Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Creation > Governments
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
theDragon is offline theDragon
Warlord
The Tundra of the Midwest.
Jan 2004
time: 05:27
  Old Post 07-03-2005 20:10
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Governments Support Apolyton, buy Civilization III: Complete

Hey I was wondering what everyone thought of the best Mod-Made Governments. I have always thought there should be some more depths to the political systems. I was thinking of making a government that works as a bridge to Communism like Republic is a bridge to Democracy. The way I see it is this:

(+) Economy ----------------- (-) Economy
DEMOCRACY---REPUBLIC---COMMUNISM
(-) Unit Support ------------- (+) Unit Support

There is nothing nothing that is a bridge between Republic and Communism where I feel there should be. So I was thinking about making a government called Democratic Socialism where the economy is not as bad as Communism but worse than Republic and the Unit Support and WW is better than Republic but worse than Communism.

(+) Economy -------------------------------------- (-) Economy
DEMOCRACY---REPUBLIC---DEMO SOCIALISM---COMMUNISM
(-) Unit Support ---------------------------------- (+) Unit Support

I dont know, I would be interested to hear everyone's thoughts on Democratic Socialism, as well as hear about any Mod-Made governments from anyone else.

Thanks!

Last edited by theDragon on 07-03-2005 at 20:21

Scorpi40000 is offline Scorpi40000
Warlord
Living for profit
Aug 2002
time: 06:27
  Old Post 11-03-2005 02:03
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Increase the size of your Attachments

Social Democracies tend to have good economies! Just look at Sweden, Norway and Denmark (Denmark is "desocialing" now though )!

Last edited by Scorpi40000 on 11-03-2005 at 02:09

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:27
  Old Post 11-03-2005 02:28 Visit joncnunn's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Tired of ads?

Sweden used to have a best economy in the world. Until sometime in the 70s the socialist govt got very out of hand with major projects that those they were intended for never wanted.
(Public Housing in one section of Stockholm.) That section is now full of immigrats from around the world with few native Sweeds, who like Americans prefer owning homes.

Scorpi40000 is offline Scorpi40000
Warlord
Living for profit
Aug 2002
time: 06:27
  Old Post 11-03-2005 03:19
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Browse Apolyton AD-FREE

Social Democracies heavily taxes it's citizens to pay for public services such as roads, hospitals, schools and the like. This makes sure that the rich helps the poor and allow for more evenly distributed wealth. For example is the gap between rich and poor way smaller in scandinavia than in the US.

In civ3 I would split Democracy in two, Social Democracy and Liberal Democracy.

Both would have commerce bonus. Soc. Demo. would have either communal or minimal corruption and Lib. Demo. would have either nuisance or minimal. Soc. Demo. would require no maintenance (Heavy taxation) but support little or no military and Lib. Demo. would support a reasonable army (There's always companies trying to profit on war)...

Placing Social Democracy near Communism on a Economy/Military scale is just absurd.

theDragon is offline theDragon
Warlord
The Tundra of the Midwest.
Jan 2004
time: 05:27
  Old Post 11-03-2005 03:23
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Get a bigger avatar today!

Thanks guys, and I must say I agree completely with you too, its just I wasnt sure how much people would apprechiate just another Rep govern't adding to the list. I like the idea of splitting Democracy up and I think i will look into that. THANKS!

Scorpi40000 is offline Scorpi40000
Warlord
Living for profit
Aug 2002
time: 06:27
  Old Post 11-03-2005 03:27
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton buy from Amazon

Too late! I have already copyright on that idea! Now it'll cost you!
"500 bucks up front and it's yours!"

Just kidding...

Scorpi40000 is offline Scorpi40000
Warlord
Living for profit
Aug 2002
time: 06:27
  Old Post 11-03-2005 03:31
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Maybe that hypercapitalist as my avatar is a little "misplaced" with my socialistic tendencies...

theDragon is offline theDragon
Warlord
The Tundra of the Midwest.
Jan 2004
time: 05:27
  Old Post 11-03-2005 04:19
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Full PM-box? Change here!

