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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Democracy Game > C3C IDG: Apolyton Team > Our number 3 civ choice
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What will be our choice number 3?
This poll is closed.
Maya 10 40.00%
Celts 6 24.00%
Dutch 9 36.00%
Other (specify) 0 0%
Who cares about number 3? (abstain) 0 0%
Total: 25 voters 100%
  [Edit Poll (moderators only)]

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ormuzd is offline ormuzd
Moderator

Jan 2003
time: 07:34
  Old Post 18-06-2005 14:15 Visit ormuzd's homepage!
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Our number 3 civ choice Support Apolyton, buy Civilization 2

This is the poll for our number 3 choice (for 1 and 2 look at the Civ 1 choice topic)

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:34
  Old Post 18-06-2005 14:16
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Increase the size of your Attachments

Orm, I dare you to put Korea on that list...

ormuzd is offline ormuzd
Moderator

Jan 2003
time: 07:34
  Old Post 18-06-2005 14:18 Visit ormuzd's homepage!
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Support Apolyton or Terrorists Win

5 days timeout

civ descriptions:

Maya - Industrious - UU: Ancient Age - Javelin Thrower 2.2.1 30 shields (enslavement)
Celtic - Religious - UU: Ancient Age - Gallic Swordsman 3.2.2 40 shields
Dutch - Seafaring - UU: Middle Ages - Swiss Mercenary 1.4.1 30 shields

other and abastain have no description

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:34
  Old Post 18-06-2005 14:19
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Tired of ads?

what are you refering to old, chap?

ormuzd is offline ormuzd
Moderator

Jan 2003
time: 07:34
  Old Post 18-06-2005 14:21 Visit ormuzd's homepage!
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Support Apolyton or Terrorists Win

don't spam, just vote and explain if you desire

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:34
  Old Post 18-06-2005 14:47
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OK, Out of these three civs, all are Agr, so the differences lie in Rel, Ind, and Sea,

Religious

Temples and Cathedrals are half price, 2 turn anarchy (unless you switch via F1, may or maynot be allowed in game, I can't remember, in which case it is only 1 turn anarchy).

Start with CB, 2 tech points.

Celts UU: Gallic Swordsman 3.2.2. The main problem with the GS is that it is incredably expensive to produce early on in the game, as it costs either 90 gold and 10 shields to upgrade a warior, or 40 shields (as in 2 cats, 2 spears, a barracks...). With two moves and three attack it is identical to the mounted warrior, with exception that the GS can defend (it can only defend well if it is on high ground, otherwise swords, which are cheaper, have better odds of winning a battle against a GS), and the GS cost 10 shields more than the MW.


Industrious

Workers work 50% faster, so you don't have to build as many workers, so you can spend more pop points on settlers, and you don't have to spend as much gold on upkeep when in republic. extra shield in cities and metroes. Start with masonary, 4 tech points

Downside is no free buildings.

Mayans UU: javelin thrower 2.2.1: 30 shields, no upgrade, can enslave, no resources required, replaces archer. If we get archer rushed, we would have to build JTs, which are incredably expensive compared to their combat values. They can be worth it if you have abarb problem, otherwise the UU is a waste.


Seafaring

Cheap harbours, commercial docks, offshore platforms (though I have never seen a demogame get to the stage where OSP where built en masse)

all ships get one extra movement, more gold in towns next to the coast.

start with Alpha, so can go for a philo beeline.

Dutch UU: Swiss Mercenary: 1.4.1, requires iron, fued, behind a city or a town and walls, difficult to kill, if also on a hill forget about killing them unless you have an SoD the Size of GWTs' from the PTWDG against CGN.

Only real problem with the Dutch is that if someone has targetted you, they will try to take you down before you get SMs.

zerialienguru is offline zerialienguru
Warlord
Oldenburg, Germany
Apr 2003
time: 06:34
  Old Post 18-06-2005 15:54 Visit zerialienguru's homepage!
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quote:
Originally posted by ormuzd
don't spam, just vote and explain if you desire


*spam*

I vote for the maya, agri+ind = really fast start, only civ that can "booming" from the start

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:34
  Old Post 18-06-2005 16:33
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I want windmills...

Dutch is best of these 3 choices, IMHO

E_T

Donovan Zoi is offline Donovan Zoi
Chieftain

Dec 2003
time: 23:34
  Old Post 18-06-2005 18:52
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With the Celts out of the picture, I'll go for the Dutch. If they win, then they should challenge the Iroquois for the #2 spot.

