 |
|  |
 |
|  |
 |
|
Drogue
|
 |
Omnipresent conscience
Oct 2002 time: 05:37
|
|
quote: Originally posted by Comrade Tassadar
Because pretending we live on another PLANET where every citizen has a direct say in every level of government is just *so* realistic....
Hint: Its about fun, not realism |
RPing is fun, and I find RPing very strange when it's contradictory. I'm just asking for consistency, if we're running Police State, as we should with the Hive, IMHO, then having elections is contradictory. Fun needs some basis in reality, to me.
Why is playing as the Hive more fun?
quote: Originally posted by Comrade Tassadar
Who cares if we're being contradictory (Running police state while having elections, running free market while controlling the economy, running green while building boreholes everywhere) as long as its fun - and the Hive has a lot of roleplay potential, far more than Peacekeepers (though they aren't bad) and far far ahead of any faction in this demogame.
We dont need to run strict Democracy-Planned-Knowledge-Cybernetic just to fit "real life" unless we think it'll be *fun*. |
Not at all, however if we're playing a 'democracy' game, and voting on things, running Police State seems a little contradictory to me, and not exactly fun. We can run whatever SE settings we want, but I'd want to RP towards that too, and elections are part of what makes a DG fun - playing as a team.
The Hive doesn't have more RP, and what's more, if the RP is blatantly unbelieveable, it stops being fun. If someone RPs that they nuke the base and kill everyone, it isn't fun. Neither is it fun if someone declares that they've found a passage back to Earth and the games over. RPing needs to fit the game, and game events, at least to some extent. I for one can't RP when I can't imagine how it would be, and I can't imagine the Hive having open elections and referendums on issues.
|
|
|  |
 |
|
arginine
|
|
We could be corrupt PKs that are working for "world peace". We could be maniacal scientists that wantonly commit atrocities "in the name of science". We could be a bunch of cold logical types that destroy all 'emotional and fundamentalist' Hawking & **** the creationists. We could run a police state with an obession on being at harmony with planet and destroy all poluteers. We could be Capitalists that stamp out all factions that force trade on other factions and attack factions that argue against extravegence. We could be Fundy Capitalists with an emphasis on military and acting in God's name (*cough* Bush *cough*).
So don't settle on the Hive just yet.
|
|
|  |
 |
|
arginine
|
|
I think that people get worn out playing the game and thus don't roleplay so much. I think our factions have roleplay value, it's just that the game uses up to much...
|
|
|  |
 |
|
Drogue
|
 |
Omnipresent conscience
Oct 2002 time: 05:37
|
|
quote: Originally posted by Comrade Tassadar
I'm not opposed to the peacekeepers or most other factions, but from the perspective of roleplaying this game has been a disaster. I can personally confirm that at least half the game isn't roleplaying, can confirm through sources that 3/4 are not, and I highly doubt the remaining really are. |
How do you know that, you see only 1 of the 5 forums. While yes, roleplaying is light, that's obviously because we have teams, and such small teams. SP DG = more roleplaying. What faction we are won't really affect that much. You can roleplay a lot as the PKs.
quote: Originally posted by Archaic
Frankly, screw roleplaying, outside of our usual political parties and the like. Instead of fighting inside an ideology, let's fight amongst the ideologies, without actually being a bunch of actual seperate factions. |
  Welcome back Archaic! 
Personally, I feel the PKs give the most blank slate for us to fight over ideology.
quote: Originally posted by Archaic
Would the Uni or Morgan be too easy against the AI? Given the fact that this forum leans way too far towards socialism, I doubt we're going to be seeing sub-2200 victories like a few of us can manage against the AI on our own (Transcend, Huge Map), so what's the problem? That the game might be a bit shorter than usual? No problems here with that. Better it not drag on for too long, given how hard it is to attract people to a game in progress. |
I wouldn't say too easy, I just think Morgan means we can't have ideological discussions about Green and Planned, which were the main party lines in the last game, as those options are taken out. Uni I'm fine with though 
|
|
|  |
 |
|
arginine
|
|
Can't we just edit the alpha.txt to take out any restrictions on the factions we want? We can mod the cost of planes, choppers and other stuff while we are at it.
Heck, we could play as two permipacted factions and everyone can share the same forum. The extremists can be in different factions, so they can implement different social/economic policies. People can switch membership between the factions, to be determined by the factions.
