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Ralf is offline Ralf
King
Sweden
Mar 2000
time: 06:14
  Old Post 05-06-2001 21:36
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A &quot;bull**** generator&quot; should provide future techs Support Apolyton, buy Civilization 2

I know that Civ-3 probably will end 2020 AD, and thats all good and well. Im all for it.

However, in the Is future technology coming back thread, I found the following quotes about replacing Civ-2 style generic "future techs" with something more fun:

quote:
Originally posted by BigRich
But I digress. What I *would* like to see is an automatic tech selection once you have finished the tech tree. Selecting Future Tech X every few turns gets a bit tedious.

quote:
Originally posted by Adm.Naismith
Just for fun, Firaxis should add a random tech name composer; you know, that kind of program that generate a phrase adding together different class of words.


Great idea, that also fits splendidly within the somewhat humorous & lighthearted style that Firaxis have announced for Civ-3.

-------------------- edited:
Hmm! The censor will not accept "bull s-h-i-t". OK, copy below link to the addressfield, and replace the * letters.
--------------------------

[URL=http://www.dack.com/web/bull****.html.[/URL]

On that webpage, a sentence-generator automatically & randomly compose verbs, adjectives & nouns into a nonsense web-economy concepts.
Why couldnt Civ-2 style generic "future techs" be replaced with something similar - but with only 2 word-links (so the result reads like SMAC-style techs)?
Why not provide some SciFi word-links in 2 separate columns under this topic? Start out by getting inspiration from the SMAC tech-tree poster, and also from other turnbased- and realtime SciFi-games - but twist & tweak them, so they become strange and wacky enough. It must be obvious to the civ-player that these future techs only are tech add-ons, without any real purpose in the game. I suggests the following format in the game:

"Future tech 1: [wacky SciFi-tech]", randomly put together each time, and each game.

quote:

Just as an idea, what would people think of Future Techs that actually did something. Use a random name generator as above (loved this idea btw) and have some names give beneficial effects. Eg. Ultralight alloys - improves unit movement by 1, Genetic computers +2 beakers for each city over size 5, Universal vaccine +1 happiness per city (very rare this one )


No, I dont like that. Civ-2 style generic "future techs" (or random wacky SciFi ones) should only give you more game-points. Nothing more.

Last edited by Ralf on 08-07-2001 at 00:17

Frugal_Gourmet is offline Frugal_Gourmet
Warlord
New York City, NY, USA
Jan 1970
time: 00:14
Thumbs up  Old Post 06-06-2001 00:47
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This is the best idea for Civ 3 I've heard in months.

Hurrah!

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:14
  Old Post 06-06-2001 01:15
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This is a very good idea, at least the best science my name-change . The generator must check so that no real tech may be invented.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:14
  Old Post 06-06-2001 01:22
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One thing that might be bad with this idea is translation of the random strings into different languages. If just hate badly translated games, and most often play the game in the original language if it is badly translated and the original language is accessible.
If FIRAXIS can have a random tech generator working for English what says that the techs would have realistic names in Swedish, if the game is translated to Swedish (as most games are nowadays).

Adm.Naismith is offline Adm.Naismith
King
Milano - Italy
Oct 1999
time: 06:14
  Old Post 06-06-2001 14:46
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Of course I must support my same idea, Ralf
Thanks for quoting and launching a dedicated thread.

I agree Future tech must be "score generator", without added bonus.

I remember a similar automatic sentence generator is somewhere into the Dilbert comic site.

Gramphos, you are right about trouble in translating the random name generator rules, but we are speaking about very simple names, not complex sentence generator, so I'm almost sure there are prebuilt routines available in every countries University

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:14
  Old Post 07-07-2001 19:03
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quote:
Originally posted by Adm.Naismith
Gramphos, you are right about trouble in translating the random name generator rules, but we are speaking about very simple names, not complex sentence generator, so I'm almost sure there are prebuilt routines available in every countries University

You are probably right, and as Civ is very editable I think I should be able to change anything that looks bad.

