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Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:19
  Old Post 06-05-2005 12:00 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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2030bc Support Apolyton

the save will go here

Movement Orders

"Interior"

Hammerhead (warrior 3/3) - fort at Bohkara
The Wanderers (warrior 3/3) - fort at Bloodview
Slicers and Dicers (warrior 2/2) - fort at Khan's Blood Hall

George (worker) - to build road to the bards.

Harry (worker) - to build road 8-8 of Ta-Tu. 2 turns to get to start. 3 turns to build the first road. can reach that square in exactly 5 turns

Mildred (worker) - Build road to oasis (7 total turns), then build mine on oasis (6 more turns).

Bob (new worker) - road

Stan (Porker Worker) - to capital for trade

Laurel (Porker Worker) - to capital for trade

"North"

Black Lightning (horseman 4/4) - .

"East"

Banshees (scout) - 9,1

"South"

Horde Long Eyes (scout) - 8,8

"Stationed in A-M"

Scarface (swords 4/4) - fort
Cardial Crusher (swords 4/4) - fort
Devourer of Light (swords 4/4) - fort
Bloodshaft (archer 4/4) - fort
Far Striker (archer 4/4) - fort
Long Blades (swords 4/4) - fort

"West"

Bataar (warrior 5/5) - 9

Shadow Striker (swords 4/4) - 9

Grim Death (swords 4/4) - 9

Bloodletter (swords 4/4) - 9

Bloodseeker (swords 4/4) - 9

The Faithfuls (horseman 4/4) - 9,9

Soothsayer's Savages (horseman 5/5) - 8,8

"Unit Audit"

Horseman = 3

Swordsman = 8

Spearman = 0

Archer = 2

Warriors = 5

Scouts = 2

Workers = 4

Liberated Workers = 2

Settler = 0

Total units = 26
Build Orders

"Khan's Blood Hall" pop 5 - horseman in 1
Growth in 18 turns
For the next 20 turns it should build 5 units, then build a spearman and settler. This will give it time to grow to exactly 6 and then reduce to size 4.

"Ta-Tu" pop 3 - horseman in 6
Growth in 19 turns
unit 1 done 9 turns after start, unit 2+ done 8 turns after start.

"Bokhara" pop 4 - horseman in 2
Growth in 19 turns
This city will take 10 or 20 more turns to grow again (depending upon irrigation). During that time it will yeild either 4 spt or 3 spt.
Assuming 4 spt: 3 turns for unit, then 8 for follow units
Assuming 3 spt: 4 turns for unit, 10 for follow units.
If a settler group is produced, it will take 13 turns @ 4spt or 17 turns @ 3 spt.

"Bloodview" pop 4 - horseman in 7
Growth in 7 turns
currently getting 2 spt growth in 3. This gives net 10 shields. After growth we will have to use the gold for happiness. This gives growth in 7. Meanwhile, we will get 21 shields during that time, giving us the unit. Thus we will take 11 turns to build a unit, after which we will likely take 10 turns per unit. It will take 17 turns to produce a settler group @ 3 spt.

"Filiolus Ala" pop 3 - settler in 13
Growth in 3 turns
grow in 4; grow in 5 or 15. If, on second growth, the shield is not lost to corruption, settler (started after spear) will come in 7 turns (unless we can move a laborer to get yet 1 more shield near the end in which case we get it in 6). If shield is lost, laborer will take 10 turns after second growth for a total of 12 or 15 turns.

Tech Reseach

Monachy - Currently now _ Turns

Treasury

143 Gold - at a gain of "26 gpt" to the treasury
(recieving 9 gpt towards Monachy research)

Science Slider at 0%
Luxury Slider at 30%

Trade Negotiations

...

What Techs and Resources do the other Nations not have

"Euphorica" Our Tech Allies

No Techs

Horses not connected

"A-M" Our Tech Allies

Literature
Code of Laws

Iron not connected

"Team Babylon"

Literature
Code of Laws

Horses not connected
Iron not connected

"Desolation Row"

Literature
Mapmaking
Code of Laws

"Lost Boys"

Literature
Mapmaking

Iron not connected

Attachment: numb-1-brick.jpg
This has been downloaded 28 time(s).

Last edited by Paddy the Scot on 12-05-2005 at 16:45

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:19
  Old Post 12-05-2005 16:35 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Support Apolyton

interior

Attachment: 2030 interior.jpg
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Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:19
  Old Post 12-05-2005 16:36 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Remove this text

demographics

Attachment: 2030 demo.jpg
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bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:19
  Old Post 12-05-2005 18:13
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Change build in KBH to library as preparation for SoZ?

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:19
  Old Post 12-05-2005 18:25 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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it is only a plan matey, not even an approved plan

in the process of writing a "Red Paper" of where we are upto and where we are going. this will be going out in the coming days, then calling a Grand Council

PLATO is offline PLATO

King
Of the occupied South
Dec 2002
time: 23:19
  Old Post 12-05-2005 18:49
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Indeed, but a very good plan. 13 turns to have an ancient cav every 5 turns until mettalurgy? Sounds like a great plan to me. Not only that, but it will deny potential enemies this advantage as well.

I know nothing is final until the Grand Council meeting, but this looks really good to me.

ChrisiusMaximus is offline ChrisiusMaximus
Emperor
Staffordshire England
Jul 2002
time: 05:19
  Old Post 12-05-2005 20:49
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research ? are we going to do any ?

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:19
  Old Post 12-05-2005 22:36
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Avatar Enlargement: We've got the solution

Hehe, not if you ask me.

ChrisiusMaximus is offline ChrisiusMaximus
Emperor
Staffordshire England
Jul 2002
time: 05:19
  Old Post 12-05-2005 23:02
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well lets fall behind and put our dunces caps on then

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:19
  Old Post 13-05-2005 00:37
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We will only fall behind if the other guys move forwards


And what have the big bully always been doing to the nerds? Anyone?? Do my homework or I'll make your glasses into contact-lenses

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:19
  Old Post 13-05-2005 00:39
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Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:19
  Old Post 13-05-2005 04:18
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quote:
Originally posted by PLATO
Indeed, but a very good plan. 13 turns to have an ancient cav every 5 turns until mettalurgy? Sounds like a great plan to me. Not only that, but it will deny potential enemies this advantage as well.

I know nothing is final until the Grand Council meeting, but this looks really good to me.


indeed

Sage of the Horde votes for this

PLATO is offline PLATO

King
Of the occupied South
Dec 2002
time: 23:19
  Old Post 13-05-2005 04:50
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Krill has contacted me and said that there is a bab conscript warrior southwest of memphis. he has asked that we move our troops deeper into AM territory and to avoid roads due to their own military movements.

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:19
  Old Post 13-05-2005 04:57
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quote:
Originally posted by PLATO
Krill has contacted me and said that there is a bab conscript warrior southwest of memphis. he has asked that we move our troops deeper into AM territory and to avoid roads due to their own military movements.


excellent

great ploy to avoid this encounter

Sage of the Horde

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:19
  Old Post 14-05-2005 23:32 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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#15 Report this post to a moderator
Got spare money?

onward to 1990bc

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