All truly major policy decisions will be handled by a 'body' drawn from both factions.
quote: Would the Uni or Morgan be too easy against the AI? Given the fact that this forum leans way too far towards socialism, |
Yes! Popbooming is worth going to socialism for briefly, but I want a capitalist faction with a buying and selling market for various items... The other faction can be something else, heck even the Hive would do...
Ex: Morgan and Gaian joint conference on the freshly acquired territories:
Gaian: Yes, we can plant lots of forrest in these empty fields.
Morgan: I was thinking of boreholes and condensors...
Gaian: If we...
Morgan: *rolls eyes* fine, we'll stick in tree farms and centauri preserves, but it'll be paid for by your commerce... It would be better for you to hive empath hunters to get goodies. Hmm... I could go for some roast sealurk about now.
Gaian: If it weren't for us, there wouldn't be a piece of land by now...
Morgan: Hey, look who's leeching off our scientists?!?! As I recall, MORGAN researchers developed centauri preserves.
|
|
|  |
 |
|
Mead
|
|
We could try a multifaction One City Challenge.
This would limit our ability to exploit the AI.
OCC's can be challenging.
Mead
|
|
|  |
 |
|
Mead
|
|
quote: Originally posted by Comrade Tassadar
please no |
Why?
Mead
|
|
|  |
 |
|
Mead
|
|
quote: Originally posted by Comrade Tassadar
Multifaction Games = More of the same inactivity. ("MotSI")
Multfaction Games + OCC = MotSI - 90% of Players |
Okay, perhaps. I know you are sensitive to inactivity. Perhaps multifaction games contribute to more inactivity.
How about a single faction OCC then. This still limits our ability to exploit the AI as much as we usually do. Also, the turns will go much faster. Things will happen much quicker. There is some potential that we could often be on the point of extinction (which should keep interest up) and the game will not be over until we are exteminated or we win (transcedence probable win)
Mead
|
|
|  |
 |
|
Drogue
|
 |
Omnipresent conscience
Oct 2002 time: 05:37
|
|
True, though I think some decisions still need a referendum. Changing an SE setting is something no one person would decide in a real democracy. Personally I'd just rather remove the old rules about postingboth sides in the OP. I think you can poll for what you like, in whatever way you like,a nd can interpret it yourself. Obv. lower down decisions, all day to day stuff, would be done without polls - such as unit orders, build queues, etc.
What tech to research (or slider changes if Blind Research), SE settings and the like are too important to change without referendums, though maybe SE sliders can be, as sometimes a decision needs to be made during turnchat.
|
|
|  |
 |
|
Drogue
|
 |
Omnipresent conscience
Oct 2002 time: 05:37
|
|
quote: Originally posted by Maniac
I'm on Tassadars side. I think playing as a Gaian Empath or as the High Lord of the Gaian Council, as a Master of the Knights Order of St.-John, as the Air Marshall of the Spartan Federation, or as a sea merchant within the Nautilus Pirates has more roleplay potential than playing as some party member in some blank faction without any background. |
Really? I'd have thought playing as Member of Parliament for XXXX, or Leader of the Opposition, or Chief Court Justice, etc. would have just as much roleplaying potential. It just depends what you find interesting. Personally, I'd find the Pirates pretty boring to RP, it's all talk like a Pirate, drink a lot of rum and be a mercenary. Gaian's I would, but cutting out the whole discussion on economic system - the biggest sources of RPing and argument in ACDG1 - would be foolish, IMHO. That's why I really wouldn't want to play as Gaia, Morgan or the Drones, and if you'd consider the Hive Communist, that's another reason not to choose them.
I think a blank faction, or a faction that means we can still debate about the keys issues like the economic system and what we value while not contradicting ourselves.
quote: Originally posted by Maniac
With a blank faction it seems to me the only thing you can discuss or roleplay around is what is the most efficient gameplay. With a few already given basics, you could start discussing about whether pissing in the fungus is damaging for Planetary harmony, or instead fertilizing the ground around the xenoflora, to just give an example for the Gaians. |
We're not saying be completely blank, we're saying a faction where we decide the ethos. We can debate everything, and what we accept, becomes our ethos. So we can discuss the effect of everything in an RP way, the fungus, the economics, being a captain of the military, etc. just that we have a blank state to start with. You're not limited to discussing or RPing efficient gameplay at all, as you wouldn't with any faction. Indeed, being able to discuss anything means you would be less limited than any faction where something is taken for granted in playing them.
If we're going to do an SP DG, we should poll at some point for faction choice.
|
|
|  |
All times are GMT. The time now is 05:37. Apolyton Time is 00:37. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|