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Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 28-07-2005 12:33 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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1150bc Support Apolyton, buy Civilization 2

turn music on.... pump it up

The Ordered Post

-------------------------------------------------

"Interior"

Double Edge (swords 4/4) - took out Barbarian village
gained 25 gold

Bone Crusher (swords 3/3) - Border patrol

Grinder (warrior 3/3) - Border patrol

Bob (worker) - irrigate
Gertrude (worker) - 7,8, irrigate
Bard slave - south

Bubba (worker) - to KBH for Temple project
Martha (worker) - to KBH for Temple project
John Boy (worker) - to KBH for Temple project

-------------------------------------------------

"Blood Force Horde"

Commander - Bongo, General of the Hordes

Bard War Front

Horde Long Eyes (scout) - 1,1

Infantry

- 8

Col. Iron Jackson's Long Blades (swords 4/4)
Col. Earthworm's Devourer of Light (swords 4/4)
Cardial Crusher (swords 4/4)
Hammerhead (swords 3/3)
Wanderers (swords 3/3)
Scarface (swords 4/4)

Col. Gramps Far Striker (archer 4/4)
Bloodshaft (archer 4/4)
Miss Watcher (spearwoman 3/3)
Redwench (spearwoman 4/4)
Hot Lips (spearwoman 4/4)

Cavalry

- Ft Napster 9

Bongolian Royal Red Guards (horseman 4/4)
Second Horse of the Apocalypse (ancient cavalry 5/5)
13th Horse Guards (horseman 4/4)
Red Roughrider (horseman 4/4)
Kelly's Heroes (horseman 4/4)
Fire Hoof (horseman 4/4)

Third Horse of the Apocalypse (ancient cavalry 5/5) - in Bloodview

"The Black Watch Brigade"

- to Ft Napster 9

Khan's Own Faithfuls (horseman 4/4)
Grand Master Plato's Maulers (horseman 5/5)
Col. Makahlua's Eingana Princesses (horsewoman 4/4)
Col. Dialectic's Black Lightning (horseman 5/5)
Storm Hoof (horseman 5/5)

"The Werewindle Brigade"

- Fort Napster 9

Skull Splitter (med inf 3/3)
Rock Steady (pikewomen 4/4)

- in Fort Napster

Bloodseeker (med inf 4/4)
Slicers and Dicers (med inf 3/3)

- on their way

Shadow Striker (swords 4/4) - Bloodview river ford
Axxis (pikewomen 4/4) - Bloodview 7

"The Graysvandir Brigade"

- 9,9

Brigadier General Ljubes Mjolnir (horseman 4/4)
Col. Rcoutme's Royal Racers (horseman 4/4)
Col. BKWM's Red Dawn (horseman 4/4)
Shadow of Doubt (horseman 4/4)

-------------------------------------------------

"Grey Wolves Horde"

Commander - Paddy, Khan

Babylon / Lost Boys War Front

"Brigade of Zeus"

- The Furnace

First Horse of the Apocalypse (ancient cavalry 3/6)
Destroyer of Hope (horse 4/4)

"The Rock Hound Brigade"

Brigadier General Rubychaser's Bloodletter (swords 5/5) - scouting
Grim Death (med inf 4/4) - scouting
Bataar (warrior 5/5) - scouting
Steal Heart (pikewomen 4/4) - Bohkara

-------------------------------------------------

"Unit Audit"

Ancient Cavalry 3/2/2 = 3
Horse 2/1/2 = 15
Medieval Infantry 4/2/1 = 3
Swordsmen 3/2/1 = 11
Pikewomen 1/3/1 = 3
Spearwomen 1/2/1 = 3
Archer 2(1)/1/1 = 2
Warriors 1/1/1 = 2
Scouts = 1

Settler = 0
Workers = 5
Slave = 1

-------------------------------------------------

Demographics

Population: 833 000 - 4th
GNP: 62 million - 4th
Mfg Goods: 34 Megatons - 5th
Land Area: 12 200 sq miles - 3rd

Life Expectancy: 20 years - 6th
Military Service: 15 years - 1st

-------------------------------------------------

"Our Towns"

