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nostromo
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Montréal, Québec
Mar 2002 time: 00:36
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A member of the Gamespot staff tried out the Revolution controller at TGS. Here are his impressions.
http://hardware.gamespot.com/Story-ST-23521-2567-x-x-x
An example:
quote: Demo 8: Metroid Prime 2: Echoes
Finally, the last demo of the day showed off the analog-stick attachment for the controller--which Nintendo reps likened to a nunchaku--and it was revealed how you could use it in conjunction with the main unit to play a game. In this case, the GameCube's Metroid Prime 2: Echoes was redone to include support for the Revolution controller and the analog attachment. The demo let you play through one of the early areas in the game, which felt considerably different from the original GameCube game. The attachment basically gave the game a much more PC-first-person-shooter feel thanks to the ability to free-look and aim with the main controller by moving it anywhere you wanted. The analog stick controlled your movement. The A button let you jump, while the B button fired your weapon. The shoulder buttons on the analog attachment let you switch visors, scan, and lock on to targets, although the lock-on feature was less necessary thanks to the precision firing available via just looking around with the controller. You could shift to the morph ball by pressing the select button on the main controller's face, which felt surprisingly comfortable to do in the middle of action.
Miyamoto noted that the developers at Retro Studios, who are hard at work on Metroid Prime 3, were intrigued by the new options available to the controller. He even went on to say that shooting in Prime 3 may be a more significant part of the experience due to the options open to Retro with the controller. In fact, if you're wondering what developers think of the unique new controller, Miyamoto also mentioned that Sega's Yuji Naka, head of the Sonic Team, liked the controller quite a bit. |
And for some IGN speculation on how the Revolution controller could be used for standard game types, check this out:
http://cube.ign.com/articles/651/651224p1.html
I admit, I'm intrigued by the Revolution's controller. But I can't help but feel that it doesn't have nearly enough buttons.
Last edited by nostromo on 19-09-2005 at 09:42
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