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dinoarms is offline dinoarms
Warlord
ontario
Jun 2001
time: 00:14
  Old Post 17-06-2001 09:11
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New Game 7 Human players Remove this text

NOTE: Refer to this post. It will be edited/updated frequently


Updates; Levelisk



I would like to start a game with these settings fixed:

Rated
Transcend
small or standard map
no cooperative victory

And with the following settings voted on by the players. The most votes in any category determining the settings.

Note: Refraining from voting in any category will leave the decision to those who did vote

Note: Feel free to introduce a new category

Note: Votes may be changed up to as yet undetermined deadline. Provided they are posted with copies of all post containing your previous votes.

These are the votes so far from
Dinoarms
Tai Mai Shu
Solver
johndmuller
SmartFart
John Paul Jones
Levelisk

We will be looking for 3-4 additional players to fill spaces should a player abandon his game.

votes
Map size small
standard 4
Ocean 30-50% 1
Low Erosion 1
Aliens average 2
abundant 1
Cloud Cover Dense 1
Do or Die 1
Look First 2
Spoils of War 1
Double Blind Research 1
Directed research 3
No Unity Survey 1
pod scattering
yes Solver
Random Events
yes dinoarms
no Solver

Faction choice: first come first served.


The Gaians : Tai Mai Shu
The Hive : SmartFart
The University : Solver
Morgan : johndmuller
The Spartans : Levelisk
The Believers : John Paul Jones
The Peacekeepers : dinoarms

I am looking for a volunteer for CMN

Considerations:

Example: No upgrading and moving the same unit on the same turn.

Other such unconventional tactics will be approved on the basis whether that they are a part of the realism of the game.

Last edited by dinoarms on 26-06-2001 at 22:43

Tai Mai Shu is offline Tai Mai Shu
Warlord
NYC, Chinatown
Jun 2001
time: 05:14
  Old Post 17-06-2001 15:09
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Help yourself to an AD-FREE life

I'm interested in playing, but is this a SMAX game or SMAC game? Because I only have SMAC. If it's SMAC, then I'd prefer to be the Gaians, with a standard map and high amount of native life

I agree with the rest of the settings, but not sure what double blind research is. Is that just blind research or something else? Anyways, I prefer directed research but don't mind blind if everyone else prefers blind.

dinoarms is offline dinoarms
Warlord
ontario
Jun 2001
time: 00:14
  Old Post 17-06-2001 15:33
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Tai Mai Shu Put an end to popups!

The game is SMAC

Double Blind equals selecting all four categories in the research direction box.

DA

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:14
  Old Post 17-06-2001 17:28 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Support Apolyton

If this is rated, I'm in.
My preferrences are University, no blind research, no tech stag, OK with everything else.

dinoarms is offline dinoarms
Warlord
ontario
Jun 2001
time: 00:14
  Old Post 17-06-2001 18:07
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Solver and Tai Mai Shu Support Apolyton, buy Civilization III: Complete

Solver welcome to "7 Player No AI#?".

Your choices have been registered.

The game will be rated.

Last edited by dinoarms on 17-06-2001 at 18:28

johndmuller is offline johndmuller
King
Capitol Hill, Colony of DC
Feb 2001
time: 00:14
  Old Post 18-06-2001 21:22
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#6 Report this post to a moderator
Inflate your Upload Space

Dinoarms, I'd be happy to play.

My preferences would be Morgan, Standard size, Average Native Life, Directed Research.

Thanks for doing the organizing.

John

dinoarms is offline dinoarms
Warlord
ontario
Jun 2001
time: 00:14
  Old Post 19-06-2001 00:38
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Support Apolyton, buy Civilization: The Boardgame

johndmuller

Welome to "7 humans No AI #?" -renamed

Your choices have been registered

DA

Last edited by dinoarms on 19-06-2001 at 00:43

SmartFart is offline SmartFart
King
Diamond
Mar 1999
time: 06:14
  Old Post 19-06-2001 06:23
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Avatar Enlargement: We've got the solution

I am not very skilled in this game (never multiplayed before except 20 PBEM turns),but i would like to participate.
Since Morgan is already taken I would pick a Hive.

My votes to transcend,standard map. Everything else is just fine.

dinoarms is offline dinoarms
Warlord
ontario
Jun 2001
time: 00:14
  Old Post 19-06-2001 08:11
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Full PM-box? Change here!

SmartFart


welcome to "7 humans no AI #?."

Your choices have been registered.

DA

Tai Mai Shu is offline Tai Mai Shu
Warlord
NYC, Chinatown
Jun 2001
time: 05:14
  Old Post 19-06-2001 11:56
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Hey there SmartFart, I'm a PBEM newbie too, having never playing anything but SP before I'm pretty much in the same shoes that you are.

