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Tau Ceti
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Kyoto, Japan
Nov 1999 time: 14:14
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Just to calrify a couple of things:
The problem will not go away. The graphics will be those of the factions used in the last game you started, which may change from turn to turn if you start new games in the meantime. The only way to get the correct graphics is to start a game with the factions in the same order, ie.
1. Cult
2. Peacekeepers
3. University
4. Drones
5. Hive
6. Gaians
7. Cyborgs
Doing this every time is, of course, a pain, which is why few players bother with it.
Now, what is different about this game? It was set up as a scenario. I try to avoid making SMACX games scenarios if I can, because of this bug, but that means I am at the mercy of the random starting position generator, which is notoriously bad at selecting balanced starting sites. Therefore, when I start normal SMACX games, I have to play 10-15 turns of each promising candidate (where the player factions do not start right next to each other) to see if all positions are reasonable and none are significantly better than the others.
As you understand, this is a very time-consuming process, and I get tired after the 4th or 5th failed attempt, at which point I usually give up and make the game a scenario instead (which of course gives me full control of locations, terrain etc). That is what happened here.
If you think this is a major problem, then I can make another attempt to get a reasonably balanced random start. However, I am quite busy at the moment, and it is unlikely that I could do it before Friday.
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Rastapopoulos
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Berlin,Germany
Feb 2001 time: 06:14
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2103 on its way to the Provost...
Well, yes , it seems the game should be ok the way it is with that little bug. I have contacted the Chairman to test if interfaction comm is working alright, without conducting any diplomatic business, of course.
One thing funny for you, Tau Ceti:
After pressing Turn Complete when the save or exit screen shows, I can still open the Commlink menu and on this ocassion it shows my own name and an additional faction (Lal). Strange, isn't it? Otherwise, the colours and names are constant though, so no sweat, everything skould be ok.
Alright so I'm facing three players who are already playing in another game, let's see...I can't wait to see how Cha Dawn will work for me, never used him before in MP.
------------------
May the fungus be with you...
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Tau Ceti
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Kyoto, Japan
Nov 1999 time: 14:14
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Re the faction graphics issue:
cbn, that is close, but it is not quite that easy. The settings in Alpha Centauri.ini do not change when you open a previously saved game, only when you start a new one, so that is what you would have to do. One alternative is to save a correct version of the .ini and copy it in when you are about to play your turn in this game. But it is still a lot of work.
Re the comms stuff:
Now that you mention it, I have heard of it before (a looooong time ago), but never tested it myself. But yes, apparently it is a bug, and using it is not allowed (which should be pretty obvious).
[This message has been edited by Tau Ceti (edited March 13, 2001).]
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