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Darsnan is offline Darsnan
King
New Syracuse, Beta Prime
Dec 2001
time: 00:37
  Old Post 28-08-2005 07:28
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#1 Report this post to a moderator
Help Darsnan finish his "Beta Lyrae" SMAX mod! Avatar Enlargement: We've got the solution

Since I've been significantly contemplating becoming involved in the cIV-->SMACX mod once Civ4 comes out, why in anticipation I have been going over the various SMAC(X) files to see exactly what they do and how they are organized. Since I've also been on again/ off again working on my own mod to the existing SMAC(X), why I decided to kill 2 birds with one stone, so to speak, and work on this project at the same time. Attached in this post and the next are the files I've modded to date. If you are interested in helping me out by playtesting this mod, then use the following instructions:

1) Use your SMAC(X) disks to create a second loading of SMAC(X) on your machine. Suggestion: the directory path I've used when creating new loadings on my machine is "C:SMACX\Loading X" where X represents the loading number.

2) Download the attached zipped files in this and the next post and unzip them into the main directory of your new loading. (Note: had to break these up because the original zip file was greater than 500k, which is my upload limit....)

3) Download and unzip the files in the third and fourth post in this thread and unzip them into the "fx" subdirectory of your newly created loading.

4) Create a shortcut on your desktop pointing to this version of the game, and rename the shortcut "Beta Lyrae".

5) On your desktop double-click on the Beta Lyrae icon to start the game.

6) Select New Game, choose whatever planetary parameters you like, and human Faction of choice.

7) Ensure the Progenitors are enabled as AI's, that Random Events are on, and that Interludes are on.

8) For winning the game, go for the Transcendence option.


There's a lot of new concepts here garnered from player feedback, CMN ideas, and my own ideas on an alternate Interludes storyline. So feedback from all arenas is what I'm looking for here, the more the better, for better, or for worse!


D

Attachment: bl 1.zip
This has been downloaded 14 time(s).

Last edited by Darsnan on 29-08-2005 at 00:32

Darsnan is offline Darsnan
King
New Syracuse, Beta Prime
Dec 2001
time: 00:37
  Old Post 28-08-2005 07:29
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#2 Report this post to a moderator
Put an end to popups!

Download this file into your newly created main subdirectory

Attachment: bl 2.zip
This has been downloaded 12 time(s).

Darsnan is offline Darsnan
King
New Syracuse, Beta Prime
Dec 2001
time: 00:37
  Old Post 28-08-2005 07:34
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#3 Report this post to a moderator
Put an end to popups!

And off of your newly created main subdirectory download and unzip the "sounds 1" file into the "fx" subdirectory:

Attachment: sounds 1 .zip
This has been downloaded 8 time(s).

Darsnan is offline Darsnan
King
New Syracuse, Beta Prime
Dec 2001
time: 00:37
  Old Post 28-08-2005 07:35
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Avatar Enlargement: We've got the solution

Finally, download the "sounds 2" zipped file and unzip into your "fx" subdirectory:

Attachment: sounds 2 .zip
This has been downloaded 8 time(s).

Darsnan is offline Darsnan
King
New Syracuse, Beta Prime
Dec 2001
time: 00:37
  Old Post 28-08-2005 07:56
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Backstory for the game: Support Apolyton or Terrorists Win

By MY 2473, several Factions have established themselves as the dominant forces in the Alpha Centauri solar system. Planet Busters, Drop Units, helicopters armed with Nerve Agent, and growing hordes of native lifeforms make it clear that, with a single spark, Planet could very well go the way of Earth, and erupt into devastating global warfare!
In these most ominous of times, several minor factions discovered the wreckage of a Progenitor interstellar spaceship on the farside of Nessus. In utmost secrecy the Factions agreed to pool their meager resources and reverse-engineer the alien spaceship, hoping that by using the interstellar drive of the spaceship they can find a new home outside of the Alpha Centauri solar system, free from the dominion of the dominant Factions on Planet.
After much discussion, the Faction leaders agree that their destination is to be an Eden-like planet labeled on the salvaged Progenitor star charts simply as “Colony: Failed”.
By MY 2492, 1,000 years after Columbus made his historic voyage, the spaceship Santa Maria is ready, and the hyperjump is made to the Beta Lyrae solar system.
However, upon arriving in-system, the spaceships sensors indicate that the planet chosen for colonization is not the pristine Garden of Eden listed in the Progenitor database, but an eroded wasteland, showing only brief glimpses of what this planet must once have once been like.
Discouraged by this turn of events, a council is called, and it is agreed that another promising solar system is to be chosen for the purpose of colonization.
Just as the Progenitor-cloned hyperdrive is being activated, a strange alien spaceship materializes in the space above you, attacking your spaceship and sending it into a decaying orbit around the planet below, known as Beta Prime.
Now, armed only with what you could hastily salvage from the spaceship, you must begin anew on the former Progenitor colony planet of Beta Prime!


