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tniem
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Hope College
Apr 2000 time: 00:15
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quote: Originally posted by jerkwaterbox
why do people assume that since there will be no MP the AI will suck? |
No one assues that. What is being said is that if MP is not being included it is because they did not have enough time to finish the game. Not enough time could hurt a variety of pieces of the game including AI. So while no MP != bad AI, not enough time does and every indication is that Firaxis needs more time.
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Wiglaf
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Cambridge
Dec 2000 time: 23:15
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quote: I think they worked on the AI for a long time which is why they started MP in august. The AI will be sweet. |
hype, all hype.
We have to face the facts here: a good civ3 AI would take unreal amounts of time. To make the computer recognize and utilize all the dozens of new features the game has - diplomacy, trading, terrain, etc - would be so hard, time consuming, and near impossible it's hard to actually blame Firaxis is they gave up. Look at SMAC - made by the same company. Same premise (civ's half sequel). Mediocre AI that got worse over time as you picked up some of the more complex features that it seemed the programmers didn't even bother the computer about.
Don't tell me there wasn't any hype for that AI. Some reviews insisted it was a tactical genius and a "milestone". And your judgement is made on press releases, without having played the game!
Time will tell, not Firaxis or you or me or anyone else. And hopefully we'll wait more than just a month and a half to find out.
quote: And I, too, have plenty of experience "angering" people, if you ever get a chance to look at the posts i've made in the past. I am truly a jackass. And Wiglaf, just because you don't "get" my post doesn't mean it doesn't make sense. read it. it was funny because it was deliberately hypocritical. or at least it was deliberately hypocritical. |

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civcop
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Firaxis makes games. If the games suck, then few people buy them. If few people buy them, Firaxis loses money. If Firaxis loses enough money, the company goes out of business. Thus, their incentive for making a good game is to make money and remain in business (and even to grow). If you say that the version of Civ 3 coming out next month sucks (for whatever reason), then you will be proven right by terrible sales. If sales are good anyway and you say that the non-elite amongst us have no concept of intelligence or the real challenge of a PC turn-based, strategy game, then you could perhaps be right. Even then, the fact remains that you don't like the game...so don't buy it!
Honestly, those who come to these forums time and again to rail about the lack of MP have become annoying. You tell us to not buy the game if it does not come with MP. Gee, thanks for making my decisions for me, Big Brother! You say that playing Civ via MP is the only real challenge. Fine, then keep playing Civ 2 via MP and leave us alone. Firaxis is going to make a game that they believe will appeal to the majority of gamers. If that means SP only then that's the way it is. Deal with it. Please do not take out your frustrations on the rest of us. You may think we who do not play MP as being sub-human or beneath you--and that is your priviledge--but you are wasting bandwidth by whining about it over, and over, and over, and over...
It seems to me that you militant MP types should form your own software game company and show the world what morons Firaxis is composed of by making a better game and putting them out of business. Perhaps you could install a code in your game that gives electrical shocks to anyone who dares to soil your masterpiece by playing it in SP mode.
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Your.Master
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Port Elgin, Ontario, Canada
Apr 2001 time: 05:15
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quote: Originally posted by faded glory
Im saying we MPers are way more into the games we play. We look for challenges, not walkovers. Playing a Human opponent is loads more fun than playing an AI. |
MPers are not more into the games you play. In fact, you are usually less into them because it is almost impossible to have a good story or overarching theme on the 'net. I'm not insulting MPers, but your statement was really weird. The first thing I ever do in a game is beat it in single player on 1 difficulty level, all levels and secrets (reasonably certain). Then, I might delve into multiplayer and personally find it boring...especially when you go onto Battle.net and cream people who claim to be good players and sure enough have good records (I lost twice out of about 60 times on Battle.net, and only one time was I truly crushed by a deserving victor, the other time I was triple-teamed in a four player "free-for-all".) Frankly, I found that boring. I know there are better Battle.net players and equivalents for the multitude of other games, but those tend to be short-and-not-very-sweet. But that's just my opinion, you like multiplayer. It is fallacy to say that MP is better than SP, though. Still, I find that GOOD games tend to have challenges built into them, but not all humans can challenge a quick mind. Eventually, you get the knack of defeating the computer and stop playing or stop doing whatever you do to win. In Civ and most strategy games' case, you download a scenario for more playing pleasure with some good challenge.
I wouldn't call me a pansy, either - I rarely play online, but when I do, I very rarely lose (must be all that single-player non-challenging practice).
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Deity Dude
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Westland, Michigan
Aug 2000 time: 00:15
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Playing SP is the equivalent of batting practice. It took me 6 games to beat the AI at deity, raging hordes. There are still plenty of humans I can't come close to.
Its kind of like computer chess. Look at the resources they had to put into it to compete with the best players. Eventually they built Big Blue and were finally able to beat the best humans. But civ has alot more decision branches then chess and I doubt Sid and crew have the resources (IBM) or the time (about 3 decades) that it took to get an AI to that level.
And even if they ever did get to that level, who would want to play a computer that was guaranteed to beat you every time. The whole point about playing a human is that it is different every time. You cant memorize algorithms to beat them. Sometimes a better player makes a mistake, sometimes you play better then your ability, etc.
