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Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 13-09-2005 08:22 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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#1 Report this post to a moderator
950bc Increase Your PM Length

turn music on.... pump it up

The Ordered Post

-------------------------------------------------

Red Guard

"Grey Wolves Horde"

Commander - Paddy the Scot

Home Guard Duties

"The Rock Hound Brigade"

- fort KBH
Brigadier General Rubychaser's Brumby's (horseman 4/4)
Carpenters of the Horde (horsemen 4/4)

- fort Bloodview
Col. Makahulua's Eingana (horsewoman 4/4)

- fort The Furnace
Grim Death (med inf 4/4)

- fort Bloodfort
Destroyer of Hope (horse 4/4)

- to Bloodview
Blood Star (horse 4/4)

- scouting south
Bloodletter (swords 5/5)

Grinder (warrior 4/4) - to Red River Hill for upgrade

Bone Crusher (swords 3/3) - 8 - scouting north

Bataar (warrior 5/5) - marching to Brutallica for possible upgrade to Med Inf

"Royal Horde Yacht Squadron"

Commodore Jagjef

Harbour being built

"Work Force"

- moved to RRH 8 - next to irrigate the flood plains
Bob (worker)
Gertrude (worker)

- moved to Bloodview 7,8 to dig gold mines
Bubba worker
Martha worker

- building road to Blood Bay
Platy (bard slave)

- building road at Beach Boys 7,4 - 3 turns
Snoop (bard slave)
Rhoth (bard slave)

-------------------------------------------------

"Blood Force Horde"

Commander - Bongo, General of the Hordes

Bard War Front

Main force to Fort - at Beach Boys 7,4

Horde Long Eyes (scout) - at Brutallica 2,2,2

Blood Guard Army

- at Beach Boys 7,4
Scarface (med inf 4/4)
Bloodseeker (med inf 4/4)
Shadow Striker (med inf 4/4)

Infantry

- at Beach Boys 7,4
Col. Iron Jackson's Long Blades (med inf 4/4)
Devourer of Light (med inf 4/4)
Cardial Crusher (med inf 4/4)
Slicers and Dicers (med inf 3/3)
Col. Gramps Far Striker (archer 4/4)
Bloodshaft (archer 4/4)
Rock Steady (pikes 4/4)
Steal Heart (pikes 4/4)
Redwench (pikes 4/4)
Hot Lips (pikes 4/4)
Axxis (pikes 4/4)

- to join main Infantry
Skull Splitter (med inf 3/3)

- to BFHorde in 5 turns
Double Edge (med inf 4/4)

- to Brutallica for upgardes
Miss Watcher (spearwoman 4/4)

Cavalry

- at Beach Boys 7,4
First Horse of the Apocalypse (ancient cavalry 6/6)
Second Horse of the Apocalypse (ancient cavalry 1/5)
Third Horse of the Apocalypse (ancient cavalry 1/5)
Fourth Horse of the Apocalypse (ancient cavalry 2/5)
Bongolian Royal Red Guards (horseman 4/4)
Storm Hoof (horseman 5/5)

- at Beach Boys 4,4
Col. Nimitz's Kelly's Heroes (horseman 5/5)
Fire Hoof (horseman 4/4)
Red Roughrider (horseman 4/4)

"The Black Watch Brigade"

- at Beach Boys 7,4
Paddy Khan's Faithfuls (horseman 4/4)
Chief Chrisius's Maximites - (horseman 4/4)
Grand Master Plato's Maulers (horseman 5/5)
Col. Dialectic's Black Lightning (horseman 5/5)
13th Guards (horseman 4/4)

"The Graysvandir Brigade"

- at Beach Boys 7,4
Brigadier General Ljubes Mjolnir (horseman 4/4)
Col. Rcoutme's Royal Racers (horseman 4/4)
Col. BKWM's Red Dawn (horseman 4/4)
Col. Provo's Shadow of Doubt (horseman 4/4)

"The Werewindle Brigade"

- Barbrian Hunting south of Beach Boys
The Wanderers (swords 4/4) - bealted a barb horse into the next era
Hammerhead (swords 3/3)

-------------------------------------------------

"Unit Audit"

Ancient Cavalry 3/2/2 = 4
Horse 2/1/2 = 18
Medieval Infantry 4/2/1 = 9
Swordsmen 3/2/1 = 5
Pikewomen 1/3/1 = 5
Spearwomen 1/2/1 = 1
Archer 2(1)/1/1 = 2
Warriors 1/1/1 = 2
Scouts = 1

Settler = 1
Workers = 3
Slave = 1

-------------------------------------------------

Blood Bank

"Our Towns"

Paddystan Province

Prince Ljube

"Khan's Blood Hall" pop 12 - marketplace in 1
Growth in - turns
Barracks
"Statue of Zeus"
Fifth Horse of the Apocalypse (ancient cavalry 5/5) - 2 turns

"Bokhara" pop 3 - horse in 5
Growth in 2 turns
Barracks

"Red River Hill" pop 1 - worker in 2
Growth in 4 turns
Barracks
we loose 2 shields in the construction of this worker.

