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ElmoTheElk is offline ElmoTheElk
Prince
Leiden, The Netherlands
Jul 2000
time: 06:14
Post  Old Post 24-04-2001 09:36 Visit ElmoTheElk's homepage!
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Still don't understand 1 thing: If you have 3 units at the beginning of the game (4 for Russia), then how can you contol more then 3 (4 for Russia) supply centers?

The dead line is 29th April 2001, 8:00 GMT, so that means we all have to send our orders some days before that (or at least the first ones). Do we play 1 turn a week?

Elmo

VetLegion is offline VetLegion
Prince

Sep 1999
time: 06:14
Post  Old Post 24-04-2001 16:19
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Lose 30 kilos (of popups)

C'mon people, send your moves, I already have, hurry up! lol, just kidding, take your time

I have sent email to everybody, I hope recent hacker problems with servers here in Croatia havent affected the delivery. Until now I got replies from 3 states.

Joker, ok glad to hear that. But you expect our Diplo mail to have less then 2 mb? Official titles of English King alone take a few kb of text

I am using a map from http://home.earthlink.net/~crockford/diplomacy.html when I get confused with borders

I found one particulary good java map (with pieces) on the maps website, but I havent figured out how to save it to work on hard disk (offline)

S. Kroeze, are rules X.8 and X.9 a bit conflicting of not? They seem like same situation but with different outcome to me

S. Kroeze is offline S. Kroeze
Prince
the Hague, the Netherlands, Old Europe
Dec 1999
time: 05:14
Post  Old Post 24-04-2001 17:58
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S. Kroeze, are rules X.8 and X.9 a bit conflicting of not? They seem like same situation but with different outcome to me

Good question!
In example 8 the Russian attack A War-Sil is not supported, so it doesn't dislodge the German army in Sil, nor does it cut its support.
In example 9 the Russian attack A Pru-Sil is supported (by the army in War), so it dislodges the German army in Sil and it cuts its support to the attack A Ber-Pru.
When in this example there wouldn't be that supporting Russian army in War, causing the dislodgement of A Sil, the situations would indeed be identical!

So basically this is the rule:


  • A support is always cut when the supporting unit is dislodged
  • A support is normally cut by any unsuccessful attack on the supporting unit, unless this attack originated from that same province into which the supporting unit was giving support


I am using a map from http://home.earthlink.net/~crockford/diplomacy.html when I get confused with borders

A very neatly arranged map indeed! Yet I have one point of criticism: Sweden and Kiel should be coloured green too.

The diplomat is offline The diplomat
King
Terre Haute, IN USA
Sep 1999
time: 23:14
Post  Old Post 24-04-2001 23:39
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Hi everybody!
I finally realized that this is the thread for our game.
Anyway, I am excited about playing.
Since this is my first game, I want to make sure that I understand how things work. During the diplo phase, everybody talks to each other, making deals and such. Then, during the move phase, we send our moves to the GM who sorts them out and posts the outcomes. right?
How do we know when the diplo phase ends?

------------------
No permanent enemies, no permanent friends.

TempLeland
Guest

Not Yet
time:
Post  Old Post 25-04-2001 00:50
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Put an end to popups!

That's pretty much how I understood it. The diplomacy phase goes on all the time, but it's probably a good idea not to leave the negotiations to the last minute. Also, I dare suggest that players follow etiquette and don't talk about their moves until they are made public (I mean, it's more polite to say "I will support you in the eastern front" and not do it than to say "I have already given my support to you" and not do it. If lying is allowed, we can at least be courteus about it. ) or discuss retreats.

Speaking of which, how will the retreats be handled?

amjayee is offline amjayee
Prince
Jyväskylä, Finland
Oct 1999
time: 07:14
Post  Old Post 25-04-2001 01:03 Visit amjayee's homepage!
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Hmmm, quite an active thread, this one.

I was thinking; should we ditch the abbreviations and refer to spaces, attacks, convoys etc. with their real names? It would look more like real diplomacy that way. This would prevent confusions, and also in an email game it really doesn't slow things down or anything.

I'm having real fun examining the map and figuring out the best strategies. This is a cool game! Also negotiating is fun.

