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Googlie
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Commanding Officer, CRYPTEIA
Apr 1999 time: 21:14
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It's up to you - I did place the three of you on adjacent island continents with the Axis around the perimeter, so early contact will happen naturally (well, as soon as someone gets flex, anyway)
In my test run, evcen although I was playing all three human factions I didn't find co-ordinating research very easy at all, but I did wait until contact before exchanging techs. Thus I had a lot of duplicate research paths happening, and drone riots at one when the other two factions both had soc psych.
So I'd say no communication until it happens in the game.
Oh, and as befits the Lord and Master of the great empath, Ashaandi, I started the Hive with the Empath Guild

G.
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Googlie
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Commanding Officer, CRYPTEIA
Apr 1999 time: 21:14
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Without giving the AI's tactics away, I lost a lot of units trying to win back subverted bases. Saving grace was popping an Ogre Mk II which really cowed the populace (taking some damage, though) in 2 revolted bases.
(Maybe I was just pathetic as a player - my Morgan did OK, but my Lal and Domai stank the joint out)
The problem was I assumed (I had built the map, after all) that contact would be made fairly quickly, but of course didn't research doc flex until it dawned on me that I wouldn't get off the islands without it. So the Drones went forever without rec commons, with huge drone problems.
Interesting quirk when I added the EG to Yang - he called elections in 2101, and although the candidates are Yang, Aki and (IIRC) Santiago, all voted for Yang, as their slavemaster.
As I had set up my trial run as a PBEM (playing all 3 factions) I couldn't open the scenario editor to see how the AI was doing, but by 2175 they all 4 vastly outnumbered my 3 in population. I'll play a few turns open ended to see how the AI copes.
Cheers
G.
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johndmuller
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Capitol Hill, Colony of DC
Feb 2001 time: 00:14
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MY 2102 to Tai Mai Shu - Peacekeepers
Darius, I'm having temporary (I hope) problems with receiving e-mail (long delays, occasional bounces and who know what else) at my regular address. If you would be so kind as to use an alternate address as well for a little while (until things get better) I would appreciate it. My addresses are:
JohnDMuller@msn.com (main address)
JohnDMuller@hotmail.com (temporary additional address).
Also, Darius, please post or send me your email address if you don't mind (and if it isn't already hiding in plain sight somewhere in the thread) as I might need to reach you if there are technical difficulties, etc.
Thanks,
John
Last edited by johndmuller on 04-08-2001 at 21:36
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Darius
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Connecticut, USA
Mar 2000 time: 00:14
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I take it that, due to the unique nature of this game, we will be cooperating? If so, then I suggest we set up Pacts right away, and coordinate/share our research in the most efficient manner. Comments?
Hey, Googlie, the factions are messed up. The Hive displays the color and icon of the University, the University looks like the Believers, Morgan looks like the Consciousness, the Spartans look like the Drones, the Peacekeepers look like the Caretakers, and the Consciousness looks like the Usurpers. (Sorry, I forgot to write down what my own Drones look like.) This is very confusing, as I am used to identifying factions by color. Is there a reason for the switcheroo?
By the way, I will not be posting here routinely after every turn since I have a slow dialup connection with limited hours per month and Apolyton is slow to load. But rest assured, I always play my turns on the day received, or the next day if late at night.
Turn 2103 to John.
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Googlie
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Commanding Officer, CRYPTEIA
Apr 1999 time: 21:14
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The graphics and color changes are a fact of life with scenario creations that frequent PBEMers learn to live with. It's a major job to edit and change them, and the only way it works naturally is for 7 human players, (or in the case of 3 human players, the factions played need to be the first 3 in the gamelisting).
Unfortunately the Hive were first on the list, but Morgan loaded first,, then the PKs were fifth (but loaded second) and the Drones, although seventh, loaded third. After the 3 human players, the remaining four factions then loaded. Hence the different colors and pictures.
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johndmuller
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Capitol Hill, Colony of DC
Feb 2001 time: 00:14
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MY 2102 to Tai Mai Shu - Peacekeepers
My fellow Democrats, I have instructed my Secretary of State to draft (to each of you ) the formal Documents of (Pact) Partnership with offers to share all my tech and maps. I received a blank offer from Tai Mai Shu (I presume because you weren't sure how we were going to work things). I guess I'm suggesting we mutually Pact and share our techs.