Death Valley Province

Prince Ruby Chaser

"Filiolus Ala" pop 3 - worker in 4
Growth in 3 turns

"Bloodfort" pop 1 - worker in 6
Growth in 5 turns

"The Furnace" pop 2 - temple in 51
Growth in - turns
Barracks
keep scientist

Bongolia Province

Prince Bongo

"Bloodview" pop 3 - granary in 13
Growth in 1 turns

"Brutallica" pop 1 - worker in 10
Growth in 10 turns
Barracks

Platistan Province

Prince Plato

"Ta-Tu" pop 5 - worker in 2
Growth in 20 turns
Barracks
-New Horseman to be named BloodStar
-New Build set to Worker
-New Laborer to work Forest at 4-7 Ta-Tu

"Bloodhue" pop 3 - granary in 17
Growth in 5 turns
Barracks

"Lortbekk" pop 1 - worker in 1
Growth in 1 turns

Shores of Blood Province

Prince Jagjef

"Blood Bay Beach" pop 1 - harbour in 29
Growth in 9 turns
Harbour to be pop rushed

"Blood Shore" pop 1 - warrior in 6
Growth in - turns
scientist

"Stone Harbour" pop - - harbour in -
Growth in - turns
to be located at KBH 9,9,9,9,9,7,7

-------------------------------------------------

Demographics

Population: 1 350 000 - 2nd
GNP: 73 million - 5th
Mfg Goods: 43 Megatons - 5th
Land Area: 13 600 sq miles - 2rd

Life Expectancy: 20 years - 5th
Military Service: 12 years - 2nd

-------------------------------------------------

Tech Reseach

Chivalry in 8

Treasury

388 gold - 9 this turn

60 gold sent from AM

Income 73
from cities +73
from Taxman +

Expenses 82
science -53
entertainment -0
corruption -20
maintenance -7
unit costs -2

Science Slider at 100%
Luxury Slider at 0%

-------------------------------------------------

The following is a state secret


"Knights Templar"

in 16 turns

This project will start in KBH when market place completed in 3 turns

-------------------------------------------------

- Special thanks to Pink Flyod and the Album "Greatest Hits"

yet again

Attachment: altaihorsemen.jpg
This has been downloaded 32 time(s).

Last edited by Paddy the Scot on 16-09-2005 at 14:03

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 13-09-2005 09:02 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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#2 Report this post to a moderator
The Bardlands Increase Your PM Length



Leader arrives Blood Shore this turn. Forms into Army as first action.

These arrive turn after
Scarface (med inf 4/4)
Bloodseeker (med inf 4/4)
Shadow Striker (med inf 4/4)

Attachment: 975 bardlands.jpg
This has been downloaded 33 time(s).

Last edited by Paddy the Scot on 13-09-2005 at 09:13

PLATO is offline PLATO

King
Of the occupied South
Dec 2002
time: 23:37
  Old Post 13-09-2005 09:20
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Tired of ads?

Great Leaders produce Great Leaders! Well Done RED GUARD!!!

ChrisiusMaximus is offline ChrisiusMaximus
Emperor
Staffordshire England
Jul 2002
time: 05:37
  Old Post 13-09-2005 11:55
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Enter the AD-FREE zone

I would like to raise a glass to our Military Commanders

Drinks on the Blood Cell Tab over at Paddy's Bloody Pub

Rubychaser is offline Rubychaser
Prince
Range Rover
Dec 2003
time: 16:37
  Old Post 14-09-2005 09:48
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Re: 950bc Full PM-box? Change here!

Death Valley Province

Prince Ruby Chaser

"Filiolus Ala" pop 3 - worker in 4
Growth in 3 turns

"Bloodfort" pop 1 - worker in 6
Growth in 5 turns

"The Furnace" pop 2 - temple in 51
Growth in - turns
Barracks
keep scientist




working on this now.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 14-09-2005 10:05 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Great Princes of the Horde

The save is moving again and we may see it soon. Please be looking to your Provinces, and report your requirements in:

950BC
http://apolyton.net/forums/showthre...threadid=138547

Thank you

Paddy

Last edited by Paddy the Scot on 15-09-2005 at 10:27

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 14-09-2005 23:21 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Support Apolyton, pre-order Civilization IV

AM Have the save

Bards are also online and will play when they get the save

The idea of the Province system is to have your orders in before we get the save

bongo is offline bongo

Emperor
TRBNGR
Sep 1999
time: 06:37
  Old Post 15-09-2005 01:01
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Support Apolyton or Terrorists Win

Brutallica finish worker this turn, I suggest it start building a road towards Blood Shore. One of the following tiles will do(in order of preference) 9,8 - 9,9 - 9,6.

This road will also connect us to the bard front.


Bloodview:
Workers will be availabe this turn, they should go 9 of bloodview and irrigate the plains next turn.

Omnistar is offline Omnistar
Warlord

Mar 2005
time: 05:37
  Old Post 15-09-2005 03:14 Visit Omnistar's homepage!
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Blood Bank / Bloodmoney / Alan Bloodspan

Keep slider as is. I see Princes are handling their provinces quite well, so I see no need to make overarching advises here.

