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connorkimbro
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Seoul Korea
Jan 1970 time: 23:14
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Maybe I'm alone in this. . but i sure hope that there isn't one. For the following reason. .
Some games, it's GOOD to have an expansion pack. Something like the Sims. . where it's a simulation, you're just increasing the variety of things you can work with. Mission based games. . extra missions are essential to replay value. Or. . if the game just isn't good enough the first time around . .
Hopefully, firaxis gets everything right the first time around, and an expansion pack isn't needed. It seems to me the rational of saying. . "well, we'll just save those ideas for an expansion pack" allows you to be a bit lazier on making the game. i hope that does NOT happen.
Ok, so why did Civ2 get expansion packs? they came with increased scenario editing tools, and scenarios. Hopefully the scenario editing tools that are released with the game are adequate, and if they're not, SURELY i hope you don't have to pay extra to get decent ones. And scenarios, i've always, thought, should be one of those types of things that you can download for free off the internet. . you shouldn't have to buy them . .
If an idea is good enough for civ3, put it in the original game. . don't wait to put it in an expansion pack. Nobody likes buying a game in installments.
Ok, well SMAC had an expansion pack. . big deal. SMAC wasn't as good of a game for a few reasons, that i don't need to get into here really. But it needed the expansion packs. It wasn't as good as civ2, and hopefully civ3 will blow it out of the water. anyway. . that's enough for now. .
anyone else on the same page as me, or am i alone in this?. .
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yin26
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This space reserved for Darkstar.
Apr 1999 time: 14:14
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Well, we KNOW it will have an x-pack. The question is, will it be one of those "Now you can buy the game as it SHOULD have been shipped" kind of things or will it truly add to the Civ 3 game in a significant way? The Net and X-packs. Our best friends. Our worst enemies.
I didn't buy the SMAC x-pack, for example. You say it needed it. I guess so. That's why I stopped playing. Any game that NEEDS an x-pack won't see my money for it.
So I agree with you. Our money for an x-pack should be earned from a great Civ3 experience. Nothing less. Where I am a bit more flexible is with the idea that Civ3 would not benefit from an x-pack. No matter how great Civ 3 ends up being, you can always do more cool stuff that would be worth paying some more money for. A mass of new scenarios, maps, civs, music, art, AI routines, etc. could be worth the cash if the underlying game it's built on is worth it to begin with.
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connorkimbro
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Seoul Korea
Jan 1970 time: 23:14
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yin. . good points you brought up. . i generally agree with you i guess. . my only fear is that they'll get lazy with the actual game with the idea that "we'll just add that later" that should definately NOT happen. .
quote: I see what you mean... but culturally specific units and animated leaders leaves the door wide open for an expansion. After all, look at all of the controversy over what civs should be in the game... If only 16 are in, then my crystal ball says, "look for a expansion pack to plug in all the other desired civs" (a-la Alien-Crossfire?). |
Well it depends on how it's done i guess. One of the reasons i didn't like SMAC as much was the whole story, along with very characterized factions. You always knew how factions would react, and if you randomized, it didn't fit with the story. This severly limited replay value, IMO.
There obviously isn't going to be a story, but depending on how different they make each civ. . (to tell you the truth, even unique units makes me a bit nervous) . . then either they'll need to plug in extra civs, because they killed the replay value, or they won't, because they didn't kill the replay value.
Replay value is a huge thing for me, especially for civ. I enjoyed smac the first game i played, but if i shell out 50$ for a game, i want to enjoy it for years, IE civ2. I STILL play civ2.
I still want to be playing civ3 years from now. If the GAME is done right, then an expansion pack won't be necessary, IMO.
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H Tower
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maybe an expansion pack could fix things we brought up in the forums too late for firaxis to put in the first shippment of the game. and if they can't think up new stuff to put into the game with only a reasonable amount of reprogramming, they shouldn't even be making the game. Civ2's greatest strong points are replayability and ability to be modified.
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Urban Ranger
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Apolyton Duke of Off-Topic
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Well, I could think of features are nice to have, but may not appeal to a wide range of players. In other words, optional features. Now, the good thing of having an expansion pack is it saves time and money, both for the players and the publishers.
For example, in Civ 3 Firaxis can concentrate on making the core features work instead of spreading themselves thin. This means they can sell the game cheaper, at $40 or even $35 instead of $50, and still turn a profit. The players benefits from the ability to get a nice game at a reasonable price, a game with features that work instead of one with lots of bugs.
I think Firaxis will have to put in a very usable editor to ensure the logevity of Civ 3, but they could always package other stuff like different sets of graphics for various civs, scenarios, modpacks, etc.
Regarding scenarios and modpacks, think of it like Linux. You can download it for free, or you can buy a distro.
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Sabre2th
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A pack that simply finishes an unfinished game would be very, very bad, but if they made a pack with extra civs, music, advisor movies, or whatever, I would definately buy it.
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down th' pub
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Chasin' Shadows in the Rain
Dec 2000 time: 05:14
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Good point, isn't that what Non-aligned would mean...
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One More Turn!
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New Hampshire, USA
Jun 2001 time: 05:14
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quote: Originally posted by Imran Siddiqui
I think an expansion pack would be good, if it added MORE unique Civs.
I am thinking, right now, of a Civ3 expansion pack including the Arabs, the Japanese, the Incas, etc... That would be really nice. |
I agree, this would be a worthwhile expansion pack - assuming that the Civs are truly unique. Otherwise some enterprising Apolytoner could just create a mod with appropriate civ names, units, etc to add just about any civ into the mix.
I also believe that an expansion pack should not be a bug fix, but should add something new to the gameplay. Although hopefully not something that should have been there from the beginning.
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Sabre2th
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quote: Originally posted by DarkCloud
If Civ III does not include a scenario editor and a map editor |
It's been said quite often that it will. Firaxis has confirmed this.
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All times are GMT. The time now is 05:14. Apolyton Time is 00:14. |
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