Heres a thought that just hit me - WW. What to do of that? Should it have the same WW as Republic? Democracy? Or none? Would love to hear some feedback.

Scorpi40000 is offline Scorpi40000
Warlord
Living for profit
Aug 2002
time: 06:27
  Old Post 11-03-2005 19:05
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Increase Your PM Length

I think WW should be the same for both! Very high!

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:27
  Old Post 11-03-2005 21:50 Visit joncnunn's homepage!
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Increase the size of your Attachments

To me, it looks like the "socialist democracies" have even more trouble with WW than the "liberal democracies." And in addition tend to have smaller militaries. And yes, if you regard many social programs and narrow tax breaks as corruption, they also suffer more from than than "liberal democracies"

This presents a definate playability problem. Who would pick a govt within CivIII that's worse in all ways compared to another govt.

As is, in both stock conquests and AU, it is unpopular among the best players to switch from Republic to Democracy [non-Relgious civ], because Democracy's advantage is generally too small to make up for the probable seven to nine turn anarchy.

I'm starting to think that the best solution is to revert Republic to the pre-Conquests settings. (No free unit support, but no double the cost either.) Combined with adding an FBI Small Wonder that functions as a SPHQ but for Democracies.

Last edited by joncnunn on 13-03-2005 at 00:12

Scorpi40000 is offline Scorpi40000
Warlord
Living for profit
Aug 2002
time: 06:27
  Old Post 12-03-2005 15:43
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Remove this text

Ok for once i didn't say corruption should be higher than Liberal! I said it should be minimal. And to make up for the small army you wouldn't have to pay maintenance for your buildings. And WW should be the same!

In short: No building maintenance (That means not having to pay gold each turn for buildings!), lower corruption than Liberal, same WW as Liberal, smaller army than Liberal.

ShadowKat is offline ShadowKat
Settler

Aug 2004
time: 22:27
  Old Post 15-03-2005 06:46 Visit ShadowKat's homepage!
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Advanced social models Support Apolyton, buy Galactic Civilizations

Based on some intense discussions I've had with a friend of mine, I've been thinking lately about adding our two favourite anarchic social-models, Anarchosocialism and Anarchocapitalism. While they aren't "governments" in the traditional sense, they represent a total lack thereof without the entire nation living in chaos - one with a capitalistic economy and the other a socialistic economy. Of course they'd be basically impossible before the modern age and probably require The Internet to apply or somesuch. Thoughts?

theDragon is offline theDragon
Warlord
The Tundra of the Midwest.
Jan 2004
time: 05:27
  Old Post 15-03-2005 20:50
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Anarchical GOVERNMENT... Interesting.. however I dont know how I feel about that yet...


However, I have on another note, come up with a decision for my own governmental issues. I thank you all for your input, for I am going ahead and using the idea of breaking up Democracy (copyright or not ) in an effort to make it more bearable. I have also read up on Apolyton University's Government Mod Thread and have come to the same conclusion: Later governments need to become more appealing to both the AI and Humans. Thus I have come up with the following:


NAME-----------Unit Support (Support Cost)---WW-----Corruption-(1-6)(1=best)

Monarchy-----------1.4.3-(2)----------0--------------4
Fuedalism-----------4.3.1-(3)----------0---------------5
Republic-----------1.2.3-(3)---------low--------------3
Fascism------------2.4.10-(3)---------0----------------3
Communism-----7.7.7-(2)-----------0----------------3
Social Demo------2.4.4-(2)----------low--------------1
Demo Socialism--1.2.2-(3)----------high-------------2

I would like to hear everyone's ideas/thoughts on that... I still need to test the Corruption and unit support presently. I think that the way it is right now isnt perfect, but its a good start to making the ancient governments obsolete and evening out the modern governments IMO.

THANKS!

Last edited by theDragon on 16-03-2005 at 20:30

Mace is offline Mace
Warlord
Trade Empire of the Carthaginians
Nov 2003
time: 23:27
  Old Post 17-03-2005 23:55
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by theDragon
Monarchy-----------1.4.3-(2)----------0--------------4
Fuedalism-----------4.3.1-(3)----------0---------------5
Republic-----------1.2.3-(3)---------low--------------3
Fascism------------2.4.10-(3)---------0----------------3
Communism-----7.7.7-(2)-----------0----------------3
Social Demo------2.4.4-(2)----------low--------------1
Demo Socialism--1.2.2-(3)----------high-------------2


Hmm.. I am very curious about your modern govt choices.

