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do we modify the scenario for a better game?
This poll is closed.
Yes, Mod Away 8 66.67%
No, Stock Standard Is Best 2 16.67%
2 16.67%
Total: 12 voters 100%
  [Edit Poll (moderators only)]

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Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:20
  Old Post 13-05-2005 15:28 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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do we modify the scenario for a better game? Support Apolyton, buy Civilization III: Complete

Ok, Sengoku - Sword of the Shogun was the final choice.

The next question is do we modify the scenario for a better game?
We did this in the current game... main mod was removing the permanent war between Rome and Carthage

A lot of mods have been mentioned in the various threads.

If this here poll is in favour of doing a mod or two, lets then get some further discussion underway here... then we can vote on which mods to go with etc


-------------------------------------

further questions (which will be adjusted as we go as required)


  • which mods do we do?

  • which civ in the nominated scenario?

  • which format of government do we take?
    ie. succession style we have used in Rome, or other formats...

  • what time frame do the governments have to achieve their goals?


other questions to be added as required

-------------------------------------

Attachment: zulu-dance.jpg
This has been downloaded 18 time(s).

Last edited by Paddy the Scot on 14-05-2005 at 21:35

Micha is offline Micha

King
Technical University of Ilmenau, Germany
Oct 2002
time: 06:20
  Old Post 13-05-2005 16:13
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Help yourself to an AD-FREE life

Mod anything the AI canīt handle in the vanilla game. Ninjas have been mentioned, and monks. I have not that much experience with this mod, just lost a game on emperor yesterday...

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:20
  Old Post 13-05-2005 18:33 Visit joncnunn's homepage!
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Yes, definately mod away.

And also, perhaps someone who is also registered on Civ Fanatics and the Rhealms of Conquest sites should post over there that we're in the process of setting up a Japan game.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:20
  Old Post 13-05-2005 18:47 Visit joncnunn's homepage!
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#4 Report this post to a moderator
Lose 30 kilos (of popups)

Here is my list of possible mods for this. Those with ideas I missed should post them on this thread as well so if "Yes, Mod Away" wins, it gets listed in the poll.

Accel Production: Well, strictly speaking actually a rules and not a mod, but listed here.
Affect: Halves the cost of every structure & science costs.
Reason: Would cut down the turns needed to win.

AU Army Mod: Incoropate as much of the AU Army mod that applies in this conquest.
Affect: At a minimum, this is Army's capacity is 1 but has 4 extra HP. I don't remember if this conquest includes equalivents to HE / MA / Pentagon or not.
Reason: AI doesn't use armies properly, giving humans an unfair advantage.

Regicide off: Leave the King units in, but remove "King" ability + "AI King" flag if exist + set the AI offense / AI defense flags approatively.
Affect: This will cause the AI to use the King and not just keept hem parked.
Reason: AI King units are ridiciously easy to find and kill because they never move.

Remove ability of Monks to pillage:
Reason: AI can't stop fast moving defensive units from pillaging (either humans or other AI), this results in inferstucture reverting to the stone age.

Set all world map levels to have the same corruption and tech rate factors; probably to current huge:
Affect: Removes the affects of the bug where the person's previous map size immedately prior to them starting this game is used.
Note that if I've overestimated Japan map size and it is closer to the normal "large" than "huge", I mean large instead.
In addition check what numbers are currently in Japan's world map parms and compare against standard. It might reveal an intended map setting.
The difference between tiny & huge normally is:
3/4X to 2X standard tech costs, increasing as map size increases
3/4X to 2X standard corruption, decreasing as map size increases

Fix the placement of AI starting locations
Affect: See the Japan civ discussion thread for the full list.
Reason: A handfull of civs are clearly in positions where a human would move the location one or two tiles for a much better start, but the AI would never do that on its own.

Allow us to pick the AI only playable civs
Affect: Allows us to choose any of the 18 civs instead of just 8.
Reason: The most challenging positions are marked as computer only, so doing so would allow for a greater challenge in six or seven cases. (The others starts are comparable to the existing human playable ones)

The Mod
Affect: Assure that the is happy.
Reason: Apolyton Tradition to include a option.

