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Paddy the Scot

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Hordeland
Mar 2001 time: 14:29
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the game continues
the save will go here, honest injun
2190bc
Attachment: thewall_filmlogo2.gif
This has been downloaded 27 time(s).
Last edited by Paddy the Scot on 05-05-2005 at 17:48
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Rcoutme2
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Massachusetts
Sep 2004 time: 05:29
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They had better hope they have some sort of cavalry in Heliopolis or their 'Treacle Mine Road' city is toast.
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Paddy the Scot

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Hordeland
Mar 2001 time: 14:29
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Had a chat with McMeadows, of the Bards, as recorded at Intell offer rejected
The initial offer of Intel was rejected.
Then Mac presented this idea.
They have a unit, Kurt Cobain (archer 3/3) on the hill in the light blue circle.
we place our Banshees (scout) there, and they will take Kurt off to join their stack at the Black Circle.
I see a few options, if we are going to the light blue circle, then it is at least 2 turns to get there. so we could take the yellow trail, and then we are there with DR watching us all the way. or the red trail, and not have DR knowing where we came from.
The hassle I have with this is that Banshees will be in an adjacent tile to a Fred (DR warrior 3/3) on the iron tile, light green circle.
We do know that DR has troops in all over the light green area.
Another option would be to move to the mountain in the pink circle.
Last and possibly best option, tx to Red Guard Operations, yet again. We make to the Dark Blue Circle, then each turn do scouting runs in and out along the dark blue lines 
What do you all think?
Attachment: 2190 bards request of banshees.jpg
This has been downloaded 18 time(s).
Last edited by Paddy the Scot on 05-05-2005 at 18:24
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