4.
Attachment: 3350 west.jpg
This has been downloaded 19 time(s).
Last edited by Paddy the Scot on 16-03-2005 at 02:20
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Paddy the Scot

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Hordeland
Mar 2001 time: 14:36
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5.
Attachment: 3350 interior.jpg
This has been downloaded 19 time(s).
Last edited by Paddy the Scot on 16-03-2005 at 02:24
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Paddy the Scot

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Hordeland
Mar 2001 time: 14:36
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"North"
Becks Beer Boys (warrior) - 2
Banshees (scout) - 6,6
"East"
The Wanderers (warrior) - 7, to escort popped Settler to red circle, KBH, 3,3,3,6
Popped Settlers - 7
"South"
Horde Long Eyes (scout) - 6,6 searching out more huts
Bataar (warrior) - 3 onto that mountain...
"Interior"
George (worker) - road the grassland
Harry (worker) - road the grassland
Mildred (worker) - 7 to road
"West"
The Heavy Axes (warrior) - 3 depends greatly on that Barbarian
must kill barbarian, must kill aqua...
Trade Negotiations
We reseach Iron Working, Euphorica research ....not sure yet, we swap.. Ambassador, any word on this?
Do we offer Mysticism either contacts at this time?
Attachment: wolves of the horde.jpg
This has been downloaded 22 time(s).
Last edited by Paddy the Scot on 16-03-2005 at 02:36
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Rcoutme2
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Massachusetts
Sep 2004 time: 05:36
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Paddy, I think you are dead-on for movement... especially banshees. We want to maximize our movement by picking off the mts and hills with 2nd mvt point.
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Ljube
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Belgrade
May 2003 time: 06:36
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TOP PRIORITY! MUST READ!
Snoopy reported the movement of evil aqua towards the hut he promised us. Timing is crucial now. We must hurry to that hut! Also, I opened the save and saw evil porker warrior next to our Bataar.
My suggestion is Wanderers proceed southeast (3) abandoning settler escort. We switch to warrior in KBH. We move our Bloodletter toward our settler. Bataar climbs the mountain and then proceeds to the south to uncover the black.
Other possibility is Bataar and Wanderers as previously decided and Horde Long Eyes moves 7, 8 to uncover that black. We don't want pigs or aqua popping our goody huts, now do we?
Last edited by Ljube on 17-03-2005 at 06:43
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