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

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The City State of Noosphere, CPA special envoy
May 1999
time: 13:14
Arrow  Old Post 07-07-2001 19:13
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Hmm...

While this is an interesting idea, it means the "future techs" will be different from game to game, or even different from person to person in an MP game.

Doesn't make a lot of sense to me. Firaxis might as well just make a list of 50 or so of gibberish terms (e.g. Revised Theon Theory).

Executor is offline Executor
Warlord
of Terra Prime, homeworld of the Terran Star Empire
Jul 2001
time: 00:14
  Old Post 07-07-2001 19:33
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Why doesn't Firaxis just use the techs from Alpha Centauri?

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:14
  Old Post 07-07-2001 19:55
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quote:
Originally posted by Executor
Why doesn't Firaxis just use the techs from Alpha Centauri?

No Random names are better. You will get a meaning to discover the Future Techs (All the fun names). If it ispossible to add more name parts You wouldn't run out of names after playing a while.

DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:14
  Old Post 07-07-2001 21:35 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Avatar Enlargement: We've got the solution

Some tech names

Three Columns: Take one from column A,B,C to create a new tech

A.
Quasi
Phony
Photon
Death
Star

B.
Photon
Death
Ray
Trek
Indiana

C.
Ray
Gun
City
Mantis
Spyder

Example: Phony Indiana Gun
Example: Death Ray Mantis

Ralf is offline Ralf
King
Sweden
Mar 2000
time: 06:14
  Old Post 08-07-2001 00:23
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quote:
Originally posted by DarkCloud
Three Columns: Take one from column A,B,C to create a new tech


Nice try But I think that these three columns should specifically be A: verbs, B: adjectives and C: nouns. Surf to http://www.dack.com/ and then check out the left column > Whats popular > Web Economy Bull**** generator, for some inspiration.

Grumbold is offline Grumbold
Emperor
London, UK
Mar 2000
time: 05:14
  Old Post 08-07-2001 01:07
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I'd like future techs to have tiny positive effects just to make further progress worthwhile but the random names sound fun.

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

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The City State of Noosphere, CPA special envoy
May 1999
time: 13:14
Thumbs up  Old Post 08-07-2001 07:02
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Good try , DarkCloud, but too MoO-like for my tastes.

A.
Global
Universal
Large-scale
Internet
High
New
Quantum
Photon
Neuron

B.
Genetic
Semiconductor
Cognitive
Neuron
Quantum
Superconductor
Photon

C.
Planning
Foundation
Resonance
Net
Finder
Engineering


For example: Quantum Superconductor Engineering

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:14
  Old Post 08-07-2001 08:14
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The Columns should be editable. The only thing that matters is how the system shall work, not what Technology names there is.


Why not make it more complex?
A: verbs, B: adjectives, C: beginning of nouns and D: ending of nouns.

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

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The City State of Noosphere, CPA special envoy
May 1999
time: 13:14
  Old Post 08-07-2001 11:38
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Tired of ads?

There's no need for verbs. All these generators work with only nouns, and sometimes adjectives.

MORON is offline MORON
Warlord
Vancouver, Canada
Jun 2001
time: 13:14
  Old Post 09-07-2001 00:13
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That sounds like the good idea.

Adm.Naismith is offline Adm.Naismith
King
Milano - Italy
Oct 1999
time: 06:14
  Old Post 09-07-2001 02:38
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Nice thread resurrection!

I specially enjoy the Urban Ranger example Add some more, can be the best Civ III enhancement after the Culture addition

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

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The City State of Noosphere, CPA special envoy
May 1999
time: 13:14
  Old Post 09-07-2001 09:35
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Got some Firaxis wacko, eh, programmer on it

Dauphin is offline Dauphin
Emperor
Caught in a tuna net
Jan 1970
time: 05:14
  Old Post 09-07-2001 17:41
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I think the actual advances will have to split into different categories if you want some "non"- science ones to come along.

