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Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:20
  Old Post 17-05-2005 13:33 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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1550bc Suffering from ads?

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1550bc

The Ordered Post

Population: 815 000 - 2nd
GNP: 53 million - 2nd
Mfg Goods: 34 Megatons - 2nd
Land Area: 8 800 sq miles - 3rd

Life Expectancy: 20 years - 6th
Military Service: 9 years - 3rd

"Interior"

Double Edge (swords 4/4) - fort at KBH
Shadow Striker (swords 4/4) - fort at KBH

Grim Death (swords 4/4) - fort at The Furnace

Black Lightning (horseman 1/5) - to Bohkara to rest
Soothsayer's Savages (horseman 2/5) - to Bohkara to rest

Bloodseeker (swords 4/4) - 6
then into the interior

Slicers and Dicers (swords 2/2) - 3-6
and then in following turns 9-9-8 to try to locate that barb camp and destroy it and promote our conscript S&D sword in the process.

Bob (worker) - road

John Boy (worker) - irrigate

Martha (worker) - roads to Bloodview 7,7

Gertrude (worker) - roads

"Into the Bardlands"

Khan's Own Faithfuls (horseman 4/4) - at "Metallica" 8,9
The Wanderers (sword 3/3) - at "Metallica" 8,9
Hammerhead (sword 3/3) - at "Metallica" 8,9
Miss Watcher (spearwoman 3/3) - at "Metallica" 8,9
Redwench (spearwoman 4/4) - at "Metallica" 8,9
Hot Lips (spearwoman 4/4) - at "Metallica" 8,9

Bongolian Royal Red Guards (horseman 4/4) - 9,6,6,9,6,6
Stormhoof (horseman 5/5) - 8,8
on their way

"Main Battle Army"
on their way
Scarface (swords 4/4) - to Bloodview
Far Striker (archer 4/4) - to Bloodview
Bloodshaft (archer 4/4) - to Bloodview
Long Blades (swords 4/4) - to Bloodview
Cardial Crusher (swords 4/4) - to Bloodview
Devourer of Light (swords 4/4) - to Bloodview

The Eingana Princesses of Ta-Tu (horseman 4/4) - 3,3,6,6
on their way

"Southern Border Patrol"

Banshees (scout) - 2,2
watching the Dread Desolators

Horde Long Eyes (scout) - 8,9
Just keeping him out of sight

"Off to visit the Lost Boys"

Bataar (warrior 5/5) - 2
Bloodletter (swords 4/4) - 2

"Unit Audit"

Horse = 6

Swordsmen = 11

Spearwomen = 3

Ancient Cavalry = 0

Archer = 2

Warriors = 2

Scouts = 2

Workers = 4

Settler = 0

"Our Towns

"Khan's Blood Hall" pop 8 - settler in 2
Growth in - turns

"Ta-Tu" pop 4 - horsewoman in 6 (??)
Growth in 15 turns

"Bokhara" pop 4 - horsemen in 6 (??)
Growth in 3 turns

"Bloodview" pop 4 - horsemen in 9 (Red Roughrider)
Growth in 4 turns

"Filiolus Ala" pop 3 - settler in 8
Growth in 5 turns

"Red River Hill" pop 1 - warrior 4
Growth in 4 turns

"Bloodhue" pop 1 - barracks 16
Growth in 6 turns

"The Furnace" pop 1 - warrior 8
Growth in 8 turns

Tech Reseach

Monachy - Currently now _ Turns

Treasury

381 Gold - at a gain of "33 gpt" to the treasury
Growing

Income 66
from cities +53
from other civ +9

Expenses 30
entertainment -14
corruption -11
maintenance -4
unit costs 0

Science Slider at 0%
Luxury Slider at 30%

Trade Negotiations

We offer Babylonia Literature un-accepted
We await there completion of Monarchy, they advise 4 turns
which we will gift to A-M either straight away of very quickly there after.