What would, say, the current Japanese government be in your proposed list of govts?

What would the U.S. govt be in your list?

What would the Mexican govt be in your list?

What would the Swedish govt be in your list?

Mace is offline Mace
Warlord
Trade Empire of the Carthaginians
Nov 2003
time: 23:27
  Old Post 18-03-2005 00:06
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

My thinking on this is that if you do a split, it should be like RAR does. RAR doesn't do everything right, but they are close on their governments. Representative modern govts are:

Constitutional Monarchy
Federal Republic
Social Democracy

All of them have high WW. The advantages and disadvantages lie in the special wonders that go with them. I think this would have to be done to make them all equally desirable...depending on what playstyle one wanted to play.

Social D should probably have higher support costs but to offset this, it should have some govt-specific happiness improvements (like Universal Health Care) that only Social D's can build.

Social D could also be communal corr. but that I would have to study more. It's a neat concept, a representative govt (with the trade bonus) but with communal corruption.

I don't like the idea of an FBI wonder to act as a SPHQ in a Federal Democracy, for example. The thought of a "big brother" police state wonder such as the FBI is anathema to a representative government such as a Fed Dem. Rather, Fed Dem could have a "The Constitution" wonder that acts as a SPHQ or somesuch.

And Const Mon? What would it get? Why, "Magna Charta" or course!

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:27
  Old Post 18-03-2005 01:32 Visit joncnunn's homepage!
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Support Apolyton buy from Amazon

Well, another possibility for the reducing corruption wonder for Democracy would be the "Elliott Ness" wonder.

theDragon is offline theDragon
Warlord
The Tundra of the Midwest.
Jan 2004
time: 05:27
  Old Post 18-03-2005 01:41
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Support Apolyton or Terrorists Win

Interesting... However, does anyone have the actual STATS for any of those governments? They would be greatly appreicated. I am completely open to other Governments and other changes to my current list. As I said before, I know for a fact that the current chasis is not perfect, and I would like it to be amended with all of your help. Adding governments and/or changing the chasis I posted before will be great.

The goals I want accomplished from the government changes are:
1) Making Modern governments more appealing and thus making Ancient governments obsolete at some point.

2) Make the Ancient governments equal to each other and make the choice of Ancient gov's to be based more concretely upon situational basis instead of a beeline to (Ex. Republic).

3) Make the Modern governments equal to one another also, as well as make the Modern governments even out within itself. (Ex. Communism)

I am open to any options as far as changing current government stats and new governments being added to the GovChasis.

I ask that we could get some approximate STATS on them however.
THANKS ALOT EVERYONE!

theDragon is offline theDragon
Warlord
The Tundra of the Midwest.
Jan 2004
time: 05:27
  Old Post 18-03-2005 02:09
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Full PM-box? Change here!

One more thing has been presented to me after reading more of AU's Balancing the Governments thread:

Fascism - Take out Forced Resettlement?
Personally, I would not shed tears over this. Xenophobia is enough to make Fascism unique to me, however I would once again love to hear everyone's opinion on the matter.

Mace is offline Mace
Warlord
Trade Empire of the Carthaginians
Nov 2003
time: 23:27
  Old Post 19-03-2005 12:35
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Actual stats? Well that kind of depends on many other factors, like how the rest of the mod is set up, particularly as it concerns unit cost stats.

As I said though, I think a communal corruption govt with the representative govt trade bonus would be interesting...and that would be:

Social Democracy: 0/0/0 support; unit cost 3 or 4 or 5 (depends) per turn; high WW; communal corruption; no draft; no mp; veteran diplomats (as if that really means anything, heheh); Universal Healthcare wonder (+ happiness?); Corporate Subsidy wonder (?); and maybe one more happiness wonder. Social D would be the ideal govt for happiness-mongers. This is to be compared to, more or less, the govt of many European countries in the real world.

