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King Richard
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Oslo, Norway
Apr 2001 time: 06:14
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I read somewhere (I think it was in the june issue of PC Gamer) that Firaxis plan to implement 12 (?) scenarios in Civilization 3. Is this correct? Which scenarios should be in?
That we'll get WWI and WWII is pretty obvious, perhaps also a Cold War scenario. We'll probably get a future and a fantasy scenario too.
I hope we'll see one of the crusades, something with the mongols, the american revolution, the roman empire, the 100 years' war, the 30 years' war, something in the caribbian ocean (the colonies, Aztecs, Maya etc.), perhaps the Black death, the unification of China/India, the Rise of Russia etc. etc. etc.
Any guesses/ideas?
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dainbramaged13
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Dumbass
Mar 2000 time: 00:14
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i dont really care how many or which ones they include as long as they have good expansion packs with lots of scens and easy customizability so there will be many available online. Hell, i dont even care if they ship any! when im bored of playing the regular game, im sure theyre will be tons online and in the stores already! (not to mention the option of multiplayer)
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Sean
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Auckland, New Zealand.
Jan 2001 time: 05:14
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Here are a few ideas;
*Napoleanic wars.
*The British Empire
*1066
*Shaka Zulu
*Crusades.
*Alexander the Great
*Athens vs Sparta.
*Egypt (Ancient times).
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dainbramaged13
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Dumbass
Mar 2000 time: 00:14
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quote: Originally posted by King Richard
Remember that not everyone has access to the internet.
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yes, but i would go so far as to say that *ALMOST* everyone who does have a computer also has access to the internet or a disk drive from whence they can get scens from a friend/fellow civver.
quote: Originally posted by King Richard
Scenario-makers can concentrate on making other scenarios than those already implemented. Besides; scenario-making takes time, and it will take a while before we'll get a decent amout of scenarios available, you can't argue with me that it's nice to have some scenarios to play at the very instant civ3 is published? |
Well, it would be nice, i'm not saying they SHOUlDN'T, my point was that for *ME*, I would prefer that they concentrate on other topics, but i also realize that i am probably in a minority
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Adm.Naismith
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Milano - Italy
Oct 1999 time: 06:14
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Once again, I post here my humble suggestion I already wrote on the CTP II forum about the same subject; I left some reference about CTP II proposal, just for history (new name of lazyness ).
I see almost every proposed scenario focused on war. While I agree that fighting (in games) can be very fun, I think that limiting CIV III as a wargame is not making great use of its engine.
I support ideas as Cold War, Napoleon, or after Nuclear exchange Fallout-like, still I would like to see some scenario where war is not the main backbone.
Just to suggest some themes:
1) run to the moon (discover the needed tech on appropriate tech tree, with or without other countries help, and having enough production points for enough time).
It could be a variant of the Build the starship to Alpha Centauri, but starting right in modern era (after WWII).
2) italian renaissance (some little states deeply involved in trade, diplomatic move and limited fights, while arts and sciences grow to industrialization)
3) age of explorations (some limited and dedicated exporer units must survey - and survive to native encounter - every square of the globe)
4) save the earth (quickly solve a scenario where production is growth so high that pollution is almost out of control. Tune down production, improve eco-enhancement, clean up polluted area and save the world from global warming, trading and treating with less developed country to join your efforts). Added difficult: manage a (insert your opinion as adjective here) USA leader that don't care of world pollution as if he'll live on Mars ten years from today
5) world peacekeeping (stop every war using diplomacy, money or - as a last resource - your U.N. peacekeeping forces - in a defined turn limit, with the limit to free back every city you conquer in a few turns - you can't conquer the world just to force the peace)
May be my suggestion are a bit crazy and have some limits to be implemented in an interesting way, but I would like to suggest a different point of view about common (war) scenario approach.
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