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Yog-Sothoth
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Trondheim, Norway
Sep 2000 time: 06:14
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Hmm, if this screen shows all the advances for the middle age (22 of them), and there is to be 4 ages that will give us about 100 advances. Civ II had 90 (?), with the increase in the number of wonders, units etc one would think that Civ III would have more advances than this.
But a lot of things are bound to change so this screenshot may not be that accurate, or the different ages have different number of advances.
My guess is that the "T"'s are placeholder graphics.
Nice work Al'Kimiya, always int to see new screenshots.
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Yog-Sothoth
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Trondheim, Norway
Sep 2000 time: 06:14
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quote: Originally posted by Stefu
22*4=88, right? That would mean less tech than in Civ2! Well, maybe they've just chosen to put less techs in Middle Ages.
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I'm guessing more for the other ages, therefore I wrote 100. Seem highly unlikely there will be less advances than in Civ II.
There might also be more techs in Middle Ages than is shown in these screenshot, I hope so.
quote: Some of those techs are dead-enders, BTW. Might these be culture-increasing, considering the names (Free Artistry, etc.)? |
Yep, I think I saw somewhere that some techs are required to advance to the next age, and some are optional and are there to increase culture etc.
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tniem
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Hope College
Apr 2000 time: 00:14
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It has long been suggested on this forum that each advance have ways to be improved on either through more research or by actual use. I would like to think the 'T's might be that type of improvement of each advance and the indication of how the technology was improved. Of course the actual art is not finalized and so 'T's are used for now.
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senowen
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of the night
May 2001 time: 00:14
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quote: Originally posted by The diplomat
I found another hidden screenshot, folks. It is a screenshot of the main map.
On the bottom of the map, you will notice that a worker unit has been selected (the white crossshair) and you can see the buttons for the worker. There is the button to build roads, fort, colony etc...
You can also see a native american unit.
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This should be a working link here.
If you want I could post a picture like I did of the last one.
Last edited by senowen on 22-05-2001 at 22:00
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The diplomat
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Terre Haute, IN USA
Sep 1999 time: 23:14
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Yes, go ahead and post the screenshot. Thanks.
Last edited by The diplomat on 22-05-2001 at 22:14
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senowen
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of the night
May 2001 time: 00:14
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quote: Originally posted by bagdar
Music Theory as a tech? What theory? which theory? Why is it in the 'middle ages', are they trying to refer to the beginnings of polyphony? Do they mean 'an awareness of musical theory'? Then why not Pythagoras but the middle ages? Is there a tech named 'equal temperament'??? Do we get to build composer units and get Arnold Schoenberg as a leader who can alter the course of...... Do we have dead-end techs? If so, that's good. Music Th. as a tech... Music Th. is kind of a summary-of-previous-practice, it's not a tech!!! What's happening? |
Well, it looks like the tech tree is now the "Technology and Arts" tree. What the "Arts" advancements do is enable you to increase the cultural value of your improvements, thereby expanding your borders and potentially attracting neighboring cities to join your empire. I think you are correct in interpreting music theory as 'an awareness of musical theory', which is something that changed the course of Western civilization. Music, especially written (which can only be done with 'an awareness of music theory'), created one of the major means, along with painting, of disseminating Christian thought and practice, thereby creating Western Culture as we know it. (That's the short version).
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Ralf
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Sweden
Mar 2000 time: 06:14
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Deleted
Last edited by Ralf on 23-05-2001 at 02:37
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Al'Kimiya
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quote: Originally posted by SerapisIV
Any guesses at what the various worker functions are? |
If you're referring to the circles at the bottom I guess they are (not counting the empty ones, from the left): irrigation, goto?, roads, fortress, mines and disband (make colony?)
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Beckdawg
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proud member of OfAPeCiClu(THE DARK SIDE) I am know as the "loyal drunkard" of the group
May 2001 time: 23:14
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I had a thought. What if the buttons on the 2nd image were actually the advisors. I mean it seems like the images are for building like you guys said but it is just another thought because i have yet to see any type of menu. Also this looks as if it is full screan not windowed. So any one wondering, i have yet to see any windowed pics yet.
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bagdar
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Turkey
Jan 2001 time: 07:14
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quote: Originally posted by senowen
Music, especially written (which can only be done with 'an awareness of music theory'), created one of the major means, along with painting, of disseminating Christian thought and practice, thereby creating Western Culture as we know it. (That's the short version). |
Well, yes you're right and that's the only way in can be implemented into the game -which is the focus of our discourse of course. But still, the point I was trying to make is (let's make an analogy): How good does it sound if we actually have SCIENCE in the tech tree? Maybe it does sound reasonable, given that we owe Science to the genius of the first Greek philosophers. Besides, in the previous games, we had techs like 'philosophy'... Also, it seems that Mus.Th. is connected to a tech named 'education'; that's good news, because it really is a tool for education, and not an unshakable guiding principle of practicing composers -the greatest ones at least-. Thus: this is OK.
The problem is, it seems that we're going to get such techs, for the sake of culture in the game, that'll be a bit too... rough approximations of what is meant by them . Of course, that's in comparison with the concreteness of Iron Working, of The Wheel!!!
ok, ok, this is a game.  
Last edited by bagdar on 23-05-2001 at 09:42
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Beckdawg
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proud member of OfAPeCiClu(THE DARK SIDE) I am know as the "loyal drunkard" of the group
May 2001 time: 23:14
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I had another thought about the tech tree. I think that the circles w/ T are placeholds. That is nothing new. But what i think is new is that the ones w/ boxes around them are city improvements. If you look at the miliary units they don't have boxes around them. That leads me to believe that it is the improvements in boxes. Also the big circle could be a wonder King Richards Cruisade prehaps??? but if that is the case then shouldnt' there be one on Fuedisum for the Sun Tzu War wonder? I dunno what do u guys think?
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senowen
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of the night
May 2001 time: 00:14
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quote: Originally posted by bagdar
How good does it sound if we actually have SCIENCE in the tech tree? Maybe it does sound reasonable, given that we owe Science to the genius of the first Greek philosophers. Besides, in the previous games, we had techs like 'philosophy'... |
Why not have something called Scientific Method? In reality this was a very important breakthrough that separated philosophy and natural science into two entirely different fields.
quote: Also, it seems that Mus.Th. is connected to a tech named 'education'; that's good news, because it really is a tool for education, and not an unshakable guiding principle of practicing composers -the greatest ones at least-. Thus: this is OK. |
I had another thought about the Music Theory 'tech'. Maybe they used the terms Music Theory BECAUSE of how generic it sounds. I mean, every culture has their own musical traditions. They couldn't use something like Counterpoint or Tonality since these are Western concepts.
quote: The problem is, it seems that we're going to get such techs, for the sake of culture in the game, that'll be a bit too... rough approximations of what is meant by them . Of course, that's in comparison with the concreteness of Iron Working, of The Wheel!!! |
I agree on this, but what they have done is make these cultural advancements optional. You can always move on to another age without getting the dead-end cultural 'techs', as long as they are not prerequisites to another 'tech'.
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