Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-General-Archive > Civ 3 news at gamespot!
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
Mahdimael is offline Mahdimael
Prince
Sandy Eigo, CA, USA
May 2001
time: 05:15
  Old Post 04-08-2001 00:47
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Civ 3 news at gamespot! Browse Apolyton AD-FREE

Looks like some interesting info

"Though players can in fact win a game of Civ III by taking control of 75 percent or more of the world's landmass, they can also achieve victory through two new means: either through diplomacy, by building the United Nations and garnering enough support from neighboring countries to be voted into power, or through culture, by encouraging their country's own culture to flourish by improving education and encouraging the arts."

check it outhttp://gamespot.com/gamespot/storie...2801449,00.html

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:15
  Old Post 04-08-2001 00:53
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Lose 30 kilos (of popups)

75% of the landmass... Interesting.
I just hope they dont force us to win, so if I take 75% I wont have to win and my points will still count till I win as I want, for example the diplomatic victory.

Mahdimael is offline Mahdimael
Prince
Sandy Eigo, CA, USA
May 2001
time: 05:15
  Old Post 04-08-2001 01:13
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Remove this text

Something like civ2 where you can keep playing would be nice, though with score calculated, I think

I like the fact you can prevent your people from emigrating by stationing soldiers..hehe

Imran Siddiqui is offline Imran Siddiqui

Deity
The Potterverse
Jan 1970
time: 00:15
  Old Post 04-08-2001 01:40
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Full PM-box? Change here!

News item based on this link posted. Thank you Mahdimael, for the tip.

Provost Harrison is offline Provost Harrison
Emperor
The farce is strong with this one.
Feb 2000
time: 05:15
Arrow  Old Post 04-08-2001 01:45
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Hey cool, looking at the new screenshots as well. Note how the borders tuck in neatly behind hills and rivers. These seems like a far more recent screenshot on the first one, but on the last screenshot, they are simple overlays. I think the issue we have is that some of these screenshots are not the same age as the others; some are far later and advanced than the others...

Interesting article, some interesting tidbits of information. What is this about the aqueduct allowing certain types of tile improvement?

It also suggests different gradations of experience for units as well, which is a good thing (mention of veteran and elite). I hope it is a sliding scale model.

There are kinda hints here that there is a lot more to this game than we are expecting, and that Firaxis are just keeping their mouths shut. I hope the pessimists look really stupid after release!

java4me is offline java4me
Warlord
California
May 2001
time: 21:15
  Old Post 04-08-2001 02:05
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Screenshot #2 Increase the size of your Attachments

Out of curiousity, what do the T's mean on the advancement chart?

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:15
  Old Post 04-08-2001 02:14
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Increase Your PM Length

Hey, what is that Pyramid building trick? Is that a the thing about being able to buy the wonders so they can be built in one single turn, or what does it mean?

quote:
The game itself is now in QA


What does that mean???

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

Donate to the Red Cross
Macedonia, Greece
Jan 1970
time: 07:15
  Old Post 04-08-2001 02:16 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

QA=Quality Assurance

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:15
  Old Post 04-08-2001 02:20
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

thx

Steve Clark is offline Steve Clark
King
Colorado Springs, CO
Oct 1999
time: 22:15
  Old Post 04-08-2001 02:51
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Actually, I'm wondering about the one-turn wonder building statement as well. Does that mean that there is no way to disband a unit and have count towards the cost of building? Since there are no caravans, it makes sense that you can't apply them towards Wonders. But to prevent building a wonder (or any other unit/improvement) in one turn, you have to disable disbanding altogether (unless disbanding returns no costs).

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:15
  Old Post 04-08-2001 02:53
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Browse Apolyton AD-FREE

What Pyramid Building trick are they talking about???

d_dudy is offline d_dudy
Prince
MO
May 2001
time: 23:15
  Old Post 04-08-2001 02:54
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton buy from Amazon

i bet those T's are place holders (this has been discussed before!)

this game is going to be so damn cool. i hope it runs on my G3 iMac

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:15
  Old Post 04-08-2001 02:55 Visit Inverse Icarus's homepage!
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Avatar Enlargement: We've got the solution

whats the "pyramid building" trick he is speaking of?

surely it is not just BUYING them.

