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Patient English
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Sussex, England
Dec 2000 time: 05:14
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Lord Charles Monk writes to his Admiralty employers…
The Admiralty, Whitehall 1680
My Lords, St James’ Palace has just made the following announcement:
"The French and English ambassadors concluded a peace treaty today that should lead to a new era of co-operation and understanding between our two great nations. Already great strides in technical and economic agreements have been made, along with a military convention that we hope will ensure
mutual security and good relations for a generation."
Well, if my dreams of glory against the French are to be dashed, at least I can report success from Scotland. After staunch resistance, Edinburgh has finally fallen, and my troops are now repairing the defences of the town. The castle held out to the bitter end, but many Scots nobles died or were captured in the final escalade, and I believe the backbone of Scottish resistance to us is broken. It may take a few years, but the two Kingdoms will soon be united – under English guidance, of course…
An expedition is being prepared against the Iroquois, but it will be a year or so before we can report concrete results. Aside from that, the recently depleted Exchequer will soom be replenished by the expansion in trade that is sure to follow the final peace agreement with the French. I am happy to announce that much plunder was taken in Edinburgh, and the Royal Coffers have benefited well.
Finally, all over English possessions, new settlements will soon be founded.
Chas.
Charles Monk, 2nd Duke of Albemarle
File sent to Chris and Posted here.
Attachment: 1680-englishmoved.zip
This has been downloaded 0 time(s).
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Patient English
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Sussex, England
Dec 2000 time: 05:14
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El Awrence - I'm not sure, really. The problem is that, the more people you have playing, the slower everything happens. This game is going quite quickly now (apart from Henrik and I taking the odd week's holiday!) and I wouldn't want to change that.
Also, the available native Civs would not really suit human direction, the way the game is now balanced.
However, I have another suggestion. Why don't you and I form the hub of a fresh Colonies 3.12 game? There's no reason we can't play many of these simultaneously.
I think a total of four players should be about the maximum. I would prefer to be either the French or the English. We could also play another scenario, but I think if we played Seize the Crown, 100 Years War or Hellas, we should keep the number of players down to about 3.
Of course, those are just my scenarios. You may have other favourites....
John
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Patient English
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Sussex, England
Dec 2000 time: 05:14
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Lord Charles Monk writes to his Admiralty employers…
The Admiralty, Whitehall 1682
Taxes have been raised this year, but the Government has spent a lot of the monies raised on entertainments for the people, improvements to agriculture, reduction in corn prices and so on. The result is an improvement in the general attitude of the masses that the King finds most gratifying. The cities of London, Birmingham, Bristol, Norwich and Dublin are becoming veritable powerhouses of trade and industry, as their inhabitants pursue their various crafts and occasions with a will. Generally, our economic organisation is becoming ever more sophisticated.
As long as my tenants pay me plenty of rent to wager at the gaming tables – what do I care?
In the Caribbean, another colony has been founded for the greater glory of the English crown. The colonists have named it St. Kitts.
Cross-Atlantic trade is still proving a big source of gold for the Exchequer. Now, perhaps, the King will see why my father encouraged new settlements so much.
Chas.
Charles Monk, 2nd Duke of Albemarle
File sent to Chris and Posted here.
Attachment: 1682-englishmoved.zip
This has been downloaded 1 time(s).
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Patient English
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Sussex, England
Dec 2000 time: 05:14
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I think this bug is due to the incorrect turn order in which we are playing this game.
The Dutch should play first, and in fact went second. The year changes every time the Dutch play, but all the other players are in a separate "year" to the Dutch. Maybe this is why conversation is impossible? My next scenario will include a time machine...

I have not been able to recreate this in a fresh multiplayer game, as long as the Dutch go first.
We can do most of your diplomacy for you, Chris. We cannot do the Indians, of course, and we cannot make Dutch gifts of money or tech. All trades will have to be from the non-Dutch end.
However, I would hate to have to restart this game as it is getting so interesting. We can start another, in parallel, if you fancy....
John
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