D

Darsnan is offline Darsnan
King
New Syracuse, Beta Prime
Dec 2001
time: 00:37
  Old Post 28-08-2005 08:06
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Background on the Kra-Lek Support Apolyton, buy Galactic Civilizations

The Kra-Lek are actually a polyglot of species, each controlled by two parasitic organisms that act as each individual’s brains, with the Kra serving as the consciousness, and the Lek governing those tasks that fall into the realm of the subconsciousness. Because the Kra-Lek Empire has encompassed many solar systems, and thus many varying environments and species, the Kra-Lek’s parasitic ability to control other species allows them to become masters of many disparate domains.
At their pinnacle, the Kra-Lek were masters of all they surveyed, engulfing an empire spanning hundreds of parsecs. Now, by MY 2492 in human reckoning, the Kra-Lek are a beaten race, their empire on its knees. Massive armadas of enemy spaceships are bearing down on every Kra-Lek border, with revenge and retribution in store for the Kra-Lek……
However, the Kra-Lek have one last hope. Many years ago they had enslaved a race that had discovered the ability to open interdimensional portals, allowing the Kra-Lek to explore their homeworld as it appeared in another reality. For years this technology lay dormant, with only a brief surge in interest when a strange alien race which called itself the "Progenitors" attempted to colonize the Kra-Lek homeworld in this alternate dimension, and it was determined that the aliens should be "removed"....
However, as the Kra-Lek’s fortunes waned in the ensueing years, and with the realization that that their species would most assuredly be exterminated for their crimes, the Kra-Lek began desperately pouring resources and energy into developing the technology for moving the remnants of their civilization into this alternate reality, where the Kra-Lek could begin anew, safe from the avengers bent on their destruction.
Several years have passed since the Kra-Lek have initiated this program. Many permanent colonies have been established in the alternate dimension, and flora from the homeworld have been seeded and taken root, naturally spreading across the face of the planet that is to become their new home. In the space above, sensors have been placed, with specially equipped spaceships of the Home Guard ready at a moments notice to teleport into the alternate dimension, to protect their burgeoning new home from any intruders…..
The year is now MY 2492…….

Chaos Theory is offline Chaos Theory

King
Missouri / Misery; CC
Oct 2002
time: 04:37
  Old Post 28-08-2005 23:51 Visit Chaos Theory<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#7 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Upon starting terranx.exe:
A bad technology key was found in alphax.txt
Bad key: CentPsi
On following line: The Will to Power, WillPow, 0, 3, 1, 4, HomoSup, CentPsi, 000000000

Solution: Replace all appearances of BetaPsi with CentPsi or vice versa


Crashed upon reaching faction selection; quick start works, however, and that's what I've used to test out the mod somewhat.


So far, so good. 50 years in and mostly alone, but a bit cramped. Even if you hadn't posted these mod files, I'd instantly know you wrote the interludes, because of your creative use of the word "why".

Darsnan is offline Darsnan
King
New Syracuse, Beta Prime
Dec 2001
time: 00:37
  Old Post 29-08-2005 00:38
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#8 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by Chaos Theory
Upon starting terranx.exe:
A bad technology key was found in alphax.txt
Bad key: CentPsi
On following line: The Will to Power, WillPow, 0, 3, 1, 4, HomoSup, CentPsi, 000000000

Solution: Replace all appearances of BetaPsi with CentPsi or vice versa


Crashed upon reaching faction selection; quick start works, however, and that's what I've used to test out the mod somewhat.


Grrrr - I fixed those problems! Must've not saved off the right file into the appropriate subdirectory that I zipped and uploaded.....

