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Maquiladora
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That is a degraded screenshot though, and also civ3 units look better than ctp2 units on the civ3 terrain E made because they use a similar pallete.
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Maquiladora
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Yeah it does E. BTW whats that bloke holding the suitcase? and the one stood to his right?
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Maquiladora
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Did you already finish the machine gunner with animation or none? Id like to use it if youve got attack animations on it, if youll allow me to?
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Protra3211
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There is a new mod coming soon called Ages of Man at the end of April that has these options and more
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Maquiladora
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AoM doesnt have culture but (from what ive read) does make trade goods more strategic (not that they were any strategical concern before), for extra gold (unit upgrades etc) and happiness.
As for E's mod or civ3 concepts in general for CtP2, I personally hate culture, most of all conquering cities through cultural conversion.
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Protra3211
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The tiles are perfect now . I dont think you can improve it more . Landscape has richer deeper colers .
The units worked but I found it was best to use 800x600 reslution . The sea units are great.
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Maquiladora
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The borders look just as flat as the original tiles - curving fog of war over mountains and hills, on forest too and the rest are flat as the terrain is, gives a sense of 3D if you see the FoW distorting its shape over a mountain or forests not letting the FoW past then rolling down on to plains completely flat. You can see it slightly with the hills on that screenshot, bottom and to the left, the FoW slightly bends over the hills. I prefer this look than the one he had before with the heavy border overlaps.
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E
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July 24,2005 Ctp2 Tiles in sig!
May 1999 time: 21:32
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quote: Originally posted by hexagonian
Any chance to get the Medieval Infantry and the Crusader soon??? |
I'm still working but since I finished the Medieval Infantry and the Crusader I'll post them now...
PS you'll ahve to change the numbers
Attachment: medinf-crusader.zip
This has been downloaded 8 time(s).
Last edited by E on 25-04-2005 at 21:20
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