John Paul Jones is offline John Paul Jones
Prince

Apr 2001
time: 05:14
  Old Post 20-06-2001 08:15 Visit John Paul Jones's homepage!
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Browse Apolyton AD-FREE

I'll play the Believers if not taken already

dinoarms is offline dinoarms
Warlord
ontario
Jun 2001
time: 00:14
  Old Post 20-06-2001 10:55
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Help yourself to an AD-FREE life

John Paul Jones

Welcome to "7 Humans FFA #?".

Your Choice has been registered.


DA

dinoarms is offline dinoarms
Warlord
ontario
Jun 2001
time: 00:14
  Old Post 20-06-2001 10:57
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CMN Support Apolyton buy from Amazon

All

Any of people know where we can find a CMN?

DA

SmartFart is offline SmartFart
King
Diamond
Mar 1999
time: 06:14
  Old Post 20-06-2001 13:17
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Support Apolyton buy from Amazon

CMN you say...what is it exactly

I noticed this is going to be a rated game. I suppose there is some sort of ladder somewhere. Do I need to register and where?

My E-mail adresses :

Primary: SmartFart@pulp-fiction.com
Secondary: emperoratrix@lycos.com

Tai Mai Shu: I am glad am not only newbie on board but I do have 300+ Civ2 mp games under my belt. Not sure if it helps much.

dinoarms is offline dinoarms
Warlord
ontario
Jun 2001
time: 00:14
  Old Post 20-06-2001 13:58
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CMN Support Apolyton, buy Civilization: The Boardgame

All


A game moderator. Helps with setup, player replacement, turn speed etc.

SmartFart: No need to register.

buster is offline buster
King
Aarhus, Denmark
Oct 1999
time: 06:14
  Old Post 20-06-2001 17:08 Visit buster's homepage!
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Hi - I would be willing to take the CMN duty.

Will need a list of all player e-mails + result of the votes (what settings you want).

Besides the settings I suggest you take a discussion on rules (use of design workshop - announcement of probe actions - use of demand withdrawal button etc).

Whether it adds realism or not is not always obvious to all - so to avoid discussions it is better they are in place from start.

dinoarms is offline dinoarms
Warlord
ontario
Jun 2001
time: 00:14
  Old Post 20-06-2001 17:19
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CMN Put an end to popups!

Buster

Could you point us to relevant threads re. ambiguous games rules and tactics etc.?


Tomorrow , when I wake, I will see how I can help out with getting this game flying.


We will need a map. If you can't find one we can go with a random.

Thanks man...this should make a good replacement for STD02

DA

p.s. when will Mark create CGN replacement threads here?

Levelisk is offline Levelisk
Warlord

May 2001
time: 05:14
  Old Post 20-06-2001 20:07
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Support Apolyton, pre-order Civilization IV

I'll play as the Spartans, since that hasn't filled yet. I agree with all your settings, too.

buster is offline buster
King
Aarhus, Denmark
Oct 1999
time: 06:14
  Old Post 20-06-2001 20:28 Visit buster's homepage!
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#19 Report this post to a moderator
Got spare money?

some sites re bugs - cheats.

Apolytons rules: http://www.apolyton.net/forums/Forum27/HTML/000245.html
Bingmans site: www.xhounds.com (smac section has a large list of bugs/cheats)
the thread on forum wars also takes up a bunch of issues along this line

most contended one in general are:

demand withdrawal
probe messages
design workshop upgrades
reverse engineering
SE switching and former upgrading for quickie SPs


If smac:
multiple airdrops

Personally I like the Terra Map (Planet earth) with random fungus and resource distribution. This one or the planet (or planetx) maps that comes with smac are my favourites. However only the planet maps (which all should know) exist in small variation.

The earth map is huge.

Also let me know if you want some acceleration (like three colony pods and two formers at start).

Re if Mark is moving the CGN threads I don't know.

Tai Mai Shu is offline Tai Mai Shu
Warlord
NYC, Chinatown
Jun 2001
time: 05:14
  Old Post 20-06-2001 21:28
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Support Apolyton, buy Civilization III: Complete

My vote is as follows:

no asking the ai for demand withdrawals,
declare vendetta for probe actions
design upgrades at end of turn only
Not sure about reverse engineering, guess I'd have to say no to that too
No SE quickies and no upgrading crawlers for quick SP's
no multi airdrops

and here's a question about pod booming past hab limits, do you all feel it's okay or not? I would like to have it in game if noone else minds.

johndmuller is offline johndmuller
King
Capitol Hill, Colony of DC
Feb 2001
time: 00:14
  Old Post 20-06-2001 23:11
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#21 Report this post to a moderator
Get a bigger avatar today!

Buster, thanks for the CMN offer.
my email is johndmuller@msn.com
If you want to (I don't know if you can, in SMAC) arrange the order of play, I am in USA east coast time.