Else you may disover something like Advanced Superstring Economics or Quantum Cognitive Bushonics.

Earwicker is offline Earwicker
Prince
Washington, DC, USA
Mar 1999
time: 00:14
  Old Post 09-07-2001 22:01
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It would be cool to have all the disciplines mixed up occasionally. Future techs could be scientific/ artistic/ cultural all at the same time. Chromatic economics. Solar sculpture. Subatomic Psychology.

While it would be nice to have future techs that actually do something (esp in modern scenarios where research is no longer meaningful), it's probaly better that they don't. It could lead to too much "bouncing the rubble" -- when you get that far, you're usually ready to win and just running up the score.

Dugrik is offline Dugrik
Prince
Texas, USA
Feb 2001
time: 23:14
  Old Post 10-07-2001 02:33
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A tech jargon generator is a bad idea. The last time someone tried this we ended up with a bunch of Star Trek: Voyager scripts.

Immortal Wombat is offline Immortal Wombat
Prince
in perpetuity
Dec 2000
time: 05:14
  Old Post 10-07-2001 02:59 Visit Immortal Wombat's homepage!
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...and that's a problem?

Adm.Naismith is offline Adm.Naismith
King
Milano - Italy
Oct 1999
time: 06:14
  Old Post 10-07-2001 14:19
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quote:
Originally posted by Earwicker
It would be cool to have all the disciplines mixed up occasionally. Future techs could be scientific/ artistic/ cultural all at the same time. Chromatic economics. Solar sculpture. Subatomic Psychology.


Right! It can't be worse than many HW name many company use today: anyone looking at video cards name

quote:

While it would be nice to have future techs that actually do something (esp in modern scenarios where research is no longer meaningful), it's probaly better that they don't. It could lead to too much "bouncing the rubble" -- when you get that far, you're usually ready to win and just running up the score.


I agree. If you must have a future tech list so wide to manage related advance, you simply move the problem a bit further. No, we need an harmless area where things go too much well to keep a player into the proper, more defined "playfield". Adding some funny can't be wrong, at that point.

BigRich is offline BigRich
Warlord
of the Trentan
May 2001
time: 05:14
  Old Post 10-07-2001 14:58
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quote:
Originally posted by Earwicker
It would be cool to have all the disciplines mixed up occasionally. Future techs could be scientific/ artistic/ cultural all at the same time. Chromatic economics. Solar sculpture. Subatomic Psychology.

While it would be nice to have future techs that actually do something (esp in modern scenarios where research is no longer meaningful), it's probaly better that they don't. It could lead to too much "bouncing the rubble" -- when you get that far, you're usually ready to win and just running up the score.


That was my point really. By the time you are researching Future Techs you've generally got the game won anyway, so why not have em do small things. Its not going to alter the game that much.

Opinion seems to be generally against this though. *Shrug*

Rich.

BigRich is offline BigRich
Warlord
of the Trentan
May 2001
time: 05:14
  Old Post 10-07-2001 15:02
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quote:
Originally posted by Earwicker
It would be cool to have all the disciplines mixed up occasionally. Future techs could be scientific/ artistic/ cultural all at the same time. Chromatic economics. Solar sculpture. Subatomic Psychology. *snip*


Yes that would be cool I want to research Advanced Quantum Psychology or Quasi Superstring Orchestral Art

Rich.

Earwicker is offline Earwicker
Prince
Washington, DC, USA
Mar 1999
time: 00:14
  Old Post 10-07-2001 23:13
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quote:
Originally posted by BigRich


Yes that would be cool I want to research Advanced Quantum Psychology or Quasi Superstring Orchestral Art

Rich.


Research it? Heck, I want to go back to college and major in it! Then see if I could get the National Endowment for the Arts to foot my bill . . .

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