Last edited by joncnunn on 20-05-2005 at 21:47

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:20
  Old Post 13-05-2005 18:49 Visit joncnunn's homepage!
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quote:
Originally posted by Micha
Mod anything the AI canīt handle in the vanilla game. Ninjas have been mentioned, and monks. I have not that much experience with this mod, just lost a game on emperor yesterday...


I think Ninja is more of a restriction we might take upon ourselves.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:20
  Old Post 13-05-2005 18:53 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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#6 Report this post to a moderator
Avatar Enlargement: We've got the solution

Tx Jon

This is great stuff for the next poll

skrobism is offline skrobism
King
USA
Oct 2000
time: 23:20
  Old Post 13-05-2005 22:56
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No.

Modo44 is offline Modo44
Emperor
in western Poland
Jul 2004
time: 06:20
  Old Post 13-05-2005 23:02 Visit Modo44's homepage!
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This is getting boring. We should be playing already.

skrobism is offline skrobism
King
USA
Oct 2000
time: 23:20
  Old Post 13-05-2005 23:05
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Suffering from ads?

I will have to look into which civ to play.

I like the Demo/Succession rules that we are playing in Rome. It gives everyone a turn to rule and gives input to those who have yet to have a turn.

re: mods
I don't like changing the Army size.
Ninjas and Monks rule!
I could understand changing the Kings to non-Kings while keeping the other abilities.

re:time to rule
I could see us having more turns for the early rulers and fewer for the later. But that can be looked at in other discussions.

skrobism is offline skrobism
King
USA
Oct 2000
time: 23:20
  Old Post 13-05-2005 23:05
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re: we should be playing

We should be playing ROME!!!!!!

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:20
  Old Post 13-05-2005 23:14 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by Modo44


This is getting boring. We should be playing already.


indeed, as Skro said, we are playing Rome...

so go chase Emperor Snoop up and play matey

these polls allow a good and complete set up for the next game

but then you know all this

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:20
  Old Post 14-05-2005 01:34 Visit joncnunn's homepage!
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Unless someone is proposing a mod to add/subtract civs, the "What civ will we play" poll could start now, given that in the Japan one, there aren't any units unique to one tribe.
(Unlike the others)

But for us to make an informed choice, we should have opening screen shots for all 18? of the civs [including the mini-map], along with some commetary.

I think the format of govt poll could also start now, but the time frame for govt might want to wait until the format of govt chosen.

(I like the idea that we rotate the shogun around, and each shogun has 5 turns; this gives a possibility of having a second term.)

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:20
  Old Post 14-05-2005 01:43 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Full PM-box? Change here!

I understand what you are aying matey

no rush this hour

lets see where this poll goes, and get another running soon enough


edit: afterall this is not a rush at the moment
just an organised approach to getting the next game sorted
and allowing time, momentum and effort to continue on the current game

skrobism is offline skrobism
King
USA
Oct 2000
time: 23:20
  Old Post 14-05-2005 03:59
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Here Here for the current game.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:20
  Old Post 20-05-2005 21:38 Visit joncnunn's homepage!
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Hum, no new votes in a while. 2/3rds in favor in principle of moding

Maybe time to close this poll and open a mulitichose poll on Which mods?

List of proposed mods, including the option above.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:20
  Old Post 20-05-2005 21:41 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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well said indeed

will get to it

any extras you wish to add to the ones listed above?

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:20
  Old Post 20-05-2005 21:44 Visit joncnunn's homepage!
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#17 Report this post to a moderator
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quote:
Originally posted by Paddy the Scot
well said indeed

will get to it

any extras you wish to add to the ones listed above?


Nope, that's the full list.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:20
  Old Post 20-05-2005 22:04 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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#18 Report this post to a moderator
Help yourself to an AD-FREE life

and the new poll is up

Which Mods?

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