"Khan's Blood Hall" pop 8 - pike in 2
Barracks
Growth in 3 turns

"Ta-Tu" pop 4 - pike in 8
Barracks
Growth in 8 turns

"Bokhara" pop 3 - pike in 3
Barracks
Growth in 10 turns

"Bloodview" pop 3 - worker in 9
Barracks
Growth in 3 turns

"Bloodhue" pop 2 - archer in 5
Barracks
Growth in 6 turns

"Fort Napster" pop 1 - pike in 28
Barracks
Growth in 7 turns

"The Furnace" pop 1 - pike in 29
Barracks
Growth in 2 turns

"Filiolus Ala" pop 3 - settler in 4
Growth in 2 turns

"Red River Hill" pop 1 - pike in 29
Growth in 9 turns

"Bloodfort" pop 1 - worker in 4
Growth in 4 turns

"Lortbekk" pop 1 - barracks in 19
Growth in 9 turns

"Statue of Zeus"

Fourth Horse of the Apocalypse (ancient cavalry 5/5) - 4 turns

-------------------------------------------------

Tech Reseach

Chivalry in 48

Treasury

420 gold + 29 this turn

Income 62
from cities +62
from Taxman +

Expenses 33
entertainment -5
corruption -16
maintenance -8
unit costs -4

Science Slider at 0%
Luxury Slider at 10%

-------------------------------------------------


- Special thanks to U2 and the Album "Wide Awake in America"

yet again

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Last edited by Paddy the Scot on 02-08-2005 at 09:27

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 28-07-2005 18:03 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Avatar Enlargement: We've got the solution

the DR Stack

11 immortals, 4 cats, 2 spears and 1 horse

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Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 28-07-2005 18:12 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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explained this situation to Ormuzd

he needs to discuss with Krill

-------------------------------------------------

an issue.... still not dealt with, waiting till AM play this turn to discuss with them

Embassy - 43 gold.
Tech - 438 gold
total cot = 481.

AM paid Babs 30 gold

new total = 511

thus had been expecting AM to give us 255 gold...

I wonder if this will happen...

-------------------------------------------------

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:37
  Old Post 28-07-2005 21:41
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Got spare money?

Post reserved for comments.

Last edited by Ljube on 29-07-2005 at 03:07

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 29-07-2005 03:12 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Ljube, do you remember the offer you made them of financial assistance... they want it

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:37
  Old Post 29-07-2005 03:19
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Yes, I remember. That was a good offer. It's up to you to decide.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 29-07-2005 03:20 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Inflate your Upload Space

all is well

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 29-07-2005 12:14 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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gold will be available when we need it,,, they will pay

I am happy for them to hold onto it for now, as they are doing most of the work in the Babylon war etc, and they may need upgrades

they also understand that we may need upgrades in the east against Bards

so all is good

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Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 29-07-2005 12:23 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Avatar Enlargement: We've got the solution

From Rob:

http://apolyton.net/forums//showthr...30&pagenumber=2

Bloodfort: I hope that 'First Horse of the Apocalypse' and 'Destroyers of Hope' are headed this way... Good way to get an elite Ancient Cavalry too

Khan's Blood Hall: Everything here looks good

Bloodview: Ok, who's big idea was it to piss off the Bloodview residents? We need only have put the laborer to science (or taxes)...grr

Bloodhue: One turn of bonus grass (instead of forest) provides extra food and still keeps us on track for the horse.

The Furnace: Note that the laborer should be placed on the shielded grass so that when the city grows, we may get the extra shield.

Red River Hill: I don't quite understand why we don't have the laborer on the floodplain...

1175 BC

Lesson in micromanagement:
If you have 3 luxuries hooked up to a city and all your people are only content, DO NOT REMOVE any troops from the city without compensating by moving a laborer (either to more cash, science, taxes or entertainment)

The Great Khan missed this when asked to move (I presume) the Medieval Infantry on towards the battles. Thus we lose a full turn from Bloodview.

Bloodview 1175 BC
Note that the city is now in distress. The mayor has fled and the residents are having a barbecue (we can only hope it was of some of our enemies).

Filiolus Ala: Possibly switch to oasis. This will give more food than the forest...