DR are trading Currency with A-M, A-M will give to us in a few turns... I would like to give to Bards that turn

DR still wants construction - which Bards working on at the moment, need to get a update on time frame

The Bards will have construction completed in 9

Sent Dyes to Bards unaccepted
They will sent Furs in next 2 turns accepted
we will then have ongoing trade agreement

Techs, Resources, Luxuries and Military differences with the other nations

"Euphorica" Our Allies

Sent Right of Passage agreement - accepted

No Techs

Horses not connected

No Dyes

We have an Average compared

"Team Babylon"

Literature
Code of Laws

Iron not connected

No Dyes

We have an Strong compared

"Desolation Row" at war

Literature

No Dyes

We have an Average compared

"Lost Boys"

Literature

No Dyes

We have an Strong compared

"A-Morpork" Our Allies

Literature

No Dyes

Iron not connected

We have an Strong compared

-------------------------------------------------

Let it be known throughout the lands....

The Horde has begun its first National Wonder Program - Statue of Stone.

The Horde is under Red Guard operational security

Their is to be NO, I repeat NO talk of this project anywhere out side of The Horde Private Forum, and such comms between Horde members.

Let the building and shield storing begin.

For the purpose of building Statue of Zeus we change the way we measure time. We consider turn 1990 BC as Turn 1 of our wonder building.

Turn 2: KBH has 9 shields. Change production in KBH to granary. Change production in FA to worker. Change production in Bokhara to worker. Change production in Bloodview to settler. Bob and Harry move 2-3. George moves 4. Citizens of KBH rearranged so KBH produces 10 shields per turn with one food surplus.

Turn 3: KBH has 19 shields. Worker built in FA (named FA worker). FA worker moves 8-8-8. Bob and Harry move 6-6. George moves 4-1-4. Two slave workers start road on grass 3 from KBH.

Turn 4: KBH has 29 shields. Change production in Bokhara to spearman. FA worker builds road. Road is completed instantly. Both slave workers and FA worker cannot move. Bob and Harry move 6 and start mine. George moves 8 and starts mine. Mildred moves 4-8-8. Citizens of KBH rearranged so KBH produces 11 shields per turn with no food surplus.

Turn 5: KBH has 39 shields. Mildred moves 8-7 and is added to KBH. FA Worker moves 7-7-7. Both slave workers move 7 and are returned to AM. Bob, Harry and George cannot move. Citizens of KBH are rearranged so KBH produces 13 shields per turn with no food surplus. Citizens of Bokhara are rearranged so Bokhara uses ivory.

Turn 6: KBH has 52 shields. FA Worker starts mine. George and Harry move 7 and are added to KBH. KBH is size 8 and produces 16 shields per turn with no surplus of food (rearrange citizens of KBH and Bokhara so KBH uses ivory and Bokhara uses hill or plains). Production in KBH changed to library to try to maintain the illusion for at least one more turn. Bob moves 7-7-4. His goal is to start road on wheat 8-8 from Ta-Tu so the new dye city will be connected.

Turn 7: KBH has 68 shields. Production in KBH changed to Pyramids.

Turn 8: KBH has 84 shields. We are getting closer... and no word has been mentioned of our wonder building at this time.

Turn 9: KBH has 100 shields.

Turn 10: KBH has 116 shields.

Turn 11: KBH has 132 shields. Mine completed on grass 7-7 from KBH at the end of turn 11. KBH now produces 17 shields per turn.

Turn 12: KBH has 149 shields.

Turn 13: KBH has 166 shields. Production in KBH changed to Statue of Zeus. time to scare them a bit
Word of this matter has been quietly leaked to McMeadows of the Bards.

Turn 14: KBH has 183 shields.
Change production to clearly show Statue of Zues

this turn:
Turn 15: Statue of Zeus completed in KBH.
Release a full page splash on this wonder to the world.