Donegeal is offline Donegeal
King
Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002
time: 05:34
  Old Post 18-06-2005 19:18
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Celts: Relies far to heavily on Iron. And with C3C finiky resourses, not a good idea.

Maya: Fast workers go great with our MM skills. The UU that can capture slaves is just a bonus, however, at 30 shields for a 2 attack unit (combined with 30 for any offensive unit (ie horse or sword) I feel that we could be targeted as a civ who could not put up large numbers of units.

Dutch: The only thing I see seafaring good for is the ability to flee and start a new life as a non contender. Contact with other civs will come, regardless of seafaring. Additionally, with this trait, our capital will be off-kilter with our empire, even in the early stage of the game. Yes it does have a nice UU, but by the time it comes into play, our fate will already have been set. We will know who our enemies are and who our friends are. The Swiss Merc will have little to no effect politically.

Ok, bad points for all of them. But I like the Maya the best. They seem to be the lesser of the evils at this point.

Rhothaerill is offline Rhothaerill

Emperor
Vincent Returns!!!
Feb 2003
time: 21:34
  Old Post 18-06-2005 22:34
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I don't like the dutch. The fact that it forces a coastal start could really mess with our plans. Look what happened to CDG in the last game. I'm not big on the UU of the Mayans, but the trait combo is pretty powerful and I'd rather have them than the Dutch.

RegentMan is offline RegentMan
Warlord

May 2005
time: 21:34
  Old Post 19-06-2005 00:19
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Shudder... our experience with the Mayans wasn't a very pleasant one. Remember, should we be attacked early, our only resourceless counterattacking force will be the 30 shield javelin thrower.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:34
  Old Post 19-06-2005 01:21 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Celts Rock

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:34
  Old Post 19-06-2005 06:09
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Gotta go with the Celts here.

zerialienguru is offline zerialienguru
Warlord
Oldenburg, Germany
Apr 2003
time: 06:34
  Old Post 19-06-2005 19:35 Visit zerialienguru's homepage!
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Put an end to popups!

8|5|8 like the typical webring-polls, no clear result

Donegeal is offline Donegeal
King
Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002
time: 05:34
  Old Post 19-06-2005 20:05
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Yet there are 23 voted for the #1 and #2 poll.

Who voted in the first poll but not this one?!?!?!

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:34
  Old Post 19-06-2005 20:25
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actually, assuming everyone who voted in the first poll has voted here, at least two people have not voted in this poll...

...but then, it could be that someone voted in the poll, and not in the other poll, further messing up the data...

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:34
  Old Post 19-06-2005 23:45 Visit joncnunn's homepage!
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The point of the Mayan UU is to go out and barb farm, enslaving those nasty barbs.

The Mayas also provide an insurance against a jungle start.

Rubychaser is offline Rubychaser
Prince
Range Rover
Dec 2003
time: 16:34
  Old Post 20-06-2005 05:19
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quote:
Originally posted by Krill
actually, assuming everyone who voted in the first poll has voted here, at least two people have not voted in this poll...

...but then, it could be that someone voted in the poll, and not in the other poll, further messing up the data...



me.

Celts.

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:34
  Old Post 20-06-2005 06:04
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Browse Apolyton AD-FREE

maya

bischop is offline bischop
Chieftain

Jan 2005
time: 05:34
  Old Post 20-06-2005 15:42
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i would vote for the celts they are agri and we can upgrade the warrior to gallic swordsmen and that is the best way to build them !!

i want to vote but i don`t works

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:34
  Old Post 23-06-2005 07:08
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We have 4 votes less in this poll than in the 1st choise poll. Who hasn't voted yet?? We don't need a runoff poll for #3, so vote now.

E_T

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:34
  Old Post 23-06-2005 07:11
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With no civ having a majority, a runoff poll wouldn't be a bad idea.

ormuzd is offline ormuzd
Moderator

Jan 2003
time: 07:34
  Old Post 23-06-2005 11:57 Visit ormuzd's homepage!
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the poll ends after two hours

a runoff should be made for just few days available - probably 2 or 3

SirOsis is offline SirOsis
King
Oregon
Nov 2001
time: 21:34
  Old Post 23-06-2005 20:42
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I say we just go with Maya as they won this poll. It's the 3rd choice anyway. We'll hopefully get Sumeria so another poll would be moot.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:34
  Old Post 24-06-2005 12:04
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I agree with SirOsis. We are already beyond the deadline set by the admins. Since I have not seen or heard from DZ for at least 5 days I am going to submit our top 3 choices to MRex and Elucidus as follows:

1. Sumeria
2. Iroquois
3. Maya

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