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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:12
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This thread is referred from the "Info: diplomats and spies" thread thread. This post contains all information about partisans emerging after bribing a city that I have found at Apolyton.
debeest:
I'm not sure, but I think partisans begin to boil out of captured cities when the victim has learned industrialization.
Scouse Gits:
if the Civ being bribed has researched Communism.
SlowThinker:
If the Civ being bribed has acquired Guerilla Warfare(tested briefly test)
Scouse Gits:
I ran a check in an old game on the Partisan question. Communism is the advance that produces them when a city is bribed or conquered. Guerrilla Warfare is only needed if you wish to build them..
SlowThinker:
It may be more complicated. I tested in cheat mode again: There were partisans with all advances, and they finished when i removed just Guerilla Warfare. But, later, they didn't arise with all advances!
SlowThinker: Newest test: Dip/spy's civ has acquired Guerilla Warfare AND civ being bribed has acquired Guerilla Warfare AND Conscription.
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:12
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IMHO I am right:
Load my test save game from here
2.42, cheat mode, Romans have Guerilla Warfare, Zulus have Guerilla Warfare AND Conscription. Try eliminate any advance using Ctrl-shift-F6 and partisans will stop to emerge.
But my original tests were with MGE: same results.
Can anybody post a savegame that contradicts my opinion?
[This message has been edited by SlowThinker (edited April 17, 2001).]
[This message has been edited by SlowThinker (edited April 17, 2001).]
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:12
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GP, a savegame?
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:12
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admission: results of my test on this page are bad, because the city was too small.
Please continue here: Partisans
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All times are GMT. The time now is 05:12. Apolyton Time is 00:12. |
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