Eli is offline Eli
Emperor
Israel
Jul 2000
time: 07:15
  Old Post 04-08-2001 02:59
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

The mountains are a bit better now, but they still didnt fix the "UV" font problem.

Steve Clark is offline Steve Clark
King
Colorado Springs, CO
Oct 1999
time: 22:15
  Old Post 04-08-2001 02:59
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton buy from Amazon

That's right. If you have the cash, you should be able to buy any wonder (or unit or improvement) in one turn. They didn't take that feature away did they?

lockstep is offline lockstep
King
Vienna, Austria
Aug 2001
time: 06:15
  Old Post 04-08-2001 03:03
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Get a bigger avatar today!

Just speculating about the morale/experience levels ...

There are basically three levels: normal, veteran and elite. A city with barracks will create veteran units. When a unit wins a battle, there´s a chance that it gets promoted, thus eventually becoming elite. Furthermore, elite units winning a battle may sometimes "spawn" a great leader.

The morale levels seem to have different numbers of hitpoints: 3 for the normal level, 4 for veteran and probably 5 for elite. Look at this (older) screenshot (http://www.civfanatics.com/cgi-bin/.../19-19-2225.jpg) and notice the coloured dots associated with the units: Either a single red dot (seriously damaged units) or two yellow dots (damaged units), but there are as well units with three as units with four green dots.

Things are starting to fall in place.

java4me is offline java4me
Warlord
California
May 2001
time: 21:15
  Old Post 04-08-2001 03:05
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

[QUOTE] Originally posted by d_dudy
i bet those T's are place holders (this has been discussed before!)[QUOTE]

HUH?

What are place Holders?

down th' pub is offline down th' pub
Warlord
Chasin' Shadows in the Rain
Dec 2000
time: 05:15
  Old Post 04-08-2001 03:27
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

The building trick...

Rush buy Warrior, change build to archer - rush buy, change build to temple - rush buy, change to granary then library, colliseum, each time a small step up in cost, finally Pyramids all in one turn. Much cheaper than rush buying Pyramids off the bat. Cost is related to percentage complete. Needs fixing.

Oh and Java, the 'T's are there as a filler until the detail is finalized. (Holding the place so the spacing looks right).

TechWins is offline TechWins
King
Arizona
Apr 2001
time: 22:15
  Old Post 04-08-2001 03:36
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Get a bigger avatar today!

quote:
What are place Holders?


I believe place holders are something that is put in place for some type of art for the time being. Example: Look at the Iron Working tech. There is a unit and a place holder. I think they just haven't implemented the art into that spot yet so they put a place holder there instead to show that something is supposed to be there. I'm not positive but I think that's the way they work. Correct me if I'm wrong?[

QUOTE] The building trick... [/QUOTE]

If you do what you suggested in a higher level you will lose 50% production switching from unit to city improvement and 50% production loss switching from city improvement to wonder. So that really doesn't seem to be too much of a problem. If you do know how to do that you will be playing at a higher level so usually the lower level players won't know those kind of tricks. Which evens everything out.

TechWins is offline TechWins
King
Arizona
Apr 2001
time: 22:15
  Old Post 04-08-2001 04:11
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Support Apolyton, buy Civilization 2

lockstep,

The 3 hit points for a normal unit is probably for the ancient and unarmed units. While a normal, firearms unit would get 4 hit points. A normal, steel armor unit would get 5 hit points. A normal battleship might receive 6 hit points. I sure hope it is this way.

The diplomat is offline The diplomat
King
Terre Haute, IN USA
Sep 1999
time: 23:15
  Old Post 04-08-2001 04:41
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Help yourself to an AD-FREE life

Well, the screenshots look fine to me. The new info about culture sounds really cool, that a civ can draw people away from another civ with high enough culture. Furthermore, the ability to use a military unit to prevent immigration sounds really intriguing.

