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SCG
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of less than all that I see
Jun 2000 time: 00:12
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heh, that was my first thought too, inca911. As for how it works, say you are due to discover monarchy in the year 3100BC. If you look at the chart, 3050BC is a target year. that means if you discover monarchy in 3150 and revolt, you will have 1 full turn of anarchy. If however, you drop science slightly so that you discover it in 3050, you can discover it and form the government in the same year. You also could discover it in 3150 and revolt in 3100, and only get the 1 turn of anarchy, and that might be a better choice if you just missed a target date with democracy (say found it in 950AD). You could either lower science to discover it in 980AD revolt and form in 980, or go ahead and discover demo in 950, but wait till 970 to revolt, either way, you'll form a demo in 980, even if you revolt in 950.
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SCG
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of less than all that I see
Jun 2000 time: 00:12
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makes sense to me anyway 
I can think of one situation where you would want to delay 1 round in all cases. That would be with exactly 1 city and you are a round early discovering the govt. tech.
if you discover a round early, you will have to go into anarchy for a round, losing both science and taxes. If you wait an extra round to discover the government, you essentially gain a free round of taxes since you don't have to go into anarchy at all.
For more than 1 round, or for more than 1 city, it becomes more of a tradeoff or a guessing game. And yes, if your capitol/final city is the city to discover the tech, it will be equivalent to the situation with only 1 city.
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April Cantor: Sire, in order to expand further we must first gain favor of the King
SCG: darn, I've never really got the hang of that tribute thing, guess it will be a long time until i make prince
*goes off and starts gifting gold and techs*
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jpk
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Minneapolis
Feb 1999 time: 05:12
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Change the Statue of Liberty to the Statue of OEDO!
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Carolus Rex
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Sweden
Jan 1970 time: 06:12
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I don't know if I've read this thread right, but...
It seemed to me that the logical step was to try it even when you have the government techs already and not only when you discover them.
So I loaded up an old save as the Romans, a 1040 AD democracy. Revolution in 1040 AD, get the option to pick a government in 1080/1100.
Next try, revolution in 1080 and get to pick my government the next turn (1100).
So it seems you don't have to discover the tech, you can do it with techs you already have.
The nail in the coffin for SoL (which still has one advantage though)?
BTW, not sure when a turn ends or starts.
Carolus
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SCG
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of less than all that I see
Jun 2000 time: 00:12
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Just one other tidbit reguarding same turn government changes. If your capitol/last city is the one that produces the final beaker for the govt tech and is currently in WL (We Love) status, it doesn't fall out of WL status, meaning if you don't need an extra turn for that city to reenter WL 
As an example, you are in We Love the King Day, discover republic, revolt and form a republic on one of the target days, the following turn, that city will grow if it has extra food, rather than waiting to re enter WL. Not sure whether a growing republic city would grow the turn of the revolt or not, but it could continue growing the next turn in democracy if that was the gov change and there still was excess food 
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April Cantor: Sire, in order to expand further we must first gain favor of the King
SCG: darn, I've never really got the hang of that tribute thing, guess it will be a long time until i make prince
*goes off and starts gifting gold and techs*
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