Anyways, I have uploaded the appropriate files now. I'll E-Mail you the labels file that you can replace the one thats creating the terranx crash.


quote:
Originally posted by Chaos Theory
So far, so good. 50 years in and mostly alone, but a bit cramped.


OK. Some of things that I've changed won't become apparent right away, like decreased minerals for certain base units, etc.

quote:
Originally posted by Chaos Theory
Even if you hadn't posted these mod files, I'd instantly know you wrote the interludes, because of your creative use of the word "why".


Why, is that a bad thing? Regardless, I'm really interested in what people think of this replacement storyline for what happens on Beta Prime, and if its all plausible/ makes sense/ flows.


Anyways, any and all feedback appreciated!


D

binTravkin is offline binTravkin
Emperor
Lord of Progress of the Council of Lords of Gaia
Jan 2004
time: 07:37
  Old Post 29-08-2005 14:56
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Gonna try this as soon I have the time!

Cataphract887 is offline Cataphract887
Prince

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In Your Closet
Apr 2002
time: 00:37
  Old Post 29-08-2005 21:02
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hadnt noticed this before, gotta try it after i get done with my work

sounds interesting

Darsnan is offline Darsnan
King
New Syracuse, Beta Prime
Dec 2001
time: 00:37
  Old Post 29-08-2005 21:05
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Support Apolyton, buy GURPS/ Alpha Centauri

quote:
Originally posted by Cataphract887
hadnt noticed this before, gotta try it after i get done with my work

sounds interesting


Great!

Also, I noticed you posting before that you were looking to play some SP. Have you played and of the SP Challenges over @ CGN? There is now a good assortment of games, with varying Factions to be played.


D

Cataphract887 is offline Cataphract887
Prince

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Apr 2002
time: 00:37
  Old Post 29-08-2005 21:09
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what are you doing,camping on the ''your threads'' button? that was speed-of-light fast....

heh yeah i smoked those fun stuff

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:37
  Old Post 30-08-2005 01:33
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Lose 30 kilos (of popups)

Darsnan, you were asking for other icons of units. If any in the attachment can be used just tell me. I'll sent the file over then.

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:37
  Old Post 30-08-2005 02:11
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Darsnan, I simply switched 2 Kra'lek units in the alphax.txt file (Kra'lek city with Kra'lek hovertank and vice versa), and ingame I could see the hovertank then.


Edit: Nah, doesn't work either... the hovertank can only be native unit then.

Attachment: alphax.zip
This has been downloaded 4 time(s).

Last edited by GeoModder on 30-08-2005 at 10:31

Cataphract887 is offline Cataphract887
Prince

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Apr 2002
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  Old Post 02-09-2005 13:09
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-nt

Last edited by Cataphract887 on 03-09-2005 at 19:59

binTravkin is offline binTravkin
Emperor
Lord of Progress of the Council of Lords of Gaia
Jan 2004
time: 07:37
  Old Post 02-09-2005 13:12
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Support Apolyton

Yes, pass it over to me as well.

Darsnan is offline Darsnan
King
New Syracuse, Beta Prime
Dec 2001
time: 00:37
  Old Post 02-09-2005 17:16
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quote:
Originally posted by Cataphract887
hey darsnan do you have a log you kept,of every single edit made to any files etc?



Essentially my computer is communal (i.e. wife and kids use it as well), so while I'm waiting my turn on it I jot my notes down on paper as ideas come to me, then edit in the ideas. Some ideas didn't work, and so were taken out. Nothing is documented as far as in a softcopy form for changes that I've made, nor has there been an organized effort to keep track of the changes that were kept. The way that I decide as to whether to incorporate a change or not is that I have an underlying theme that I am following, and if the idea/ concept I've thought of makes sense (and it works!) then I incoporate it.

Also please remember that this has been an off again/ on again project that I've been working on for almost 2 years now (It all started one day when I decided to try giving the Sealurk the marine detachment in addition to its sub special abilities. When I saw that this worked, I then started building the whole game off of that), so my recollection of every little edit may not be complete. If you have a specific question, why I should be able to answer that relatively easy though, as I can pull up the pertinent files and see what I did versus an unedited version.


D

binTravkin is offline binTravkin
Emperor
Lord of Progress of the Council of Lords of Gaia
Jan 2004
time: 07:37
  Old Post 02-09-2005 17:37
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We will see a bit later once we know which file (meaning SMACX game files) holds the essential change..

