 |
|
Malt
|
|
Brisbane
May 2005 time: 15:19
|
|
Hi,
How can you edit the game to make it possible to play past 2600 AD?
I thought it would be in EndGameObjects, but it wasnt?
Thanks
|
|
|  |
 |
|
Malt
|
|
Brisbane
May 2005 time: 15:19
|
|
Also, is it possible to make the map larger?
I tried to using Map.txt, i changed the gigantic sized one's paramaters
quote:
## Super Large Map
MAP_SIZE 72 144 {
# Very Large(Gigantic) Map - 0% Continents/Islands
{
MAP_NUM_CONTINENTS 50
MAP_MIN_WIDTH 4
MAP_MIN_HEIGHT 4
|
But in game it didnt make any difference.
Can anyone help?
|
|
|  |
 |
|
Maquiladora
|
|
To change the map size look for the file Const.txt in ...\ctp2_data\default\gamedata and the part:
code:
#
# These map size settings must all be defined,
# and in this order
#
MAP_SIZE_SMALL 26 52 2
MAP_SIZE_MEDIUM 48 96 2
MAP_SIZE_LARGE 64 128 2
MAP_SIZE_GIGANTIC 70 140 2
Change the first two numbers on the any line.
|
|
|  |
 |
|
Malt
|
|
Brisbane
May 2005 time: 15:19
|
|
Thanks for that
So theres no way to extend the time limit past 2600ad?
|
|
|  |
 |
|
Peter Triggs
|
|
Gone Fishin, Canada
Jan 2000 time: 05:19
|
|
I can't really remember if there's any complications involved here but END_OF_GAME_YEAR is set in Const.txt and, if you want to tinker with the details of the TIME_SCALEs, they are set in DiffDB.txt (one for each difficulty level).
|
|
|  |
 |
|
Malt
|
|
Brisbane
May 2005 time: 15:19
|
|
Thanks for that one too.
Another question, and im sure ive seen someone ask it on here already (But when i went searching i coulndt find it)
How can you have more AI opponents in game?
|
|
|  |
 |
|
Maquiladora
|
|
Actually i didnt notice but the turns thing was in the faq here http://apolyton.net/forums//showthr...&threadid=38633
and the answer to the more AI is there too:
quote: Q7 How to play with more than 8 opponents?
A7 Just open your userprofile.txt in your ..\ctp2_program\ctp\ directory.
At the top of that file you find the entry: NumPlayers=17. Just change the number there to a one of your choice, and you will start a game with that number of players.
As I know the max number is 29. I never was able to reload a game with more players. |
|
|
|  |
 |
|
Malt
|
|
Brisbane
May 2005 time: 15:19
|
|
I changed that line "NumPlayers="
But, it didnt work.
This is for a multiplayer game i shoud add.
It still wouldnt let me have more players.
|
|
|  |
 |
|
Maquiladora
|
|
Then I doubt it works in MP mode. But its not recommended to play with more than a few AI's anyway in MP, because of resynchs.
|
|
|  |
 |
|
Fromafar
|
|
Changing userprofile.txt will only work for single player.
For multiplayer, the code contains some hardcoded values (max 8 players, max 4 human players).
|
|
|  |
 |
|
Malt
|
|
Brisbane
May 2005 time: 15:19
|
|
ok oh well.
Another question lol:
How do you use a custom map (Say, a world map) on multiplayer?
|
|
|  |
 |
|
Maquiladora
|
|
I think you can play custom maps/scenarios in MP by moving the scenario save to the mp folder like into "...\ctp2_program\ctp\save\mp\worldmap", then go to load a MP game and load the scen save. Im pretty sure this works.
|
|
|  |
All times are GMT. The time now is 05:19. Apolyton Time is 00:19. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|