I've said it before, but I'll say it again: the interface looks really amazing. I love how well organized the domestic advisor screen and the diplo screen are.

Did anyone notice at the end of the preview the reference to space satellites ala SMAC?

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:15
  Old Post 04-08-2001 04:47
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by The diplomat
Did anyone notice at the end of the preview the reference to space satellites ala SMAC?


Yes I noticed it, but what is it...I have no idea since I never got longer than inventing 2 inventions in the game

java4me is offline java4me
Warlord
California
May 2001
time: 21:15
  Old Post 04-08-2001 05:03
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by down th' pub
Oh and Java, the 'T's are there as a filler until the detail is finalized. (Holding the place so the spacing looks right).


Thanks, that clears it up!

Zanzin is offline Zanzin
Prince
Sydney, Australia
Mar 2001
time: 15:15
  Old Post 04-08-2001 09:08
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Get a bigger avatar today!

hmm....new info is interesting. Maybe the game won't be so bad after all.

Sabre2th is offline Sabre2th
King

Nov 2000
time: 00:15
  Old Post 04-08-2001 09:13
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by Zanzin
hmm....new info is interesting. Maybe the game won't be so bad after all.


It's about time SOMEBODY admitted that. All this pessimism has been ANNOYING.

d_dudy is offline d_dudy
Prince
MO
May 2001
time: 23:15
  Old Post 04-08-2001 09:55
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Increase Your PM Length

usually i laugh at people speculating about things they don't know jack about but i think lockstep has something with the units in that screenshot.
some of the units have more dots or whatever on their bars.




the mark twain qoutes are great. a Missouri legend

splangy is offline splangy
Prince
of my own little kingdom...
Jun 2001
time: 00:15
  Old Post 04-08-2001 10:31
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Remove this text

guys, i doubt thoss "T's" are place holders. i think they = tech (t=tech, it makes sense!).

the game looks very nice, and war is obviously gonna be harder becouse now all we need is 75% of the world. this is all speculation though, but maybe the will be "the greatest empire building experience ever!"

Mike Breitkreutz FIRAXIS is offline Mike Breitkreutz FIRAXIS
Firaxis Games
Hunt Valley, MD
May 2001
time: 00:15
  Old Post 04-08-2001 11:16 Visit Mike Breitkreutz FIRAXIS's homepage!
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
Support Apolyton or Terrorists Win

quote:
Originally posted by splangy
guys, i doubt thoss "T's" are place holders. i think they = tech (t=tech, it makes sense!).


Actually, you're both correct. The T's are placeholders for Techs.
We like to call it "programmer art" and you'll notice a few more examples of our handiwork in the screen shots...

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

Donate to the Red Cross
The City State of Noosphere, CPA special envoy
May 1999
time: 13:15
Arrow  Old Post 04-08-2001 12:11
Edit/Delete Message Reply w/Quote
#29 Report this post to a moderator
Avatar Enlargement: We've got the solution

It's coming along quite nicely. The graphics aren't bad, either, although I don't like the irrigation ditches they way they are now.

Also there's this tantalising bit about using the aquaduct for irrigation. I am also wondering if a city needs to be adjacent to a water source (lake or river) to build the aquaduct.

I wonder if the experience model applies to non-combatants (e.g. workers) as well.

TechWins is offline TechWins
King
Arizona
Apr 2001
time: 22:15
  Old Post 04-08-2001 13:17
Edit/Delete Message Reply w/Quote
#30 Report this post to a moderator
Support Apolyton buy from Amazon

Hey thanks for the post Mike.

I too am curious about the aqueduct. I wonder if it will serve the same purpose as it did in Civ2 as well. Does your city have to be connected to water somehow in order to build the aqueduct, is a good question.

I wonder what these satellites do. What did they do in SMAC, I don't remember them?

Since a catapult has to be maned now, I wonder if aritillery and cannons will also have to be maned.

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:15.
Apolyton Time is 00:15.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0575 seconds (92.76% PHP - 7.24% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net