VetLegion: That message was my first diplomacy message, so I got a little over-excited, especially with my titles. In future, I will be a little less formal and refer to myself only as the King of England. But anyway, I think an important part of the game is to role-play a little and negotiate formally.

Forgot to say: I agree with Elmo about everyone writing a description of their moves. Furthermore, I think it would be great if everyone writes a short summary of what they have been up to during each turn; who they have negotiated with, what results they got, what were there true intentions. This way we would get a little history book of our game. Perhaps the players could send their summaries to gamesmaster after the deadline of each season? And saving emails is a good idea too, I have an own folder for my diplomacy emails. After the game, perhaps also the sent emails could be published... I think that way we could learn a lot.

And welcome, The Diplomat!

[This message has been edited by amjayee (edited April 24, 2001).]

The Joker is offline The Joker
Prince
Copenhagen, Denmark
Aug 1999
time: 06:14
Post  Old Post 25-04-2001 01:27
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This thread truly is active! You all do some GGS work in stead, you hear!!!

Anyway, I have not recieved an email from you Vet. I don't know why, my adress works for everybody else. Perhabs you should try mailing me again?

------------------
"All that monsters fear is the day."
- Kashmir

GGS Website

S. Kroeze is offline S. Kroeze
Prince
the Hague, the Netherlands, Old Europe
Dec 1999
time: 05:14
Post  Old Post 25-04-2001 03:51
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Welcome Diplomat!
We are all most happy that you were willing to join our game. Thank you!

During the diplo phase, everybody talks to each other, making deals and such. Then, during the move phase, we send our moves to the GM who sorts them out and posts the outcomes. right?
How do we know when the diplo phase ends?


Diplomacy was originally invented to be played face to face. During such a game the GM will inform the players that the diplomacy period has ended. From that moment diplomacy and other conversation are not allowed any longer as all players write down their moves.
Of course when played by mail or e-mail it is impossible to end the diplomacy period formally, so players can negotiate as long as they think it still useful, till the last minute or beyond. Of course at some point these negotiations are no longer meaningful. It is my intention to observe the deadlines most strictly. Yet it is always possible that very compelling reasons will cause a GM to make an exception.
I wouldn't recommend anyone to reveal his orders before. As long as you haven't received my game report and the adjudication nothing is final.

Speaking of which, how will the retreats be handled?

When there is a possibility that any or several of your units will be dislodged, you should make a list of retreats in order of preference for each unit that is thus threatened. An example:
A Gal-Vie (retreats: 1.Bud 2.Ukr 3.Sil 4.War)

When forced to retreat the GM will work through this list: Is a retreat to Budapest allowed? To Ukraine? Into Silesia?
When there is no empty adjoining province on the board to which the rules allow the unit to retreat, the unit is disbanded. In this example, when this army could not retreat to Budapest, nor to Ukraine, Silesia or Warsaw, it would be disbanded, even when it could have retreated to Bohemia or Rumania. Probably the player who made these orders didn't desire this to happen. A player may choose to disband a unit rather than retreat it.
When you don't give retreat orders -accidentally or deliberately- a dislodged unit will always be disbanded.

VetLegion is offline VetLegion
Prince

Sep 1999
time: 06:14
Post  Old Post 25-04-2001 03:53
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S. Kroeze,

ok, I get it. Thanks for map correction, that is quite useful...

amjayee,
lol, but I like formalities. The way I see it it not only spices up the game, but provides a necessary "role playing" element. When King of Italy backstabbes his dearest ally I want it to be clear that it is him (doing it for the benefit of his realm) and not Šimun nor VetLegion, ie I do not do backstabbing in real life that much
You all may think I am exaggerating, but I have played games of Risk in which same things happen, and people can get very irritated with each other ... it usualy clears over a beer or two or three
I think I can see this game in a few turns and I dont want anyone holding grudges against me after it is over.