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:37
  Old Post 15-09-2005 04:16
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Paddystan Province

Prince Ljube

"Khan's Blood Hall" pop 12 - marketplace in 1
Growth in - turns
Barracks
"Statue of Zeus"
Fifth Horse of the Apocalypse (ancient cavalry 5/5) - 2 turns

"Bokhara" pop 3 - horse in 5
Growth in 2 turns
Barracks

"Red River Hill" pop 1 - worker in 2
Growth in 4 turns
we loose 2 shields in the construction of this worker.


No changes whatsoever.

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:37
  Old Post 15-09-2005 04:20
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I think workers on oasis should first be named and then move to gold hill to mine it, then road it.


As for our units, I think we should wait and see first what bards do and then decide. They should probably wait there at least 1 turn (fort), probably 2 turns to be joined by elite horse Nimitz and regular med inf Skull Splitter.

I think Bataar should be upgraded in Bloodview this turn and the newly built horseman in Ta-Tu moved toward Bloodview to relieve Bataar.

Last edited by Ljube on 15-09-2005 at 04:26

PLATO is offline PLATO

King
Of the occupied South
Dec 2002
time: 23:37
  Old Post 15-09-2005 05:49
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Platistan Province

Prince Plato

"Ta-Tu" pop 4 Horseman in 1
Growth in 1
Barracks
-New Horseman to be named BloodStar
-New Build set to Worker
-New Laborer to work Forest at 4-7 Ta-Tu

Horseman at the disposal of the Red Guard

************************************************

"Bloodhue" pop 3 Grainery in 18
Growth in 6
Barracks
-No Changes

************************************************

"Lortbekk" pop 1 Worker in 2
Growth in 2
-No Changes

jagjef is offline jagjef
Prince
Stockholm
Feb 2003
time: 06:37
  Old Post 15-09-2005 10:12
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Lose 30 kilos (of popups)

Shores of Blood Province

"Blood Shore" pop 1 - warrior in 6
Growth in - turns
scientist
Warrior to be moved up in the mountain next to Blood Shore as a naval lookout.

"Blood Bay Beach" pop 1 - harbour in 29
Growth in 9 turns
Harbour to be pop rushed

"Stone Harbour" pop - - harbour in -
Growth in - turns
to be located at KBH 9,9,9,9,9,7,7

Except for a huge military parade for our new leader in Blood Shore, nothing new.

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:37
  Old Post 16-09-2005 05:49
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Avatar Enlargement: We've got the solution

Hammerhead (swords 3/3) - attack barbarian horse
The Wanderers (swords 3/3) - move 6 to kill barb camp


Leader - build army, move army 3-2.
Scarface (med inf 4/4)
Bloodseeker (med inf 4/4)
Shadow Striker (med inf 4/4) - move all three 4-8 and add all three to the army.
Then, move that army 2-6-3.
The army finishes move at Beach Boys 7,4.


First Horse of the Apocalypse (ancient cavalry 6/6) - move 4 and fort.
All units at Beach Boys 7,4 - fort.


Red Roughrider (horseman 4/4) - 4 joins:
Col. Nimitz's Kelly's Heroes (horseman 5/5)
Fire Hoof (horseman 4/4)
at Brutallica 9,9,9
Then all three move 8-8-9.


Skull Splitter (med inf 3/3) - move 4, then 8, then 889, then 63 joining our main force in 4 turns.


Miss Watcher (spearwoman 4/4) - to Brutallica for upgardes.

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:37
  Old Post 16-09-2005 06:10
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Because we sold barracks in Bloodview last turn, in order to upgrade Bataar we must move it to Brutallica.

This calls for a number of movements of other units.


New horseman Bloodstar (4/4) - move 3-6-9-9 to Khan's Blood Hall.
Carpenters of the Horde (horsemen 4/4) - move 6-3-3-3 to Bloodview. Fort.


Bataar (warrior 5/5) - off to Brutallica for upgrade to Med Inf, then march to BFHorde in 5 turns.
Double Edge (med inf 4/4) - to BFHorde in 5 turns.


New worker in Brutallica - road to Brutallica 8,9.
Roth and Snoop - road at Beach Boys 7,4.


Grinder (warrior 4/4) - to Red River Hill for upgrade.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 16-09-2005 10:33 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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save played

will up date thread and ordered post when I get home

Rcoutme2 is offline Rcoutme2
Warlord
Massachusetts
Sep 2004
time: 05:37
  Old Post 16-09-2005 13:25
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Inflate your Upload Space

quote:
Originally posted by Ljube
I think workers on oasis should first be named and then move to gold hill to mine it, then road it.


I second this motion. Although mining will take a while, this city is a critical money and shield producer!

quote:
[SIZE=1]
I think Bataar should be upgraded in Bloodview this turn and the newly built horseman in Ta-Tu moved toward Bloodview to relieve Bataar.


Not so sure we should use horsemen for guard duty (mp's). Upgrading also costs cash, cash that we may want to save for Keshiks....

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 16-09-2005 14:04 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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thank you all for your posts

onto the next turn thread

http://apolyton.net/forums/showthre...threadid=138671

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