Last edited by Paddy the Scot on 29-07-2005 at 12:37

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 30-07-2005 09:37 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Demographics

Population: 804 000 - 4th
GNP: 57 million - 5th
Mfg Goods: 34 Megatons - 5th
Land Area: 12 200 sq miles - 3rd

Life Expectancy: 20 years - 6th
Military Service: 14 years - 1st



I wonder how long before we have 1 million population

PLATO is offline PLATO

King
Of the occupied South
Dec 2002
time: 23:37
  Old Post 30-07-2005 09:38
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Those GNP and Mfg Goods numbers don't look good...

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 30-07-2005 10:25 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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yes, well heres hoping the magicians of Hordeland Control will fix that

Rcoutme2 is offline Rcoutme2
Warlord
Massachusetts
Sep 2004
time: 05:37
  Old Post 31-07-2005 10:55
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Actually, at the moment, the GNP and production numbers are artificially smaller because we are (likely) the only nation still in Despotism. Since our objective is to conquer rather than expand over our opponents, our production and GNP will likely stay small. We will have to give up our luxuries to raise GNP (thus requiring more MP's). We would need to have our cities grow larger than 4 to get a large 'listing' of production.

IIRC, the production jumps based on the size of the city (as well as how many shields it produces).

The bottom line: if you want to be higher than #5 in production and GNP, make sure we have fewer than 4 opponents left...

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:37
  Old Post 31-07-2005 15:43
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quote:
Originally posted by Rcoutme2
The bottom line: if you want to be higher than #5 in production and GNP, make sure we have fewer than 4 opponents left...



Couldn't agree more



Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 31-07-2005 18:15 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Generals

I need to see some unit orders soon

Please post for your Army or Brigade

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 31-07-2005 22:19 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Blood Force Horde Support Apolyton, buy Galactic Civilizations: Deluxe Edition

-------------------------------------------------

"Blood Force Horde"

Commander - Bongo, General of the Hordes

Bard War Front

Horde Long Eyes (scout)

Cavalry

Bongolian Royal Red Guards (horseman 4/4)
13th Horse Guards (horseman 4/4)
Red Roughrider (horseman 4/4)
Kelly's Heroes (horseman 4/4)
Fire Hoof (horseman 4/4)

Infantry

Col. Iron Jackson's Long Blades (swords 4/4)
Col. Earthworm's Devourer of Light (swords 4/4)
Cardial Crusher (swords 4/4)
Hammerhead (swords 3/3)
Wanderers (swords 3/3)
Scarface (swords 4/4)

Col. Gramps Far Striker (archer 4/4)
Bloodshaft (archer 4/4)
Miss Watcher (spearwoman 3/3)
Redwench (spearwoman 4/4)
Hot Lips (spearwoman 4/4)

"The Werewindle Brigade"

Bloodseeker (med inf 4/4)
Skull Splitter (med inf 3/3)
Shadow Striker (swords 4/4)
Slicers and Dicers (swords 3/3)
Rock Steady (pikewomen 4/4)

"The Graysvandir Brigade"

Brigadier General Ljubes Mjolnir (horseman 4/4)
Col. Rcoutme's Royal Racers (horseman 4/4)
Col. BKWM's Red Dawn (horseman 4/4)
Shadow of Doubt (horseman 4/4)

-------------------------------------------------

some Ideas...

Infantry to go 8 this turn, and 8 the next

Cavalry and The Werewindle Brigade to wait this turn, then 9 6 the following, joining the infantry


The Graysvandir Brigade - Good question


so, what are your ideas................

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PLATO is offline PLATO

King
Of the occupied South
Dec 2002
time: 23:37
  Old Post 31-07-2005 22:29
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Graysvandir Brigade to head north toward Bard coastal city?

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 31-07-2005 22:53 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by PLATO
Graysvandir Brigade to head north toward Bard coastal city?


looking at the cultural border they just may have a town at 8 8 of Graysvandir Brigade current location

that being that they do not abandon it this turn

It would be good if they do abandon it, then the Brigade could possibly move 6 6 into the forest at Abba 7,4

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 31-07-2005 23:01 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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GREAT News just in from the Babylonian War Front