Compare imaginary text, in amjayee usual style :

from amjayee, to VetLegion
yo dude! howz things? 3v3rything O.K here, gunna conquer the europe s00n
S0, say me n33ds Kiel thing, u 0K with that? If u n0t, hey Im gunna kill ya anyways, s0 d0 w3 have a deal? ( & dontcha think ch3ating my ass, I gonna h4ck your machine be4 u say GGS )

with this, more formal effort:

from King of England, Scotland, Wales, Emperor of India ... etc, etc
to King of Italy
Greetings your majesty!
We hope you are going strong! We ourselves as you may know ... bla, bla

I like the later more, and I will do so in my posts. I have never played diplomacy before so maybe our GM could tell us how it is usually done in email games?

by some chance, I also proposed GM to use full names of provinces to avoid confusion.

Joker,
you havent got it? weird, ok, I ll send it again (though things have changed a bit now, heh)

VetLegion is offline VetLegion
Prince

Sep 1999
time: 06:14
Post  Old Post 25-04-2001 04:01
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lol, me and GM online at the same time, pity I dont use ICQ anymore

I just wanted to note that to get a feeling of best in game diplomacy you have to get yourselves Europa Universalis! S. Kroeze I think you may like this game very much, it is very historically accurate, but fun too.

and I am saving my mails too (I have all mails I ever sent/recieved)
but I oppose sending too much data to GM. I dont trust him
but seriously, what if you send your plans to me instead of GM (just type in wrong email)? that happenes... I think we can reconstruct the flow of game after it is done more safely.

amjayee is offline amjayee
Prince
Jyväskylä, Finland
Oct 1999
time: 07:14
Post  Old Post 27-04-2001 01:07 Visit amjayee's homepage!
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I found a really swell software for making siplomacy plans. It's called WarRoom, and it's excactly what the name implies; a complete, well working official Diplomacy map, with some cool interactive functions. Also, you can place units freely on the map, move them around, and even give the units orders and then resolve the moves. A really nice package, it gives me a feeling of a real leader of a nation in war. Get it here: http://msnhomepages.talkcity.com/Re...en/WarRoom.html

I will try to write a short summary of my actions after each turn; that way, it is easier to remember what really happened. Other's don't have to do the same, but it would be good. And what Vet said is true; we must try to remember that this is a game, and also quite stringly a role-playing game. Myself, I've assumed a role which I think suits best my situation, and try to play that role; it's not what I really am. I'm not so proud in reality.

chrispie is offline chrispie
Warlord
Manchester UK
Oct 2000
time: 05:14
Post  Old Post 27-04-2001 02:18 Visit chrispie's homepage!
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I've started taking notes now in a text file, so I have a profile on all of you , I will try and keep it updated throughout the game, including my plans for European Domination!

And don't worry if you beat the living crap out of me, I won't take it personally! lol I'm sure everyone will remember it's only a bit of fun, and a learning experience for us GGSer's, so we can find what works in player interaction and what doesn't.

chrispie is offline chrispie
Warlord
Manchester UK
Oct 2000
time: 05:14
Post  Old Post 27-04-2001 02:20 Visit chrispie's homepage!
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Grr, double post.
[This message has been edited by chrispie (edited April 26, 2001).]

VetLegion is offline VetLegion
Prince

Sep 1999
time: 06:14
Post  Old Post 28-04-2001 02:00
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glad we agree

amjayee, great program! especially for conflict resolution an pieces. I ran a simulation and found out quite a few things.

S. Kroeze is offline S. Kroeze
Prince
the Hague, the Netherlands, Old Europe
Dec 1999
time: 05:14
Post  Old Post 29-04-2001 13:43
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WARNING to ElmoTheElk

I have by now twice sent you an e-mail message that couldn't be delivered. Today I will send you the game report of "SANGLOTS", Spring 1901. When it doesn't arrive, please inform me as soon as possible by phone, e-mail or in writing!

quote:

This Message was undeliverable due to the following reason:

Your message was not delivered because the destination computer was
not reachable within the allowed queue period. The amount of time
a message is queued before it is returned depends on local configura-
tion parameters.

Most likely there is a network problem that prevented delivery, but
it is also possible that the computer is turned off, or does not
have a mail system running right now.

The queue containing messages destined for theelk.com
was expired by the Postmaster of relay2.zonnet.nl.
The following recipients did not receive your message:


Please reply to
if you feel this message to be in error.