I'm not too particular about the map, but would like the standard size (at the moment I think the vote is standard 4, small 1). The tournament map would be cool with me too (whatever size that is), but it might be a little tricky to set up for 7.

Re the rules:
--The rules proposed by Tai Mai Shu are generally OK with me except:
-----I would prefer allowing reverse engineering (except probes into rovers);
--On pod booming past hab limits, I am normally opposed to that, but if you want it, it would be OK, count me as neutral - just so it is spelled out one way or the other;
--I'm also indifferent (maybe slightly against) to the crawler upgrade for SP's thing (shouldn't it also apply to prototypes too?), but would like it spelled out too;
--Reserving judgement on acceleration, depending on the details;
--Otherwise, I would vote for using the PBEM tournament rules as modified by whatever we specify. (I am assuming that Tai Mai Shu's "no SE Quickies" is consistent with the PBEM rules.)

Question: What's the accepted procedure for making contact with another faction once it is legal; isn't it kind of tedioius through the game? If email were the way, I think I might have trouble with keeping track of sunspots (either adequate records or even being sure to notice the announcement). Suggestions?

dinoarms is offline dinoarms
Warlord
ontario
Jun 2001
time: 00:14
  Old Post 21-06-2001 12:22
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Levelisk

Welcome to 7 humans FFA

Your choice has been registered

DA

SmartFart is offline SmartFart
King
Diamond
Mar 1999
time: 06:14
  Old Post 21-06-2001 12:43
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Buster: thanx for pointed out to bugs and cheats site. I wasn't awared for most of them.

I would like to play without accelerated start,but can live with it.

Question: Is negotiation between factions allowed before you actually have a comlink? I vote no.

Tai Mai Shu is offline Tai Mai Shu
Warlord
NYC, Chinatown
Jun 2001
time: 05:14
  Old Post 22-06-2001 17:29
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I'd like to chime in and vote for no accelerated start too.

buster is offline buster
King
Aarhus, Denmark
Oct 1999
time: 06:14
  Old Post 22-06-2001 18:00 Visit buster's homepage!
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#25 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Thanks to Johndmuller for reminding me of the contact issue.

The matter is whether contact & trade between players are allowed before comm links are established in the game. (From meeting, empath guild, 1st vote, pod or getting from another player).

If not allowed - that means you don't contact someone on the comm link till have aquired the comm link in the game.

If allowed anyone can call on anyone - any time.

Then of course there is e-mail contact.

Normally if contact in game is not allowed - per mail is also not allowed. Sunspots area special issue and all players do not even get the info on when it starts and ends. This one will be hard to enforce.

(One can btw keep comm links going through a sunspot - if one is in comm each turn. That is if you had a comm for you sent before the sunspot it will still pop up on your turn even if sunspot has set in. If you offer some trade back - it will pop up at the other player next turn. As long as each player is offering something before closing down it will keep on running. Once it is broken you cannot initiate a new comm. The frequent practice of pact mates giving their maps and accepting whereafter the other offers his map and accepts (or it could be something else) can keep the comm link running all through the sunspot)

mark13 is offline mark13
King
Northampton, England
Sep 2000
time: 05:14
  Old Post 22-06-2001 18:31
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Hi all,

Re: creating CGN threads here - as I don't know how long CGN is going to be down, I haven't done for the time being. What I don't want to do is clog this forum up with old CGN threads - if you feel you need a turn tracking thread though, either create one yourself, or mail me, and I'll do it. Obviously, if it emerges that CGN is going to be down for any significant length of time (i.e. > six weeks) I'll move the majority of them here.

dinoarms is offline dinoarms
Warlord
ontario
Jun 2001
time: 00:14
  Old Post 23-06-2001 14:22
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edited out

Last edited by dinoarms on 27-06-2001 at 01:23

Tai Mai Shu is offline Tai Mai Shu
Warlord
NYC, Chinatown
Jun 2001
time: 05:14
  Old Post 23-06-2001 17:06
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Avatar Enlargement: We've got the solution

I'm going to have to say no to everything that I didn't say no to before.

dinoarms is offline dinoarms
Warlord
ontario
Jun 2001
time: 00:14
  Old Post 23-06-2001 17:15
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Is that because the list is kinda overwhelming? Or you actually read it and, point by point, went for a no? Beware there are more things to add Tai Mai Shu.

Tai Mai Shu is offline Tai Mai Shu
Warlord
NYC, Chinatown
Jun 2001
time: 05:14
  Old Post 23-06-2001 19:28
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Suffering from ads?

Yeah, it is kind of overwhelming So in order to save time and space on the boards, I'd have to say let's assume anyone who doesn't speak out will agree to not do anything that's listed as a bug, unless we specifically ask for it in game, like pod booming past hab limits or reverse engineering, to give an example or two.

 
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