Paddy says:
4am here
I about to go crash
Paddy says:
any news
Krill says:
yes.
Krill says:
the city is ours
Krill says:
and we have not yet lost a battle
Paddy says:
excellent
Paddy says:
wow
Paddy says:
hehehe
Krill says:
I know
Krill says:
we are attacking the iron stack asw ell
Paddy says:
wow
Paddy says:
that will hurt them
Krill says:
are the spear and a warrior are dead
Paddy says:
hahaha
Krill says:
only the horse left now
Paddy says:
you will own a new cat soon then
Krill says:
we already have one
Krill says:
we captured it from the city
Paddy says:
really - meowwww
Paddy says:
hehe
Krill says:
****ing hell
Krill says:
7 for 7 we have not lost a single unit
Paddy says:
awsome
Paddy says:
Well done Lord Krill
Krill says:
we now have 2 cats
Paddy says:
they will scream
Krill says:
I can't stop shacking
Paddy says:
well cheers mate
Krill says:
I hope you can get to sleep now
Paddy says:
and good luck
oh 2 slaves for that settler
Krill says:
because I won't be able to
Paddy says:
hehehe
Paddy says:
I look forward to your battle report
Paddy says:
you did get the settler right?
Krill says:
yes
Krill says:
we got teh settler
Paddy says:

Paddy says:
cheers

bye for now, and well done
Krill says:
cya







so the Babs have lost another city, several units, a few cats, and a settler on the iron

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 31-07-2005 23:09 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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also AM are willing toi send us 40 gpt to assist in research of Chivalry

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:37
  Old Post 31-07-2005 23:44
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quote:
Originally posted by Paddy the Scot
some Ideas...

Infantry to go 8 this turn, and 8 the next

Good idea.

The pike in the pic can help cover them on turn 2

quote:

Cavalry and The Werewindle Brigade to wait this turn, then 9 6 the following, joining the infantry

Depending on the results of any combat between DR and the bards they can also attack next turn, so the infantry stack will cover our wounded units

quote:

The Graysvandir Brigade - Good question

I like the harassement idea, send them north and along the coast

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:37
  Old Post 01-08-2005 04:02
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I don't like moving our infantry 8-8 before we upgrade the spears to pikes. I don't want to see any casualties. If we have 5-6 pikes as part of our AGE infantry the bards will probably choose to abandon U2 rather than attack our stack.


Even more than our infantry I would like to preserve our horses. Therefore, I wouldn't move the Graysvandir Brigade right into the hornet's nest (forest 4,7 of Abba) where it could be slaughtered by bard horses and archers. It's better to first send a couple of pikes up north to protect our horses, or even accept that burning two northern bard cities exceeded the expectations of those northern raiders and withdraw them and reassign them to Babylonian front.


I see that the AM have offered to fund our research in chivalry. Personally I'm against it. We don't have enough money to upgrade our horses at the moment. Also keshik is an expensive unit our small cities are unable to build. Finally, once we build keshiks we should use them and that will trigger our golden age. I see the golden age as an opportunity to wipe out all other civs. In order for our golden age to be more effective we must have many more cities. So, if we want to accept the AM offer, I suggest we delay the start of our research for at least 5 turns while we make a government switch to feudalism so we can use our golden age to the maximum.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 01-08-2005 06:38 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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I appreciate your comments Ljube

you have said here that you do not want the Graysvandir Brigade to move to ABBA 4,7. you have not mentioned where you would like them sent. at this time there are no pikes or archers available to work alongside your brigade. please note that sitting the Graysvandir Brigade where they are is not acceptable at this time without a very convincing explaination

ok as to the Blood Force Horde, you points have been noted, and will be passed along to General Bongo, who has full operational control of these units (which includes your brigade) I appreciate your comments. thank you for them

onto your pooints on chivalry, I will start a thread on tyhis matter for general discussion in the coming hour.

Last edited by Paddy the Scot on 01-08-2005 at 06:54

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 01-08-2005 06:52 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by Ljube


I see that the AM have offered to fund our research in chivalry. Personally I'm against it. We don't have enough money to upgrade our horses at the moment. Also keshik is an expensive unit our small cities are unable to build. Finally, once we build keshiks we should use them and that will trigger our golden age. I see the golden age as an opportunity to wipe out all other civs. In order for our golden age to be more effective we must have many more cities. So, if we want to accept the AM offer, I suggest we delay the start of our research for at least 5 turns while we make a government switch to feudalism so we can use our golden age to the maximum.



new thread on this matter started

http://apolyton.net/forums/showthre...threadid=136972

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:37
  Old Post 01-08-2005 13:36
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I would appreciate suggestions regarding The Graysvandir Brigade from all members of the horde. Here are my thoughts.


