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Whitering
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Okay, as for the turn, I won't be able to play it until this evening, however, I have browsed it. What's our strategy from this point forward?
And as I am new to all this, to whom do I send my turn or how do we report what we would have done or would like to do?
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Whitering
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K I am a little lost as to our strategy, so here's what I mostly did, I left a lot of units unmoved since I am not sure where you would like to go. Not sure about what Yang's intentions are right now. I ended up upping the energy a bit and some of the city's had citizens not working even though they were not drones.
We seem to be lacking base facilities...on stockpile energy recycle tanks pay for themselves in a decent number of turns and are a boon when actually building things of course you know that but I am curious why we haven't built any. A children's creche in our cities more prone to noodle problems along with a perimeter defence and (3) armour should go a long way towards starting to mount a defence. Of course you have probably thought about that.
Vander Eudaimonics started citizen working forest energy bonus square
Changed impaler polymers to net node now
Upgraded Red Fungus missile squad at monolith
changed citizen at morgan robotics to work mine instead of bare mount planet tile, worked out to be 1 more energy per turn income.
Put citizen at Morgan Transport to work the river square
Changed citizen at Morgan Vulcanology to work forest nutrient tile from moist rolling
Changed citizen at Vander Eudaimonics to work Monolith
Changed citizen at whohabitat to work forest
City of zzt infantry to monolith
Until I know more about which strategy we are adopting that's about it.
I did start moving some formers to develop the north, moving a couple rovers to take the pod as I always like two units, especially if they have low morale to be at the pod pop.
I have attached the turn as I left it. Please redistribute the citizens, it ups net income and mineral production without detracting in any way from the happiness of our citizens.
Attachment: acdg3-morgan, 2166.sav
This has been downloaded 0 time(s).
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