-------------------------------------------------

- Special thanks to Pink Floyd and the Albumn "Dark Side of the Moon"

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Last edited by Paddy the Scot on 09-06-2005 at 13:03

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:20
  Old Post 08-06-2005 16:58
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Inflate your Upload Space

Yeah! SoZ finished! Long live our Khan!

I officially propose we name it the Statue of Great Khan, or the Statue of Paddy the Scot.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:20
  Old Post 09-06-2005 04:32 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Put an end to popups!

The save needs to go theough both A-M and Bards yet, so could still be a while

As per discussed turn chat, looks like it will not be in a few hours

Please leave your thoughts and opinions here

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:20
  Old Post 09-06-2005 08:53
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A-M have kylled the barb camp near Blood River Hill, so our swords Bloodseeker might just as well move to FA 6-6-6-9.

There is a new barb camp near Bloodview. I suggest we move Slicers and Dicers (conscript swords) 3-6 and then in following turns 9-9-8 to try to locate that barb camp and destroy it and promote our conscript S&D sword in the process.

A unit or two would need to be stationed in KBH to reduce the need for luxuries.

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:20
  Old Post 09-06-2005 08:58
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Remove this text

We can have both Ta-Tu and Bokhara producing 5 shields per turn and KBH producing 15 shields per turn. Seventeen shields produced in KBH at the moment are not needed any more.

Move one citizen in KBH from forest 7-4 from KBH to plains 6 from KBH and another citizen in KBH from roaded forest 2 from KBH to plains 6-3 from KBH. This will result in KBH producing 15 shields per turn.

Move one citizen in Bokhara from hill 2 from Bokhara to roaded forest 9-9 from Bokhara. This will result in Bokhara producing 5 shields per turn.

Move one citizen in Ta-Tu from hill 6 from Ta-Tu to forest 9-9 from Ta-Tu. This will result in Ta-Tu producing 5 shields per turn.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:20
  Old Post 09-06-2005 09:55 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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The Statue of Zeus Support Apolyton, buy Alpha Centauri

Well Done Mighty Horde

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Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:20
  Old Post 09-06-2005 11:11 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Get a bigger avatar today!

quote:
Originally posted by Ljube
We can have both Ta-Tu and Bokhara producing 5 shields per turn and KBH producing 15 shields per turn. Seventeen shields produced in KBH at the moment are not needed any more.

Move one citizen in KBH from forest 7-4 from KBH to plains 6 from KBH and another citizen in KBH from roaded forest 2 from KBH to plains 6-3 from KBH. This will result in KBH producing 15 shields per turn.

Move one citizen in Bokhara from hill 2 from Bokhara to roaded forest 9-9 from Bokhara. This will result in Bokhara producing 5 shields per turn.

Move one citizen in Ta-Tu from hill 6 from Ta-Tu to forest 9-9 from Ta-Tu. This will result in Ta-Tu producing 5 shields per turn.


done

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:20
  Old Post 09-06-2005 12:00 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Interior

had to go with Zoomed out look... we growing nicely

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Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:20
  Old Post 09-06-2005 12:05 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Demographics

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Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:20
  Old Post 09-06-2005 12:08 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Diplomacy

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Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:20
  Old Post 10-06-2005 19:25
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In order to build 2 more horses we must:

1) Change production in KBH to horseman.
2) Rearrange citizens of Bloodview to get 4 shields per turn (by working the roaded plains or oasis). We will pop-rush in Bloodview next turn.


Soothsayers Savages rest in Bokhara and all other units move in the direction of our Battle Rendezvous Point - at "Metallica" 8,9.
Faithfuls move 6-6-6-4-4-4 to scout the area.

We may decide to leave behind Double Edge and Shadow Striker as they won't participate in our attack on Sidon, but I would like them moved too as it would be nice if they could eventually join our main attack force before we swing on Antioch.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:20
  Old Post 11-06-2005 18:52 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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onward to 1525bc

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