--------------------------------------------------------------------------------

----- Origineel Bericht -----
Van "Sander Kroeze"
Datum Tue, 24 Apr 2001 21:12:18 GMT
Aan
Onderwerp gamestart 'SANGLOTS' (again!)

PS: Door een mij niet geheel duidelijke oorzaak blijkt dit bericht niet
aangekomen te zijn. Ik verstuur daarom dit bericht nogmaals in de hoop
dat het nu wel aankomt. Met vriendelijke groet!
PPS: Als het bericht nu wel aankomt, wil je mij dit dan even
bevestigen? Het is tenslotte erg belangrijk dat we op onze
communicatiekanalen kunnen vertrouwen. Bij voorbaat dank!



ElmoTheElk is offline ElmoTheElk
Prince
Leiden, The Netherlands
Jul 2000
time: 06:14
Post  Old Post 29-04-2001 18:41 Visit ElmoTheElk's homepage!
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I haven't received antthing yet! Please mail me on elmo@theelk.com, elmotheelk@xs4all.com and/or 20006859@si.hhs.nl
The last one is a totally different server. Hope this works! Haven't noticed any other non-received mail though...

Elmo

chrispie is offline chrispie
Warlord
Manchester UK
Oct 2000
time: 05:14
Post  Old Post 04-05-2001 01:43 Visit chrispie's homepage!
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I'm confused...what happens now? when do we go onto the next turn? Is this weekends deadline only for unit retreats???? Am I panicing for nothing??

S. Kroeze is offline S. Kroeze
Prince
the Hague, the Netherlands, Old Europe
Dec 1999
time: 05:14
Post  Old Post 04-05-2001 02:00
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I'm confused...what happens now? when do we go onto the next turn? Is this weekends deadline only for unit retreats???? Am I panicing for nothing??

I hope you are just kidding! During Spring 1901 no single unit was dislodged, so no retreats did occur.
I hope to receive before 6 May 2001, 8.00AM (GMT) from all players orders for Fall moves, retreat orders for all those units that could possibly be dislodged as a result of Fall moves, and orders for Winter builds and/or removals. No orders, no builds!

I hope this answer is sufficiently clear!?

S. Kroeze is offline S. Kroeze
Prince
the Hague, the Netherlands, Old Europe
Dec 1999
time: 05:14
Post  Old Post 06-05-2001 01:43
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Dear belligerents in "SANGLOTS",

It has become clear to me, there are some problems with writing down support orders correctly.

Basically there are two different types of support orders:

1. Defensive support
A or F in province Q stands, A or F in province R S A/F Q stands
In this case the A or F in R should -according to the rules- be able to move to province Q
Example: A War sta, A Mos S A War sta

2. Offensive support
A or F moves from P - Q , A/F R S A/F P - Q
In this case the A or F in R should -according to the rules- be able to move to province Q
Example: A War - Ukr, A Mos S A War - Ukr

So you are always giving support to one designated unit -moving or holding-, not to a province!

Sincere regards,

S.Kroeze

amjayee is offline amjayee
Prince
Jyväskylä, Finland
Oct 1999
time: 07:14
Post  Old Post 06-05-2001 18:00 Visit amjayee's homepage!
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S.Kroeze: I noticed there were couple of orders that failed because of this kind of mistake. I was thinking, perhaps those orders should be accepted this one time, and the players should be more careful in the future? As far as I noticed, the orders are quite clear. What do you others think?

The Diplomat: Please don't take my backstabbing personally, I couldn't resist to gain such strategical advantage. This is just a game, where you are aiming to win. Careful consideration and also some mistakes by the French, and just look at my current position! Cool! And get the war room program I advertised earlier, with it it's easier to analyze the situations.

The Joker: Emergency! I can't send you any mail. Both your mailboxes are full, my mail bounces back. Do you have any other mailbox? Anyone else having similar problems?

