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Nap Bonaparte
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Newport Beach, California
May 2000 time: 05:12
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No problem Crusty......seemed like one of those "internet nights" anyway with all the lag and stuff. We will resume on Wed. Nov. 22nd at 6pm......just wanted to let everyone know that this session will be slightly shorter.....I will have company over so I will need to end festivities/hostilities by 9pm.
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" First France......then the WORLD!"
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brocher
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L.A CA U.S.A.
Jan 1970 time: 05:12
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hey guys i just found out i have to work outta town for several months ,right after new year . so i was hoping we might squeeze in a few extra sessions. hopefully we will have a conclusion before i leave.
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Nap Bonaparte
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Newport Beach, California
May 2000 time: 05:12
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I may be a little late for our session on Wed. Dec. 6th. I will try to make 6pm but it may be 6:15-6:30 pm.
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KenThur
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North San Francisco Bay, California Republic
May 1999 time: 05:12
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Com' on guys... we heard of great naval battles & clashing titans warring & taking & retaking cities!
Tell us mere mortels of these powerful things!!
BTW; Nice pic there King Crusty! Seems cabin fever has come early up thar in Ideeho ??
<font size=1 face=Arial color=444444>[This message has been edited by KenThur (edited December 07, 2000).]</font>
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markusf
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ya i can convert a existing game to sim.... Should be interesting.
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KenThur
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North San Francisco Bay, California Republic
May 1999 time: 05:12
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Hey guys... I'd love to jump in this contest as a sub for someone. The other Pluel died a month ago.
I'd be happy to play the suddenly "old fashioned way", turn-by-turn.
ICQ or post here if i can help keep this going.
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Nap Bonaparte
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Newport Beach, California
May 2000 time: 05:12
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I thought Brocher could play till the end of Dec. If not, maybe we could find a sub like Frankdogg or Kenthur. If our current game dies out, I would be happy to start a new Wed. night game in Jan( pluel or diplogame). Everyone post their thoughts.
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" First France......then the WORLD!"
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brocher
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L.A CA U.S.A.
Jan 1970 time: 05:12
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found out today i can play til 2nd week of jan, then i will be gone for up to 5 months . so that gives us at least 3 session's . hopefully markusf can convert it to simu play. which should speed things up....... it would be satisfying to come too conclusion
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markusf
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well with brocher gone, i say lets just start a new one. Sim turns would be nice... no stealing tech on city capture...
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Nap Bonaparte
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Newport Beach, California
May 2000 time: 05:12
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Frankdog...we would most definitely appreciate having you as a sub starting the week of Jan. 8th....keep in touch
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brocher
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L.A CA U.S.A.
Jan 1970 time: 05:12
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simulated turns fine by me
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KenThur
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North San Francisco Bay, California Republic
May 1999 time: 05:12
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Huh?
What ever is happening / about to happen with this game?
Crusty, when ya sober up (just step outside the cabin for a few minutes)... run that by us again?
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A-Team
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warren michigan
Oct 2000 time: 05:12
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Actually I have created just such a game. The rules are listed under my thread "Recruiting Players * a must read*. The enemy of most civ2 games is sluggish slowness. I have created a game that will move extremely rapidly and all civs will have a chance.
1) The huts have been removed specificly to speed up the game. No longer do you have to spit out horseman to gather huts, all that movement slows the game down and prevents the civs from growing fast in size.
2) The entire map will be revealed to all civs at the start of the game. This will prevent having to memorize a premade board and having to build units to go exploring.
3) (if Possible) the game will be played simultaniously for the first 50 turns (till 1500 bc) and during this time thier is no attacking or diplo efforts to allow all civs to stake thier claim to land and build up. Then changed to turn based moves for the warring part of the game.
4) all civs will be in contact with each other at the start of the game. Negotiate, trade techs and set up alliances. This will allow EXTREMELY rapid movement through the tech tree and fast government changes to further increase growth and speed.
5) The game will be played 2 x 2 for much faster game then 1 x 1.
6) It is also a no wonder game. It has long been my belief since i saw the changes made by the 1.3 patch that all civ2 patch games have been turned into has been a wonder building contest and thats a bull**** way to play.
If this sounds intriguing, ask me for details on am found on the MSN game zone (strategicking) or go read the details on the thread and leave me some feedback.
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