Federal Democracy 0/0/0 support; unit cost 2 or 3 or 4 (depends); high WW; minimal? corruption; draft 1; no mp; Elliot Ness wonder (- like SPHQ), hehe. No, call it "The Constitution" wonder. Supreme Court-type wonder (effect not sure yet). Federal D would be like the govt of the USA, Turkey, Japan, etc.

Constitutional Monarchy 0/0/0 support; unit cost 2 or 3 or 4 (depends); high WW; minimal? corruption; draft 1; no mp; Magna Carta wonder (like SPHQ). And probably one more wonder, maybe one to reduce WW, since const mon's tend to be able to maintain long wars in history. Got to keep these 3 govts more or less equal! Const Mon would obviously be the govt of the UK, maybe Morocco, etc. but I would say countries like the Netherlands (which has a monarchy) are closer to Social D. It's a toss up if you try to transfer real-world govts to any of these categories. Even the U.S.A. has Social D elements in it.

Of course all of these are present in some of the big mods out there, in similar forms. But I agree with you, all of them should be more or less equal--picking which one to play depends on what style the player wants to go with.

I still debate the validity of a modern govt "Fascism". But it is fun and neat. And isn't Communism, technically speaking, an economic system, rather than a form of government? Maybe that could be totalitarianism or something...

theDragon is offline theDragon
Warlord
The Tundra of the Midwest.
Jan 2004
time: 05:27
  Old Post 20-03-2005 07:35
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Put an end to popups!

The only problem I would have with those three governments is the fact they are almost carbon copies of one another.. except of course the wonders.. but I feel that different governments should have different stats all around or at least in more areas than just wonders.
At least thats my personal opinion. :-)

Last edited by theDragon on 20-03-2005 at 07:59

Elda king is offline Elda king
Chieftain
Belo Horizonte, MG, Brazil
Sep 2004
time: 02:27
  Old Post 20-03-2005 14:59
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Inflate your Upload Space

I think that the liberal governments, like republic and democracy, should have bigger corruption. Why there is so much corruption in Despotism? You is the unique ruler, who will steal your money?

theDragon is offline theDragon
Warlord
The Tundra of the Midwest.
Jan 2004
time: 05:27
  Old Post 20-03-2005 15:36
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Full PM-box? Change here!

I sorta think that kind of stuff too. I mean, I think that Communism and Democracy should have just the same corruption, I have no more faith in the greedy totalitarian dictators than I do in the greedy capitalist politicians. So I dont know whats the deal with corruption...

However the way I justify the corruption idea is to offset the unit support and military powers of non-rep govs.

Mace is offline Mace
Warlord
Trade Empire of the Carthaginians
Nov 2003
time: 23:27
  Old Post 21-03-2005 00:47
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by theDragon
The only problem I would have with those three governments is the fact they are almost carbon copies of one another.. except of course the wonders.. but I feel that different governments should have different stats all around or at least in more areas than just wonders.


Social D has communal corr. and that's quite different from the other two. And the wonders could make a big difference in how each of those govts functions. It's all conjecture of course, makes for interesting discussion.

Well, they are similar because they are all derived from stock C3C Democracy. That's what we were doing in the first place. And they are all representative governments, so they'll all have to have the trade bonus, (I think all rep govts should have the trade bonus) and they'll all have to have a lot of WW. So it doesn't leave much room for differences, unless you were to really radically change things.

You can't give much unit support to these modern govts with the trade bonus or else you'll end up with a super-powerful govt that can support massive amounts of troops and have high gold income at the same time. I feel that it's best to have one govt for one particular play style. Social D should probably be for a peaceful builder endgame, and a communal version of democracy, but with major unit cost drawbacks.

If you radically change things, then I think it's harder to get a handle on balance. Making Demo communal...hmm..interesting thought.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:27
  Old Post 21-03-2005 20:06 Visit joncnunn's homepage!
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Mostly, your own military commanders.

quote:
Originally posted by Elda king
Why there is so much corruption in Despotism? You is the unique ruler, who will steal your money?

theDragon is offline theDragon
Warlord
The Tundra of the Midwest.
Jan 2004
time: 05:27
  Old Post 23-03-2005 20:33
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Remove this text

Well in my model/chasis for the governments I would actually make Democratic Socialism the communal corruption government due to it's RW status as being such. My model would make Social Democracy a minimal corruption government.

