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DaveV
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USA - EDT (GMT-5)
Jan 1970 time: 00:12
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Seeing the OCC log threads makes me nostalgic for some comparison games I played back in the good old days. I don't much enjoy playing OCC, so I'd like to have a comparison game without the OCC restrictions. I was hoping the Apolyton tournament game would step into the breach, but nothing appears to be happening on that front.
Here's what I propose: I will generate a scenario game, which I will email to anyone who requests it. Everyone plays the game, keeping a log and saving every 20 turns. We can compare notes just like the OCC threads. You can play any strategy you like: OCC, spaceship, conquest. All participants are honor bound not to use cheap tricks like reloading huts - it's not a contest, but a comparison of civ styles.
If anyone would like to volunteer a web site for posting the starting game and peoples' final results, that would make things a lot easier. If not, I've done this via email in the past.
If you want to participate, email me (my address is in my profile) or post here. I'll be on a business trip next week, so I may not be checking in until March 6 if I can't connect to the internet from my hotel room.
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Carolus Rex
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Sweden
Jan 1970 time: 06:12
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I'm in!
Carolus
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DaveV
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USA - EDT (GMT-5)
Jan 1970 time: 00:12
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SS - that's exactly what I did! Anyone with 2.42 through MGE should be able to play. If someone plays with some version higher than 2.42, people with an earlier version won't be able to read his save files.
I emailed the file to Paul for him to post - I wanted to check it out a little further to make sure nothing strange happened, but I'll bow to the current enthusiasm.
Notes: it's a randomly generated medium map (50x80), standard rules and units, except:
- No goody huts
- No barbarians
- Eliminated civs do not restart
Somehow the Romans managed to build all of the wonders except for Apollo; then they mysteriously vanished from the face of the planet. It's left as a battle between you and five AIs. I suggest we all play as the Zulus; any other civ will have a different start position, invalidating the comparison to some extent. Play any difficulty level you like - this should be a somewhat challenging game. In our final reports, we should note what version of civ software we were using, and our difficulty level in the game.
Strange note: the Romans started, off the bat, in a 4-special sweet spot, on a river! Too bad they frittered it away...
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Paul
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Zwolle, The Netherlands
Mar 1999 time: 06:12
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By the way, for those who don't know the exact years/turn numbers: if you want to save every 20 turns you should save in these years (on deity): -3000, -2000, -1000, -500, 1, 400, 800, 1200, 1550, 1750, 1790, 1830, 1860. After that turns go in one year intervals so you can just add 20 to the year.
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CrispyCritter
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Gaithersburg, MD, US
Feb 2000 time: 05:12
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I'm a newby as far as playing games from the net. What do I need to do?
I tried:
Downloaded the scn file from Paul's URL (unzipped version).
Put in a directory called "challenge" in the Scenario directory.
Clicked on it in scenario mode.
Got Windows "Illegal operation" right off.
I play MGE with what I think is the one major patch that I downloaded from Apolyton. Are there other patches I need?
Thanks!
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KhanMan
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Fort Worth, Texas, USA
Jan 1970 time: 05:12
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Count me in...
I'm downloading it now, will have results and saves later...
BTW-who do we email the saves to?
-KhanMan
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geofelt
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Neptune Beach,Florida,USA
Jan 1970 time: 00:12
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I have started the game. My usual strategy builds many wonders, so this will be different for me. As a suggestion, at the start, change the leader name to your user id. This will make the save names different for all. It will be easier to load saved games and compare them.
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Steve Clark
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Colorado Springs, CO
Oct 1999 time: 22:12
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I actually did get around to start playing. Since I had never played without Wonders, I had no idea what to do at first.
Well, after building a few temples, several barracks and exchanging boat loads of techs with the English and Persians, I went after the Indians with vet Legions and Knights (they wouldn't trade with me, so I clobbered them). It took awhile, but I captured or destroyed all 8 of their cities. I have now started to clobber the English with Knights and had the French start a war with the Persians. The Egyptians have 3 of the 5 largest cities, so they're going have to wait until I clobber them with Cruise Missiles and Alpines.
My overall strategy, as always, is to hit them hard when I am stronger. I go for peace in all cases upon initial contact, just to get techs and then when I'm at their door, demand tribute and they say, 'prepare for war' and I say, 'already prepared'.
So far, I found this scenario to be illuminating - I can stick with my regular clobbering strategy even without wonders! Makes me think that wonders are just convenient luxuries and not necessities. Go figure.
I will send my saved files all zipped up to Paul.
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My Wife Hates CIV
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Michigan
Jan 1970 time: 05:12
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Is peeking or restarting ok? I know it's from the same start position... but you know if battles are lost and such.
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Aurelius
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San Francisco
Dec 1999 time: 05:12
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Finally finished this game!
1918 the Zulus finished it off fundy. First time I have used a fundamentalist governement. Unlike Smash, I made 5 cities on the Rock of Shaka and then expanded. I got really tired of the Senate and executed the upstart dove leaders and went on howitzer rampage.
Geesh, I'm very happy playing without wonders. I saw Steves comments and I agree. Maybe wonders are overrated.
I tried to keep a log, but MS word ate it up when I hit some keystrokes...drives me nuts. I did some saves early on but I'll just be content to chat about the game. Definately fun playing a regular game in a comparison format....hope to do better with the log and saves next time.
AU
Diety/V2.42/5 cities on the rock and War against the world--a very hostile world.
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