There is some reason to be selective about trading techs (that the research cost goes up the more you have - or at least the higher up in the #-of-techs ranking list), so one may not want to have each tech (for example the unit enabling ones if/when we can physically transfer a unit as an item to be revese engineered) to keep research costs lower, but for now, we may want all of them. I don't yet have a base and haven't committed to researching anything in particular, but have a strong interest in Centauri Ecology, Social Psych and the Industrial Auto path. I think I am going to found 2 bases next turn, but I probably won't have to select a research tech right away. If we are going to share techs, I would propose that insofar as we are able to manage things, whoever has the fastest research rate do Centauri Ecology, but there may be better approaches.
I don't know this from experience, but seems to me that in order to maximize our exchanges, we need to have some sort of offers on the table all the time so that when it is your turn, you have offers that you can accept from each player and then you make one to each one; is that how it works? At some point, we should try to figure what specializations would make sense for each of us.
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Tai Mai Shu
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NYC, Chinatown
Jun 2001 time: 05:14
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Okay, basically I feel that all three of our factions will require the most basic needs for survival, and that is formers/crawlers/military, then may I suggest that we all work together to hit Ind Auto asap? After that we can split off to hit the restriction lifting techs as well as clean reactors and Doc: Air Power asap. Actually, if we can get one of our factions to grab the Planetary Datalinks then we can maintain a permanent tech lead just by infiltrating even one of the axis factions.
So the critical techs that we should try to hit in the beginning are Centauri Ecology, and Ind Auto. Afterwards, we can split up and grab Environmental Economics, Bio Eng, Doc: Airpower, and Cybernetic Ethics seperately and share when we hit our goals.
As for who should research what, well I suggest the Drones go for Doc: Airpower first as he's got the best industrial capacity and can churn out dozens of these things much faster than either the Peacekeepers or the Morganites. The others we'll decide who does what as we go along, so what do you two think?
Oh, as a response to the CEO's hails I've included this little RP segment for your entertainment 
Commissioner Tai Mai Shu over the commlink to CEO Muller
"Welcome to Chiron, CEO Muller. You bring many unique talents to our new world. Permit me to reintroduce myself; I now style myself Commissioner Tai Mai Shu of the Peacekeepers, and on this world I plan to defend the humanitarian principles of our original U.N. Charter."
"I have recieved your Secretary of State's proposal for a pact of military and economic partnership and I must agree wholeheartedly that it's the only way to ensure our survival."
"First and foremost, we should get to work on the most basic problems of providing for our people through terraforming the land, and knowledge of Centauri Ecology is paramount to this. Secondly, I do believe that in order to flourish we'll need free market economies set up as soon as possible, so if your scientists have already started on the study of Centauri Ecology then I will have mine start on Industrial Economics."
"Also, as Yang has already styled his group of factional alliances as the Axis, may I suggest we call our little group the Allies? As it seems history is repeating itself it only seems fitting."
"Well what a pleasant chat it has been but I must return to the affairs of state, TMS out."
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johndmuller
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Capitol Hill, Colony of DC
Feb 2001 time: 00:14
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MY 2105 to Tai Mai Shu - Peacekeepers
Researching Info Networks, now estimated at 2111, but should be faster as I will bring on a good energy producing base next turn.
The prognosis for Centauri Ecology looks rather slow - I don't know why Darius' tech cost is higher than mine and TMS', but combined with the higher cost and the -20% research rate, I wonder if maybe Darius shouldn't be researching something less time critical, like Social Psych, Doc: Mobility or Applied Physics. Under that scenario TMS and I would research first: Centauri Ecology and Info Nets; then: Planetary Nets and Industrial Econ. Ironically, Morgan probably needs Social Psyche the most to deal with drones, but the Drones are in the best position to research it. Alternatively, we could continue as we are and I could do Planetary Nets next while TMS does Social Psych (or vice versa if we finished at the same time), then one of us would do Ind Auto. Please look over the possibilities and see what you all think.
Last edited by johndmuller on 06-08-2001 at 23:00
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