I am still however playing with the ideas of the Constitutional Monarchy and the Federal Republic/Democracy however, but am still trying to buff out these two radical changes to my previous proposal:

1) Yes Democratic Socialism will have a communal government, however what should the two government's have as unit free supports?

I like the idea I got either from this or the other thread where Social Democracy would have higher military capabilites and Democratic Socialism would instead have free maintenance. The model would then look like this:

NAME------------------------Support T/C/M-----WW----
DEMOCRATIC SOCIALISM: --- 0/2/2--- HIGH WW --- NO MAINTENANCE
SOCIAL DEMOCRACY: --- 0/4/4--- HIGH WW ---

2) The next problem I have is the fact of what to have as costs for each additional military unit be? 2 is stock Demo right? Should they both be hiked to 3? Or should only Democratic Socialism because it is not meant to be supporting a standing army? One justification for Social Democracy having a lower cost was that companies are always looking to sell to the government for a war.

I dont know and would like to hear everyone's thoughts on the two subjects above. Thanks!

theDragon is offline theDragon
Warlord
The Tundra of the Midwest.
Jan 2004
time: 05:27
  Old Post 31-03-2005 21:00
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Increase Your PM Length


ANY THOUGHTS?

Mace is offline Mace
Warlord
Trade Empire of the Carthaginians
Nov 2003
time: 23:27
  Old Post 01-04-2005 04:42
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Tired of ads?

quote:
Originally posted by theDragon
1) Yes Democratic Socialism will have a communal government, however what should the two government's have as unit free supports?


Have you done any testing with either of those govts?

I have been doing some testing with a govt with communal corruption, trade bonus, high WW, and zero building maintenance, and 0/0/0 unit support, 5 gpt/turn unit cost.

After limited testing, I am beginning to think that communal corruption, trade bonus, and zero building maintenance is too strong. I had ungodly gold flow per turn that way. I need to test more at higher diff lvls...

So I may experiment with lowering unit support to negative values.

It was just too much. Grant you, I had a sweet starting location, rivers, lux, lots of land, the whole 9 yards.

theDragon is offline theDragon
Warlord
The Tundra of the Midwest.
Jan 2004
time: 05:27
  Old Post 01-04-2005 05:45
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Is taking away the Trade Bonus an option?

Mace is offline Mace
Warlord
Trade Empire of the Carthaginians
Nov 2003
time: 23:27
  Old Post 05-04-2005 03:35
Edit/Delete Message Reply w/Quote
#29 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

quote:
Originally posted by theDragon
Is taking away the Trade Bonus an option?


Well it is an option. I guess. I mean, if you did that you would have basically "Communism" govt, which has no trade bonus and communal corruption.

The game I played had too much gold flow coming in, and I am still trying to figure out ways to make a Social D govt have the trade bonus and communal corr. without making it give too much cash.

But why not add in building maintenance? I guess the idea behind a Civ3 Social Democracy govt was that the state supported economy would account for some of this. I think it's a good idea; there just has to be a way of simulating the high cash drain that Social Democracies have to support massive social programs and state-sponsored industries. Maybe high military cost is the way? I don't know yet, I'm still experimenting...

theDragon is offline theDragon
Warlord
The Tundra of the Midwest.
Jan 2004
time: 05:27
  Old Post 05-04-2005 09:07
Edit/Delete Message Reply w/Quote
#30 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Well.... an idea that I have been throwing around is to make each additional unit cost some outrageous amount... say 20-50 gpt? Support cost being that high will deter the player from having a standing army but still give the government its economic strength.

(Oh, and I was thinking about keeping it 0-1-1 or something to that effect so that the defensive units could still be there with little/no cost)... I dont know... This whole government deal is a hard nut to crack!

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:27.
Apolyton Time is 00:27.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0620 seconds (93.75% PHP - 6.25% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net