S. Kroeze is offline S. Kroeze
Prince
the Hague, the Netherlands, Old Europe
Dec 1999
time: 05:14
Post  Old Post 06-05-2001 18:51
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quote:

Originally posted by amjayee on 05-06-2001 09:00 AM
S.Kroeze: I noticed there were couple of orders that failed because of this kind of mistake. I was thinking, perhaps those orders should be accepted this one time, and the players should be more careful in the future? As far as I noticed, the orders are quite clear. What do you others think?

I know that F Rum S A Bul fails, because it should have been stated F Rum S Austrian A Ser-Bul, and it's hard to see why Russia hasn't understood how to state the support order; the rules are clear. I know it's hard for you as GM to accept this kind of orders. But I think the order is clear enough, and doesn't contain any chance for misunderstanding, so I think it should be accepted? Its consequences are after all quite significant. It doesn't really matter me much, but I think this one should be accepted, and next time players need to be more careful. Perhaps we should vote on this?



TempLeland:
The Russian order "F Rum S A Ser-Bul" is missing the nationality of the unit
he is supporting. However, I'd like to refer to rule VII.4: "An badly
written order, which nevertheless can have only one meaning, must be
followed". In my opinion, there is no mistaking that order to any other, and
it should have been carried out.

As the GM you are the final authority, of course, but I hope you will at
least take my swift appeal into consideration.


I wrote in the Spring 1901, game report:
IMPORTANT: When supporting or convoying a unit of another nation, this GM will only accept orders in which the nationality of that supported or convoyed unit is stated explicitly. An example using the present situation of the game:
ENG : A Wal - Spa, F ENC C A Wal - Spa
FRA : F MAO C (ENG) A Wal - Spa

As GM I should guard the interests of all players, which include Russia and Turkey!
Of course I knew from many years of experience that this sort of problems would arise sooner or later. So it was most intentionally that I wrote my warning with Spring 1901 orders. We will never know for sure whether Joker made this 'mistake' by accident or 'deliberately'. I do not believe in deciding this sort of issues by 'democratic' means. Turkey and its allies will probably vote one way, Austria and its allies will vote the other way. I do not want to force the Joker to take sides in the current situation. Now he can give Austria one explanation and Turkey another explanation!
In Diplomacy this sort of tricks are common practice, which is one of the reasons it is such a unique game.

Likewise we will probably never know for sure whether the Chinese embassy in Belgrade was bombed accidentally or deliberately!

Best wishes and good luck to you all!

S.Kroeze

S. Kroeze is offline S. Kroeze
Prince
the Hague, the Netherlands, Old Europe
Dec 1999
time: 05:14
Post  Old Post 07-05-2001 09:08
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Dear Joker,

I have by now sent you the game report of Fall 1901 twice. It was both times sent back because your box contains already 551 messages. When you can receive mail again please inform me about it!

Sincerely,

S.Kroeze

amjayee is offline amjayee
Prince
Jyväskylä, Finland
Oct 1999
time: 07:14
Post  Old Post 07-05-2001 01:03 Visit amjayee's homepage!
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S.Kroeze: I see this now, I didn't think of that. I trust in your experience.

ElmoTheElk is offline ElmoTheElk
Prince
Leiden, The Netherlands
Jul 2000
time: 06:14
Post  Old Post 07-05-2001 04:41 Visit ElmoTheElk's homepage!
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I agree with you GM! Besides, very sneaky move England!

But 1 question, if an A or F can support an offensive move IF this A or F can move to it, then will (for example)
A Spa - Gas
A Par S A Spa - Gas
succeed in getting support?

Elmo

S. Kroeze is offline S. Kroeze
Prince
the Hague, the Netherlands, Old Europe
Dec 1999
time: 05:14
Post  Old Post 07-05-2001 14:53
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quote:


> S. kroeze,
>
> Since I own Spain and Portugal, shouldn't I get 2 new armies?
>
> "The diplomat"


Dear Diplomat,

I am sorry to disappoint you, but you will not receive any new unit.
I'll cite the rules:
"A country may have only as many armies and fleets on the board as it controls supply centres."
(Rules: page 1; section V)

At the moment France controls Paris, Marseille and Portugal = 3 supply centres.
'Why not Spain?', you will probably ask.

