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EmperorMing is offline EmperorMing
Settler
Kil, Karlstad, Sweden
Aug 2001
time: 06:15
  Old Post 14-08-2001 22:43
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&quot;Mongol government escaped to Ormuz&quot; Support Apolyton, buy GURPS/ Alpha Centauri

Hello addicted Civers!

This is my first post on this forum, but I've been visiting Apolyton for quite some time.

First, I'd like to share a very annoying and strange moment of Civ-playing with you. My forever enemies, the Mongols, were almost finished with their spaceship while mine wasn't even started, (only cowards build spacehips to win). Anyway, I decided to nuke their capital, (Karakorum), and then I marched in with my ground troops. Pheew! I thought, their spaceship is destroyed. WRONG! An ugly dialog box appeared: "Mongol government escaped to Ormuz". Plus their spacehip wasn't destroyed!

Has this ever happened to you??? How can I prevent it from happening again? Has it got anything to do with the Mongols having a fundamentalist government or me using Nuclear Missiles?

2nd question:

In the original Civilization you could "split" a rival civilization's empire by marching in to their capital. Is this possible in Civ II? Can you "split" empires in any other way?

Thank you for helping me out in this hard situation!

Paul is offline Paul
Emperor
Zwolle, The Netherlands
Mar 1999
time: 06:15
  Old Post 15-08-2001 00:04 Visit Paul's homepage!
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If your capitol is taken and you have at least 1000 gold, you can relocate your capitol to another city. This applies to both human and computer players. The only thing you can do about it is to continue taking their new capitols until they no longer have the 1000 gold needed to relocate.

And yes, you can also split rival civilizations. There have often been discussions about this, but apparently nobody has yet found out exactly what circumstances are necessary to trigger this.

Alexander's Horse is offline Alexander's Horse
Deity
Panmunjon, hands up!
Jan 1970
time: 15:15
  Old Post 16-08-2001 07:28 Visit Alexander's Horse's homepage!
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#3 Report this post to a moderator
The largest civ can have civil war Support Apolyton, buy Galactic Civilizations: Deluxe Edition

You have to take the capital of the largest civ in the game to trigger civil war.

Laszlo is offline Laszlo
Warlord
Taipei, Taiwan
May 2000
time: 00:15
Post  Old Post 16-08-2001 10:01
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quote:
In the original Civilization you could "split" a rival civilization's empire by marching in to their capital. Is this possible in Civ II? Can you "split" empires in any other way?


A window will pop up when this is possible. I have been able to do this twice before.

Marquis de Sodaq is offline Marquis de Sodaq
King
... no, a Marquis.
Jul 2000
time: 23:15
  Old Post 16-08-2001 19:45 Visit Marquis de Sodaq's homepage!
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Re: The largest civ can have civil war Inflate your Upload Space

quote:
Originally posted by Alexander's Horse
You have to take the capital of the largest civ in the game to trigger civil war.

Actually, this has been thoroughly disproven. Civs of all sizes have been split!

JellyDonut is offline JellyDonut
Prince
Köln, Deutschland
Jul 2001
time: 06:15
  Old Post 17-08-2001 00:46
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Put an end to popups!

I've only seen an empire split once and I didn't do it. It was a WW2 scenario on a world map. I was playing the Germans and took over the British Isles. Their government escaped to Singapore and the Japanese took that city over (after eliminating China, leaving an open spot for a new civ).

shade is offline shade
King
of bribery.
May 2001
time: 06:15
  Old Post 17-08-2001 17:10 Visit shade's homepage!
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Increase Your PM Length

The reason why a AI civ doesn't split when you take over the capital is because you are stronger(higher in the power graph)
and it really isn't that hard to become the strongest in a sp game.
(I WANT STRONGER AND SMARTER AI'S !!! )

For the reasons how and why to split there are the civ split thread and the "prevent them to escape" thread.
I even posted a game on the later one where you can see how even a 6 city empire can be split(when there are 2 50city empires)
Alexander's Horse=> go take a look there,and see with your own eyes.

Links:
prevent them to escape
civ split

Shade

Last edited by shade on 17-08-2001 at 17:18

EmperorMing is offline EmperorMing
Settler
Kil, Karlstad, Sweden
Aug 2001
time: 06:15
  Old Post 20-08-2001 02:53
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Thanks!

You've all been very helpful!

JellyDonut: Socialist are you, ey?

the_orange1 is offline the_orange1
Prince
Scotland
Feb 2001
time: 05:15
  Old Post 24-08-2001 16:56
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Increase the size of your Attachments

quote:
Originally posted by Paul
If your capitol is taken and you have at least 1000 gold, you can relocate your capitol to another city. This applies to both human and computer players. The only thing you can do about it is to continue taking their new capitols until they no longer have the 1000 gold needed to relocate.


I have to point out an exception to this though - when this first happened to me, I couldn't work out why, so I tried taking the city with conventional troops instead of nukeing it, and lo and behold it worked - the Aztec spaceship was destroyed. Has this happened to anyone else?

EmperorMing is offline EmperorMing
Settler
Kil, Karlstad, Sweden
Aug 2001
time: 06:15
Exclamation  Old Post 26-08-2001 03:58
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This thing happened to me today:

I attacked the Japanese capital with ground troops, succesfully. After marching in with my good old mech infs a dialog box popped up saying "Japanese escaped to 'Ise'". I've heard that before I thought... but then another box popped up saying like: "Japanese great project 'Manhattan Project' moved to another city". ****.
So, next turn I invaded Ise, destroying both their spaceship and Manhattan Project, and this time I was surprised to see that their government didn't escape, since they had way more than 1000 Gold!

This, along with the_orange1's example shows that the explanations posted in this thread so far aren't correct... any other ideas?

Edward is offline Edward
Warlord

Apr 2000
time: 00:15
  Old Post 05-09-2001 19:40
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Suffering from ads?

Unless the AI thought it'd be better to spend the 1000 coins on something other than new palace, I can't imagine why they wouldn't move their capitol. If you're rolling over their cities, more defenders (or perhaps some counter attackers) might be a better investment of their 1000 coins. I don't know whether the AI actually thought this or if your situation implies that there are other factors at work. Your example does prove that just because the AI has 1000 coins, doesn't mean that it'll choose to (or perhaps be allowed to) move their capitol.

Howitzer Al is offline Howitzer Al
Chieftain
Dallas, TX
May 2001
time: 23:15
  Old Post 05-09-2001 22:02
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I've had the same thing happen several times, EmperorMing.
Capture the capitol, they have >1000 gold, and they don't relocate.
I'm not sure, but I think it's usually happened to me with smaller civs.

Earwicker is offline Earwicker
Prince
Washington, DC, USA
Mar 1999
time: 00:15
  Old Post 14-09-2001 19:10
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Tired of ads?

I often see the moving-capitol thing when stopping a spacerace. With a wealthy-enough foe, I've seen it move 5 or more times. But eventually you will be able to breathe that sigh of relief in seeing the message: "Mongol Spaceship destroyed". So plan your invasion accordingly, or have plenty of nukes lying in store.

In order for a Civ to split, there must have been one eliminated earlier in the game. That way, the old eliminated color is the one to reappear.

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