As far as scenarios go (keeping with the chess analogy) thats like taking a famous game from the past, setting the board up at move 17 and playing against the computer. Great practice, but not what I would call a real game.
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Stromprophet
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All I can say is this. We have no definitive word on Multiplayer. Only vague responses. Don't jump to conlcusions based on speculation.
It's insane for anyone who has truly enjoyed the series to say, "I will not play this game if it is only single player." Even IF it is single player at launch within months it WILL have mulitplayer as well.
For all of us who played the series from launcc in October of 1990, none of the original were ever released with Multiplayer. Not even the massively popular Civ II had multiplayer at the start. So just calm down, relax, and be patient. I'd rather have them get it right than get it wrong.
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Stromprophet
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Kaak! Shame. Shame.
Don't knock Mulitplayer. Rank means nothing, you know that.
I've played Civ for 10 years(11 next month), since the first release.
And having played you online, and beat you. I know that you enjoy multiplayer. But don't knock it. You know when Civ II came out there was no mulitplayer.
I would rather them get the MP feature right rather than wrong.
You, are giving Sid the bird? Kaak. For shame.
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Stromprophet
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Exactly.
But will there be hotseat? I think it would be easy to include this option wihtout using internet options. Anyone from Firaxis talk about this?
I agree, I played both Multiplayer and Single player. Succesful at both. I beat the best of the best before in MP so I don't care what they say about AI. I prefer playing scenarios and AI by myself. But I will play MP too.
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Kaak
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I think you misunderstand. I don't have anything against SP. I even play SP sometimes. I AM frustrated with FireAxis for not including MP fuction, because I KNOW they plan on doing the same with civ3 as they did with civ2. (i.e: release one version, then charge full price again for a version with MP)
they are inconsiderate money grubbing bastards =)
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Stromprophet
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Note to Kaak.
Firaxis did not design civ2. This was mainly microprose. And that is the publisher's decision.
The developer never has the decision on how to market. This game will be marketed by Infogames.
But the main talk I see is the expansion will only be an add-on, not a gold version, or it will be a free download.
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Kaak
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that i will believe when i see it
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TechWins
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Arizona
Apr 2001 time: 22:15
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Well, I'm going to copy over a post, from a different thread, I made to spread the word of this (not for some cheap PC):
I'm still very optimistic about MP being included. Why, well I finally found that quote from Jeff that I've mentioned a few times before recently.
"Timed turns and simultaneous moves will be a part of multiplayer, but in reality it doesn't significantly reduce play time (at best ~15%). Often MP games take longer anyways because of having to coordinate multiple play sessions with multiple people, not to mention disconnects and restarts. For the average customer winning a solo civ3 game by space race, on default settings, can't really happen in one sitting. MP is the same way. We've got a pretty different approach to simul-move, and features like alliance simultaneous moves will reduce game time even more. The SMAC favorite of dynamically increasing turn timers will be present as well.
While these areas of MP aren't being ignored, most new stuff will be in turn based. Civ3 is a turn based game at it's heart, and we believe it can be a great internet game without ignoring or sidestepping that fact.
Jeff"
I guess not many people remember that thread, huh?
The only possibilities I can think of for why MP might not be included. Either Mister Pleasant is lying, Mister Pleasant was sent a false e-mail (whether that be false name from sender or false info on the e-mail), Firaxis decided that they could make a lot more money selling MP seperately, or Firaxis just ran out of time and/or money to finish MP.
You can find a link to the thread in which Jeff posted as this
thread.
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Stromprophet
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I read about the guy who said Firaxis emailed him about distributing the game to his school.
One, from experience I know that Firaxis will rarely if ever e-mail individuals with any sort of information on game design. And in particular they would not say anything about mplayer.
Second, Firaxis wouldn't give you the direct answer. Your direct answer would come from Sid or the Civ III team. Remember Firaxis has other projects they are working on at the same time.
Third, I will never, ever trust information from supposed inside sources or rumors. They have proved false again and again.
Although the answer looks vague for MP, at www.civ3.com they basically are very cryptic about it.
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Kaak
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sheesh...Another guy posted an e-mail from firaxis that said they weren't going to include multiplayer. His post stated that it was going to be an "add-on or something"
MP IS NOT IN THE LIMITED EDITION
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Wiglaf
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Cambridge
Dec 2000 time: 23:15
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I guess we should refrain from all these judgements until we get the final word, but just the fact there is a LE is a bit disappointing.
quote: your judgment is based on your flawed view of SMAC (and civ). |
smac's AI was good?
quote: I have press releases, hype, AND optimism. |
I bow to your might.
quote: You assume everything will be crap. Why do you bother posting to this forum if you aren't looking forward to the game? Do you post to forums about other games you don't want, saying how crappy they'll be? What are you trying to prove? |
I don't assume everything is "crap". I'm trying to prove that Firaxis is getting greedy and has started to use unreasonable (speaking from a consumer's standpoint) tactics (LE, no multiplayer) and isn't the perfect, friendly company they seem to be. Is that opinion tolerated?
Last edited by Wiglaf on 20-09-2001 at 01:23
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