"Occupation of a supply centre by a Great Power occurs when one of its units is located in that supply centre after a Fall move has been played, complete with retreats....
Note that occupation occurs only during the Fall move; a unit which moves into a supply centre during Spring move and moves out of it during the Fall move of the same year does not affect the occupation of the centre"
(Rules: page 8; section XIII.1)

This is exactly what has happened: during Spring 1901 your army invaded Spain, during Fall it moved out again to Marseille. So at the end of Fall moves Spain was empty and still neutral!

But 1 question, if an A or F can support an offensive move IF this A or F can move to it, then will (for example)
A Spa - Gas
A Par S A Spa - Gas
succeed in getting support?


Since an army in Paris is allowed to move to Gascony, this support order
A Par S A Spa - Gas, is entirely possible and within the rules of the game.
It doesn't matter that Paris doesn't border Spain.
(Of course this support -like any support- can be cut, miswritten etc.)
A Par S F MAO - Gas is also a possible order.

The diplomat is offline The diplomat
King
Terre Haute, IN USA
Sep 1999
time: 23:14
Post  Old Post 07-05-2001 18:33
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Thanks S. Kroeze for the explanation.

Well, it looks like I have made several mistakes already which could cost me the game. I guess it shows I am a newbie at this game. But it is just a game so it is all in fun!

------------------
No permanent enemies, no permanent friends.

VetLegion is offline VetLegion
Prince

Sep 1999
time: 06:14
Post  Old Post 08-05-2001 09:28
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Everyone, sorry for missing the turn!! I went away from the city to the countryside on 2. may and I just returned, and there was no internet there. I was supposed to be there a day, I would have informed you all, but this was quite not planned by me

Sorry if I messed up any of your diplomatic plans (heh, seems I messed up myself best ). I certainly havent lost interest!
I see some dispute here, just give me a day to catch up, I am not really sure what is happening? My armies havent moved, havent built anything (sigh, Tunis ) but I hope I can still play? Or have I become Neutrals because I havent submitted the move? I hope I havent, I d like to continue ... my seem weak, but three Italian armies are as good as any six others!

Once again, sorry, but this was totaly unplanned

ElmoTheElk is offline ElmoTheElk
Prince
Leiden, The Netherlands
Jul 2000
time: 06:14
  Old Post 08-05-2001 09:31 Visit ElmoTheElk's homepage!
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Well Diplomat, we all are newbies to the game. And it's not that you have made a mistake, who can you trust at all?

Time for you to get things moving! If you pursuade other nations of England's misconduct, you can get into power....

Elmo

S. Kroeze is offline S. Kroeze
Prince
the Hague, the Netherlands, Old Europe
Dec 1999
time: 05:14
Post  Old Post 08-05-2001 00:49
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#119 Report this post to a moderator
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I see some dispute here, just give me a day to catch up, I am not really sure what is happening? My armies havent moved, havent built anything (sigh, Tunis ) but I hope I can still play? Or have I become Neutrals because I havent submitted the move? I hope I havent, I d like to continue

Dear VetLegion,

I am glad to observe you are still alive and willing -and hopefully able- to pursue our game. When you will henceforth respect the deadline you can play on as if nothing happened.
Yet since NMRs are truly a disaster and most damaging to this game for the other players, I will be compelled to take measures when the same player makes this slip repeatedly.

IMPORTANT: When a player does not send me his moves in time twice, within a period of five seasons, I will throw him out of this game and seek a substitute!

No GM rejoices enforcing such measures, yet sadly enough they have proven to be sometimes necessary to guard the interests of the serious players.

Welcome back!

(I hope everyone will notice this warning...)

The Joker is offline The Joker
Prince
Copenhagen, Denmark
Aug 1999
time: 06:14
Post  Old Post 08-05-2001 17:59
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Ok, my mailserver should be up and running again.

So S. Kroeze, if you could please send me the turn stats again it would be great.

And the rest of you, if you have sent anything to me the past few days then I have not recieved it. So it would be great if you would try sending it again soon. Thank you!

BTW I am home this weekend, and Friday too, due to a national holiday. So I will try to do some GGS work then. And I hope you are working as much as possible on it as well.

------------------
"All that monsters fear is the day."
- Kashmir

GGS Website

 
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