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yin26
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This space reserved for Darkstar.
Apr 1999 time: 14:14
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Based on what we know and have seen (which, admittedly, isn't much), is anybody here leaning toward NOT buying Civ3? I suppose the rational response is: "Too early to decide." But I get the feeling some people might have made up their minds one way or the other already, and I'm interested in those of you who plan (at this point anyway) NOT to buy Civ3. Please give your reasons.
As for me, I will say that I'm definitely in the "wait and see" mode. Many, many months ago when we started the List of ideas for Civ3, I was sure this would be one game I'd pre-order. But to be honest, something just doesn't "feel" right. I haven't explained why, I understand, but Civ3 has gone from a "Must Buy" to a "Prove Yourself First" game for me.
Am I alone here?
Outside of the game itself (and, again, we don't know much about it yet), I think part of the problem is I'm just tired of the same gameplay. If you take all the hours I've played of Civ 1 and 2 and put them toward study, I probably could have earned a Ph.D. somewhere. So when I look at Civ 3, I just keep thinking: "This is going to be essentially like all those other countless hours. Fun? Not sure. Predictable and tired? Most likely."
As I've said before, Firaxis can't really make an entirely new game since they'd alienate a proven and loyal audience. I understand that and am not complaining. On the other hand, without enough innovation, Civ 3 will be more like an expansion pack than anything else. Most people will want that. Most people will get that. Most people will be happy.
Perhaps I'll be the odd man out, but perhaps it's also time to move on? Geez. I think I finally understand Sid! 
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yin26
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This space reserved for Darkstar.
Apr 1999 time: 14:14
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Yes. I hadn't considered multiplayer (can you blame me?). However, if Firaxis somehow manages to make an amazing MP component to the game, that could really tip the scales in favor of buying it. I, for one, would want a silky smooth MP process...not something that can be hacked to work well. And the entire aspect of MP'ing would have to be addressed with great care so that an MP experience feels and plays well within a reasonable amount of time. Simultaneous turns, I think, would also greatly add to MP.
I don't mean to be negative, but I am just a bit tired of the Civ formula, and nothing so far suggests A) A true Civ 3 or B) An amazing Civ 2.5 I realize, of course, not everybody has played the game as much and might really welcome most anything. I'm that way with Heroes of Might and Magic, for example. I totally missed 1-3 (well, I picked up late with 3). So for me, I look forward to the upcoming #4 even though the vets may well be saying: "Enough already! Quit kicking a dead horse!" Actually, I feel that way about Might and Magic (the RPG, #6 was great, #7 was o.k., and #8 got deleted)...which needs to do something REALLY new if they want to coax my money out for the 9th edition.
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I think Firaxis has been trying hard to explain that it's not easy creating a whole new Civ game. To make it feel completely different, yet stay the same, is very difficult.
But I feel that Civ will be a lot different than Civ2, I think at first glance it will seem quite a bit the same to Civ2, but once you start getting yourself into the game a bit, you'll start to notice that it's quite different and also really good.
Some of the features are really good, and they appear to be solid parts of the game, CTP 1 and 2 had a few new features, but they weren't solid or huge in the game.
One of the new features of Civ3 that I think will be one of the biggest changes is the resources.
Imagine it, it's the very first turn, you have no resources in your visible area, so you feel you must move the settler around a bit, you find some horses, you now have to ponder to yourself, if horses is a good enough resource to use for the beginning of your game. And then, you have to build a road to it, and then you have to make sure that road stays there. And that's just a tiny beginning of that feature. So the fact that you REALLY have to think differently compared to Civ2, right at the beginning is showing Civ3's potential to be a really good new Civ in the Civ series.
I'm not worried, I got sucked in CTP, but not CTP2, I just stopped caring when CTP2 was being made. But I trust that Sid and his team know what they're doing, and it will be a good game.
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Slax
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London, Ontario, Canada
Jan 1970 time: 00:14
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I am leaning towards NOT buying the game. A game would have to close to perfect for me to buy it right now (I am also nearing completion of a PhD (Geoenvironmental Engineering)), and I have some worries about certain elements of the game (culture, leaders, limited stacking, ai). We have heard so little about the ai (or if it is customizable), the combat model, etc. I have also grown weary of the genre itself.
I will likely play the game vicariously through posters at Apolyton.
What would make me buy the game is if people find the ai civs using smart tactics, the new elements work well, you can't just roll to victory once you have the lead, and if the game includes some kind of "short game" option or scenerio, that would also help.
We'll see, but I am skeptical. We might just find a lot of bells and whistles (read: graphics).
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Adm.Naismith
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Milano - Italy
Oct 1999 time: 06:14
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I'm repeating myself, but quoting from a different thread (reusing things must be ok, according to Firaxis habit ):
Civ III doesn't seem so far a main overhaul, and I'm afraid it will be a great miss: my opinion is you can already see the consequence on E3 and previewers opinion, where they mostly seems to ignore and dismiss Civ III as a minor sequel.
I bet only a very limited players population will note the game: I still hope we will enjoy it, but mass market will look to others, most "state of the art" game.
I own a car I enjoyed a lot, but now it's becoming old and I'm looking for a replacement. I liked the company of my current car but, guess what? They have the same model of car, just tweaked for the fourth time. Enhanced? No, badly aged! 
What was very good 6 years ago is out of standard now, no matter how much you can modify the original model: you must start with a new design and concept.
Looking at recent E3 Apolyton news I feel bad taste: more and more the turn base strategy is ignored, the RTS seems to be the only product line able to attract reviewers and (mass) players attention.
The excessive secret around the game fundamentals left me stoned: they are at 85% of work done, but not ready to show anything official?
I'm ready to change my mind and beg Firaxis pardon, if game will prove a masterpiece, but actually no, I'm really in "wait & see" mode. I'm spending my time with the old (but well supported by my old hardware) Jagged Alliance tactical squad game. I had great hopes for Civ III, so I'm ready to buy it if not quite sub-SMAC level of gameplay or a main Civ II with tweaks.
Isn't around a quote like "when God wish to punish us He do happens what we praise Him for?"
We praised for another Civilization. Probably one time too much. 
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Haphazard
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Of course. Since when has Sid let us down?
I think Civ 3 will be a bigger step over Civ 2 than Civ 2 was over Civ in terms of features. so that alone will get my £30.
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Colon
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Antwerp, Colon's Chocolate Canard Country
Jan 1970 time: 06:14
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Grim Leaper, I feel honoured you mentioned me in you signature. 
Haphazard, I don't think Sid was heavily involved in civ2 and neither do I think he was in SMAC or civ3.
Re civ3, maybe someone else this said before, but I think Firaxis is in a bind. They can't change much to the civ concept without killing the reason for its success, in essence its simplicity. Idem when it comes to adding features, you risk making to game too heavy to digest, except for the veterans. (personally I don't mind complexity, but Firaxis needs to think to of its less experienced people as well)
But neither can you afford to leave too much of it the same, at least not if you care about gamers.
Not bringing out another addition to the series would be unacceptable for civers and undesirable because Firaxis is a commercial firm that needs to keep its bottom line in mind.
I'm certainly curious to see how it will end...
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