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:37
  Old Post 03-09-2005 03:33
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Well, an attempt of sorts for a Kra'lek hovertank.

Does this look like something, Darsnan? (note that the discoloration around the unit is for the .jpg conversion, the original should look better)

Attachment: kra'lek hover.jpg
This has been downloaded 54 time(s).

Darsnan is offline Darsnan
King
New Syracuse, Beta Prime
Dec 2001
time: 00:37
  Old Post 03-09-2005 05:39
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quote:
Originally posted by GeoModder
Well, an attempt of sorts for a Kra'lek hovertank.

Does this look like something, Darsnan? (note that the discoloration around the unit is for the .jpg conversion, the original should look better)


Yeah! Can you make it symetrical (so that the unit won't look like its going backwards sometimes)? Say maybe shift it about 30 degrees counterclockwise, then mirror the pic down its centerline so that the unit looks the same coming or going?

D

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:37
  Old Post 03-09-2005 05:48
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Not easily satisfied eh?

Yeah, can do. Will take a bit longer tho. Agenda is getting full for this weekend.

Cataphract887 is offline Cataphract887
Prince

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Apr 2002
time: 00:37
  Old Post 03-09-2005 18:07
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this isnt related to the prob i have dars,but how does the texture2.pcx file work ? my fresh installed copies dont have it, photoshop opens it as a graphics file,with rivers etc. is this a graphical overlay onto the original stuff? somewhat confused as to what it does or how


EDIT: sorry about any false alarms raised over your mod dars. a log file and questions are no longer needed

Last edited by Cataphract887 on 03-09-2005 at 19:58

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:37
  Old Post 03-09-2005 21:08
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Done.
(was easier then first thought.)

I placed it in the 5th line of the attached units.pcx file

Attachment: units.zip
This has been downloaded 6 time(s).

Darsnan is offline Darsnan
King
New Syracuse, Beta Prime
Dec 2001
time: 00:37
  Old Post 05-09-2005 08:02
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quote:
Originally posted by GeoModder
Done.
(was easier then first thought.)

I placed it in the 5th line of the attached units.pcx file


Now that looks like a Kra-Lek Tank!


Any chance you can give this to wgabrie (or vice versa) to incorporate into the work he's alerady done on some of the other units?

quote:
Originally posted by Cataphract887
this isnt related to the prob i have dars,but how does the texture2.pcx file work ?


I think I accidently included this. Essentially it was wgabrie's first attempt to modify the texture file. When I downloaded his updated file I relabeled the original (instead of deleting it). When I uploaded all my modified files for the mod, I sorted by date and then zipped, which of course included this file. You can disregard it....

quote:
Originally posted by Cataphract887
EDIT: sorry about any false alarms raised over your mod dars. a log file and questions are no longer needed



Cataphract887 is offline Cataphract887
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Apr 2002
time: 00:37
  Old Post 05-09-2005 15:24
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whats not to understand?

binTravkin is offline binTravkin
Emperor
Lord of Progress of the Council of Lords of Gaia
Jan 2004
time: 07:37
  Old Post 05-09-2005 17:30
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#26 Report this post to a moderator
Got spare money?

He forgot you said you need a log, no need to bother, we know what's up, don't we?

Darsnan will know a bit later as soon as I check it out.

Cataphract887 is offline Cataphract887
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  Old Post 05-09-2005 18:01
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when *are* you checking it out? id like to know if you got it going... patiently not spamming your pm box

wgabrie is offline wgabrie
Prince
New York, USA
Oct 2001
time: 00:37
  Old Post 12-09-2005 06:02
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Darsnan and GeoModder,

I have downloaded GeoModder's units file and merged it with one I submited to Darsnan previously. I don't know which units Darsnan and or GeoModder want to keep so I've been careful not to touch too much. I placed my own icons on 0, 1, and 9 leaving the tank and the native life.

wgabrie is offline wgabrie
Prince
New York, USA
Oct 2001
time: 00:37
  Old Post 12-09-2005 06:04
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And it seems I forgot to add the attachment...

Attachment: unitsmerge1.pcx.zip
This has been downloaded 3 time(s).

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:37
  Old Post 12-09-2005 13:26
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Oh, don't bother with the other graphics of that file. I have plenty of copies lying around on my comp.

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