1) The Bards keep the city 8-8 from the Graysvandir Brigade.

If they choose to keep this city our Graysvandir Brigade should charge that city and if it is large enough keep it or else destroy it.


2) The Bards abandon the coastal city 8-8 from the Graysvandir Brigade.

This is more likely taking into account the bard preference for abandoning perfectly good cities, or should I say their "strategic tactic" whatever that means.

In that case our Graysvandir Brigade has two options:

2a) To boldly go where no Mongol has gone before (i.e. to enter bard lands).
2b) to withdraw from the northern theatre and move south to join the task force assigned to fight Babylon and the puppet master 1889.


My preference is option 2b. I think that bards have concentrated their remaining horses and their newly built archers in the area of Abba, so moving our unprotected horses in would most likely expose them to deadly attacks. Furthermore, both Abba and the northeastern coastal city are built on hills which limits the effectiveness of our horses. And lastly I think they achieved their objective by destroying 2 Bard cities. They were never considered to be an invasion force. They were mere nuisance at best and look what they have caused - destruction in the heart of the Bard lands. It is time they receive medals and be reassigned.

Last edited by Ljube on 01-08-2005 at 13:46

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Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 01-08-2005 13:56 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Just in, chat with Aqua
http://apolyton.net/forums/showthre...573#post3942084

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:37
  Old Post 01-08-2005 14:07
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Full PM-box? Change here!

In case 2b is rejected, out of possible moves for our horses under 2a, I think that the safest option for us would be to move Graysvandir 8 on the first turn and then 8-9 on the second turn. This will threaten the bard northeastern coastal city and minimise the danger to our horses. Our Graysvandir brigade would only be in range of bard archers from that northeastern coastal city for the duration of 1 turn. We can hope and pray they rushed a spear there rather than archer.

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:37
  Old Post 01-08-2005 14:34
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#28 Report this post to a moderator
Avatar Enlargement: We've got the solution

I prefer to let the graysvandir brigade cruise along the northen shores of bardland, forcing them to burn their cities

I am aware of the danger of a bard attack but I chose to view it as a calculated risk

Attacking our units will weaken bard defence in the south, which I doubt they will do. The distance between north and south is simply too large to cover even with horses.

Now, should the bards abandon any of their southern cities (U2, nirvana) their internal lines of communication will get so much shorter we should pull the brigade out as once.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 01-08-2005 15:08 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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#29 Report this post to a moderator
Support Apolyton

AM have sent the 255 gold accepted this turn

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 01-08-2005 15:44 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Grey Wolves Horde Support Apolyton, buy Alpha Centauri

-------------------------------------------------

"Grey Wolves Horde"

Commander - Paddy, Khan

Babylon / Lost Boys War Front

"The Black Watch Brigade"

Khan's Own Faithfuls (horseman 4/4)
Grand Master Plato's Maulers (horseman 5/5)
Col. Makahlua's Eingana Princesses (horsewoman 4/4)
Col. Dialectic's Black Lightning (horseman 5/5)
Storm Hoof (horseman 5/5)

"Brigade of Zeus"

First Horse of the Apocalypse (ancient cavalry 5/5)
Second Horse of the Apocalypse (ancient cavalry 5/5)
Third Horse of the Apocalypse (ancient cavalry 5/5)
Destroyer of Hope (horse 4/4)

"The Rock Hound Brigade"

Brigadier General Rubychaser's Bloodletter (swords 5/5)
Grim Death (med inf 4/4)
Bataar (warrior 5/5)
Axxis (pikewomen 4/4)
Steal Heart (pikewomen 4/4)

-------------------------------------------------

initial goal is to get all units into the Furnace

was looking at heading into Lake Ishtar, but that is a pile of ruins

we know that Babylon do have a settler in the area

also we are not sure what the Lost Boys are upto at this time

Attachment: 1150 projectian 2.jpg
This has been downloaded 7 time(s).

Last edited by Paddy the Scot on 01-08-2005 at 15:50

 
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