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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization II > Scenario League / Civ2-Creation > Help with Events inside the SAV
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Dario86 is offline Dario86
Settler
San Juan, ARGENTINA
Apr 2004
time: 05:16
  Old Post 06-03-2005 06:18
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Help with Events inside the SAV Support Apolyton buy from Amazon

Hello civers,

I would like to know if someone have the structure format of the Events INSIDE the SAV/NET/SCN. Its quite different from the original form in the Events.txt. I have seen some batch files for scenarios that merges the events into a saved game file, so i guess someone discovered this.

ATM, i only know that the events stuff starts with a string "EVNT" and then continues with a unsigned long(4 bytes) telling the number of triggers.

Please need help, thank you.

Harry Tuttle is offline Harry Tuttle

Prince
of the Hoople Heads
Mar 2003
time: 00:16
  Old Post 06-03-2005 07:49
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Dario, I don't think I can answer your question, but if you post it on the Civ2 creation forum, above this one in the forum hierarchy, I'm sure someone can help you. The creation forum gets a lot more traffic.

St Leo is offline St Leo
King of Scenario League
Member of the Apolyton Social Democratic Party
Jul 2005
time: 00:16
  Old Post 06-03-2005 20:52 Visit St Leo<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Full PM-box? Change here!

If you use delevent.exe on the SAV, the events will be removed and Civ2 will reload the ones from the text-file.

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:16
  Old Post 06-03-2005 23:33 Visit Mercator's homepage!
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Re: Help with Events inside the SAV Suffering from ads?

quote:
Originally posted by Dario86
I have seen some batch files for scenarios that merges the events into a saved game file, so i guess someone discovered this.


You must mean what St Leo described.

quote:
I would like to know if someone have the structure format of the Events INSIDE the SAV/NET/SCN.


As a matter of fact, I'm working on it (well, on and mostly off for the past few years). I don't yet know all the details though. Especially on how the events refer to the string heap.

Dario86 is offline Dario86
Settler
San Juan, ARGENTINA
Apr 2004
time: 05:16
  Old Post 07-03-2005 00:19
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re: Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Mercator, i know from you thanks to yaroslav. And yes would be very interisting having the description of that section of Events. If you have some stuff or documents about, can you post them. Atm, im trying to "decode" the same stuff.

Good Luck

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:16
  Old Post 07-03-2005 02:57 Visit Mercator's homepage!
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Increase the size of your Attachments

All right then... Are you trying to do anything with it?

Attachment: event structure.txt
This has been downloaded 8 time(s).

Dario86 is offline Dario86
Settler
San Juan, ARGENTINA
Apr 2004
time: 05:16
  Old Post 07-03-2005 05:17
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Avatar Enlargement: We've got the solution

My contribute to this, is that we have a full description about the File Format of Civ2, i was looking to code a new tool about "something" new, but i see you have all done with your tools

thanks.

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:16
  Old Post 09-03-2005 04:08 Visit Mercator's homepage!
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Well, feel free to hack away then.
What version(s) of civ2 are you working with? And what sort of tool were you thinking about?

Dario86 is offline Dario86
Settler
San Juan, ARGENTINA
Apr 2004
time: 05:16
  Old Post 11-03-2005 09:52
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Mainly talking with Javier, i wanted to help him improving his civdip pbem tool. but he is "blinded" with Java language which i dont work, im with using borland delphi applications. Yes, also my goals are pointed to get
better results for pbems and MP, i use MGE. my read/write routine only works for all MGE files. i have some ideas in my head, but i dont know if they are possible since i dont have the full description of the File Format. May be you mercator have some of what i need.

In my routines, i have the full structures until the last city of the game. Afther that, i cant match/understand a lot of information. Im lost in that part, so i decided to put the rest of bytes in a big "chunk" until the EOF. But i miss the info about, cursors, Passwords, description about the scenario/game and then jump to the "EVNT" structure. if you have a good way to show me how its structured the format afther the first byte of cities until the "EVNT" string, that could be very useful. You can send me a PM, or put it here, may be could be useful for other as well.

Other thing: is there a way in the events, to activate a trigger just when a "X" Civ is up to play?. Coz the triggers are activated when the 0 civs(barbarians) are playing.

Well i guess, this is all. wait for your answer.

Dario.

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:16
  Old Post 12-03-2005 02:27 Visit Mercator's homepage!
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Got spare money?

Well, the hex editing doc is far from complete. It focusses on FW, though it's got bits and pieces of the other versions in it too.

I doubt you have the full structure until the cities. Many parts of that are well-known, but there is plenty that's still pretty vague, and after the cities even more so. Don't expect to ever have the full description.

I have the latest version of the document though, and I was supposed to be posting it... I'll start a new thread in the Hints, Tips & Guides subforum in one of the next few days...

quote:
Originally posted by Dario86
Other thing: is there a way in the events, to activate a trigger just when a "X" Civ is up to play?. Coz the triggers are activated when the 0 civs(barbarians) are playing.


I don't think there's anything you can do with the events structure that you can't do in the events.txt (not anything as fundamental as that anyway)... And you're thinking about it in the wrong way. They're not triggered when the barbarians are playing, they're triggered at the start of each turn.

Last edited by Mercator on 15-03-2005 at 22:15

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:16
  Old Post 13-03-2005 23:30 Visit Mercator's homepage!
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I posted the new version of the hex-editing document...
http://apolyton.net/forums/showthre...threadid=130670

... Though to be honest, it doesn't quite contain the latest info about the map and event sections. It was a bit of a quick clean-up of what I had.

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