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Yog-Sothoth
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Trondheim, Norway
Sep 2000 time: 06:36
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varwnos: I'm thinking we could use it as a barbarian city style. What do you think CapTVK?
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Yog-Sothoth
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Trondheim, Norway
Sep 2000 time: 06:36
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Very nice Smiley.
CapTVK, whats the status on the roman one?
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Yog-Sothoth
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Trondheim, Norway
Sep 2000 time: 06:36
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quote: Originally posted by CapTVK
Still a work in progress, but going. Lost a some inspiration after my roman scratchpad was lost was lost. How's the mountain range coming? |
Been busy with Wesnoth lately, thought I'd work some on it next week.
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:) Smiley
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USCA, Berkeley
Feb 2001 time: 21:36
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Steam/Industrial Age Compilation
Attachment: steamage.gif
This has been downloaded 188 time(s).
Last edited by :) Smiley on 18-07-2005 at 09:27
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Yog-Sothoth
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Trondheim, Norway
Sep 2000 time: 06:36
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Wow, those last two are really cool
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varwnos
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Thessalonike
Oct 2003 time: 07:36
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*sigh* sometimes i feel that the civ3 graphics i am making i nowhere near the quality of the work done for good old civ2 
Attachment: 2and3.bmp
This has been downloaded 20 time(s).
Last edited by varwnos on 20-07-2005 at 14:49
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Yog-Sothoth
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Trondheim, Norway
Sep 2000 time: 06:36
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quote: Originally posted by varwnos
hm i dled freeciv2. Which files do you edit to add new graphics? |
You will find the files under "your freeciv install path"/data/"tilesetname", so fx the isotrident gfx is under data/isotrident/
You can read more about tilesets here:
http://www.freeciv.org/index.php/Tilesets
It's very flexible so it might be a bit confusing at first, althought just modifying existing tilesets should be pretty straightforward.
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