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Asher
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Calgary, Alberta
Nov 1999 time: 22:17
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quote: Along with seeing the final CPU, GPU, TV encoder, and Southbridge chips in the flesh, we were told how the CPU's three cores are capable of running at a whopping 3.2 GHz each -- each core supporting two threads making for a total of six threads running at any one time. The CPU is a custom-built IBM PowerPC-based chip. The GPU is also a powerhouse, and Holmdahl seemed confident that the graphical grunt of the 360 is around twice as powerful as the most powerful PC chipset architecture currently in circulation. With a clock speed of 500 MHz, the GPU (designed by ATI) is able to support up to 48 different pixel shaders (advanced shader language) at any one time, something which will allow developers and artists to use some truly gorgeous rendering and special effects in their games.
The CPU and GPU are linked together by a blisteringly fast data bus which can transfer operations at an incredible 5.4 Gb per second. Couple this together with the TV encoder chip (responsible for the various high-definition output modes that connect to HD-compatible displays) and the Southbridge chip which deals with a variety of functions like audio, and the core of the 360 shapes up to be incredibly efficient and extremely powerful. The bottom line? Games for the Xbox 360 have the potential to be very, very special. After all, the overall system floating-point performance of the machine is an astounding 1 TFLOP! |
48 pixel shading programs at one time! So those "absurd" rumours of 48 independent ALUs on the graphics chip are not so absurd after all.
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nostromo
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Montréal, Québec
Mar 2002 time: 00:17
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According to Gamespot:
quote: The rear of the system has a third USB 2.0 port, an Ethernet port, and a slot for a small, gum-packet-sized Wi-Fi adapter. At this time, the wireless adapter will be sold separately. |
And it seems that a 20 GB hard disk will be come standard after all...
Last edited by nostromo on 13-05-2005 at 11:37
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All times are GMT. The time now is 05:17. Apolyton Time is 00:17. |
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