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Marquis de Sodaq
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... no, a Marquis.
Jul 2000 time: 23:12
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Horsemen are great! They are dirt cheap, and with Leo's Workshop, they end up cavalry. In between they can take out any attacking 2-move unit. Also, if you lose one to barbarians from a hut, or to neighbors who didn't appreciate you slaughtering their villagers, big deal, twenty shields.
As Drake says, helicopters can be useful in certain situations. They make good support units to clean up attack zones, tho - pick off partisans, take out the primary defender behind walls, and such.
Destroyers are worthless - cruisers are only turns away, ironclads can usually sink them.
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"There is no fortress impregnable to an ass laden with gold."
-Philip of Macedon
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towigg
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Montgomery, AL, USA
Mar 2001 time: 23:12
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quote:

Originally posted by drake on 05-01-2001 11:55 AM
I'm gonna put destroyers on my useless list. Their attack at the time they usually come around is in-adequate, as crusiers and battelships are usaually right around the corner. I guess they could be used for watching a coastline, but not much else. Never build the useless hunks of metal.
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I know what you mean about them, but I still end up with a bunch of Destroyers, anyway, when Leo's Workshop (A "must have" on my list of wonders) upgrades my Ironclads. What edit in the Rules would be necessary to either have Leo's stop at Ironclads, or allow it to upgrade Destroyers to Cruisers?
Anyway, if the navies of the rival civs are advanced enough to be a threat to destroyers, I send my destroyers to cities with port facilities to scrap them to help build vet cruisers or vet battleships, when I have access to those technologies.
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towigg
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Montgomery, AL, USA
Mar 2001 time: 23:12
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I don't build Crusaders. They are too weak on the defense, so I rather have Knights. By the time I get Crusaders, Dragoons soon to be had, so I rather build Knights and watch them upgrade to Dragoons. I have had some pretty good conquests with hordes of Knights/Dragoons/Cavalry (depending on the era). Right now, I am finishing up a King Level game where most of my conquest was done by Dragoons and Cavalry, with Armor showing up with most of the world conquered, and plenty of good Cavalry adequate for the job.
Got some wierd battles with Cavalry and Armour (and maybe an Artillery or Howitzer), supported by maybe a fighter or bomber, attacking walled cities with Phalanxes, Crusaders, and Musketeers, occasionally catching an ironclad or destroyer in port. It seems like the AI doesn't scrap obsolete units to help build more up to date units when it doesn't have Leo's.
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Rufus T. Firefly
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is one way of saying it, though I prefer "mensch"
Sep 2000 time: 07:12
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It sounds like what's "useless" depends on your playing style. For me, as a peace-loving democratic leader, many war-making units are useless -- in that I won't use them. I even -- here comes heresy -- prefer destroyers to ironclads, because I'm rarely at war at that point in the game but I am exploring; EST's point about destroyers and the fog of war is a good one.
That being said, my nominee for useless unit is the partisan (useless to build, of course; I love the NON partisan). By the time you get it, you should be able to build stronger offensive units, stronger defensive units, and negotiate zones of control in other ways. The one circumstance in which it could be useful seems so specific (trying to move through a mountain range filled with other civs' units) that it hardly seems to qualify an a use. In second place is the legion, for much the same reason: everything it can do, another contemporary unit can do better.
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Dig trenches, with our men being killed off like flies? There isn't time to dig trenches. We'll have to buy them ready made. Here, run out and get some trenches.
-- Rufus T. Firefly, the original rush-builder
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airdrik
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Nampa, ID, USA
Oct 2000 time: 22:12
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I like the peaceful style as well. On my list are some things like horses, chariots, (elephants make a good active defence) crusaders, knights, dragoons, caravels, frigates, gallions (I usually only build trimemes and have them explore the world, not worrying about upgrading them if I don't have Leo's), cruisers, destroyers (I just wait until battleship and build those), fighters, anything stealth, helicopters, paratroopers (I never get that far), partisans (though I keep them if someone takes one of my cities and I take it back), catapults, cannons, and... < scratches head >, I think that is about it, though I sometimes build one or two of some in any given game depending on the situation.
Also, warriors and horsemen are nice for incremental rush-buy.
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Deity Dude
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Westland, Michigan
Aug 2000 time: 00:12
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Marines, explorers, frigates - totally useless
Chariots, legions - almost totally useless
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DrFell
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The AI cheats and gets infinite free cruise missiles. Watch the AI get those cruise missiles as soon as it discovery rocketry, too. Best tested out on the ww2 scenario plsying as Allies.
Lot's of units like archers and even horsemen I never used to build or use, but now playing 2x2x duels all the time building horses ealry on is the only way to go, and I ususally get a few archers from huts which I can use to good effect against my opponent . Even explorers can be useful in certain situations, to pressure your opponent into defending his cities. I usually never build archers, chariots, legions, but they're nice to get out of huts. I find marines, partisans, frigates to be useless units, although not in mp cos I've never got that far 
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Mixam
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Edmonton, Alberta, Canada
Apr 2001 time: 05:12
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I have not found any unit that is useless in this game. There is always a circumstance in which i have used one or another. A few of the units may only be useful for stepwise rush building, but at one time or another I have built all the units. The one I probably build the least is the cruise missile though with fighter in a close second.
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ColdWizard
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to me fanatics are the least useful, i very rarely build any at all. i'll build other units with better offense or defense instead.
as for cruise missiles, i'll build and use them in certain scenarios to soften up well-defended cities that my howies can't get to yet.
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