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La Fayette
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albi, france
Oct 2000 time: 06:12
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quote: Originally posted by SlowThinker
Thank you, La Fayette
x2 or x3 : is this multiplying? What is multiplied? |
The base value of an objective is 1. Some objectives, considered more important by the author of the scenario, might have a value of 2 (written x2 in the pop up) or 3 (written x3).
For example, in the 'Alexandre' scenario, there are nine objectives value 1 + seven objectives value 3, for a total of 7*3 + 9 = 30.
Then 4 levels are given:
Decisive victory: 25
Marginal victory: 20
Marginal defeat: 15
Decisive defeat: 10
(those numbers are given as examples; I don't remember the real ones just now).
This system allows to avoid boring endgames (when you know perfectly that you have won, but there are 2 or 10 enemy cities left, hidden somewhere in the black, and you need hours and hours to find them).
(LaFayette, micromanaging a scenario with neither vet spies nor Magellan, and with a dozen of cities hidden on remote islands)
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:12
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Thank to both.
Is trade allowed in this scenario?
Trade advisor/supply and demand don't work...
Edit:
I am stupid. I don't have the trade yet...
Last edited by SlowThinker on 04-08-2001 at 21:45
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:12
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Marquis,
I see. But I don't want to increase the advances cost (although I suppose I will be able to research just Engineering (I think it is useless) and one other tech)
I won't trade astronomy.
I don't know if I should to trade philosophy: I have to choose the tech after Engineering: crusaders or caravels or invention?
Edit typo:
caravels instead of caravans
Last edited by SlowThinker on 05-08-2001 at 02:41
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:12
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quote: Originally posted by Marquis de Sodaq
Here's a genius idea to eliminate the need for two Halls of Fame. Start the scenario as the Celts. Before moving, save the game as a new scenario and toggle the goody box option. |
If you save it as scenario then your productions boxes will be filled by one turn production and you will get an advantage.
I saved it regularly: it works too and with empty boxes.
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Marquis de Sodaq
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... no, a Marquis.
Jul 2000 time: 23:12
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quote: Originally posted by La Fayette
Be careful! Don't ask this guy, Marquis, he's from Minnesota!
English, the kind we learn at school, is 'each civ has something the others have not'.
Doncha agreeeeee, Marqueeeee?
(La Fayette, trying to improve his english on this forum) |
Aha, I live in Minnesota, but I ain't from 'roun here. Actually, a Minnesotan would say "Doncha tink?", not "Doncha agreeeeee." I could mail you a real book, "How to talk Minnesotan." It's very funny to people who know the dialect.
ST, trading can net you five or more techs. Judge for yourself if it's worth it. With a time frame of fewer than 100 turns, it might behoove you to trade, despite reservations.

(ST pondering whether or not to trade techs, and le Marquis encouraging him to do so)
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:12
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quote: Originally posted by Marquis de Sodaq
No, it works in this case. At least it did for me. The scenario opens with the Celts moving units. |
I play Romans...
Edit:
I should say I am preparing to play: I examine the map and examine the map...
Last edited by SlowThinker on 05-08-2001 at 16:03
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:12
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Is "unsinkable trireme" (omitting the third move) considered as cheat?
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:12
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quote: Originally posted by Marquis de Sodaq
It appears your posts were entered into the wrong threads! |
No, I thought it is more a general problem than a problem related to this scenario.
quote: Did all cities change? |
No, only demands of Rhodes, Athens, and maybe one or two more cities.
After next reloading (I stress I mean the reloading of the Civ program, not the .sav file), old values were back. It looks there are two sets of supply and demand (?).
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La Fayette
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albi, france
Oct 2000 time: 06:12
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quote: Originally posted by lord of the mark
implicit in marquis sentence - each civ has something the others do not have
we just leave out the "have"
LOTM |
LOTM, this is exactly what I wished to stress.
Here is what I was taught at school:
'I do not have' is american english. It is considered completely forbidden in the UK (and other english speaking countries). What should be said (and written) is : 'I have not'.
True or false?
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lord of the mark
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FUKCOV - Former United Kingdom Colony of Virginia
Dec 2000 time: 00:12
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quote: Originally posted by La Fayette
LOTM
Perhaps there are already people who say: 'I don't be'.
(since the english language is becoming some kind of international language, I wouldn't be surprised if people came to say 'she runned away' or 'they eated their meal').
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AFAIK every american two year old does that (mine (no longer two) included) Then they learn their irregular verbs. I doubt that we will see the disappearance of irregular verbs in English, much though it would simplify learning the language. Despite English's current (and historically fairly short-lived) role as the worlds dominant second language, "Basic English" never took hold and probably never will. OTOH there has apparently developed a quite independent Indian English, alongside UK-US-Canada-Australia/NZ- South Africa Englishes, and there is a West Indian dialect, but both Indian and West Indian are in regular contact with US and UK. The distinctive American language formed when it took weeks to cross the Atlantic, and when there were no BBC programs on public televisiom, and no Hollywood films in London. My understanding is that UK, US and other forms of English have been drawing closer in the last 80 years, under the influence of media and travel. Id be surprised if the same thing werent happening also in the Francophone world (where I suspect for example that much of the content of Quebec radio and television must originate in Paris) ANother interesting thing will be the impact of the internet, which tends to divide along lines of language but not nationality (so among the english language civ sites like apolyton(based in Greece!) and Civfanatics there are french and german language sites, but i wouldnt expect an Austrian or quebecois site.
LOTM
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La Fayette
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albi, france
Oct 2000 time: 06:12
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I played 2 games this week, in honour of Xin Yu's CivManager.
Ptolem Yu, glorious leader of the Ptolemaic, managed to conquer all 21 objectives by 212BC (66 years).
Ben Hannibal, glorious leader of the Carthaginians, was victorious in 207BC (71 years).
Therefore the Tiny Hall of Fame for this scenario (with huts) is now as follows:
Ptolemaic: 66 years (La Fayette)
Seleucids: 68 years (La Fayette)
Carthaginians: 71 years (La Fayette)
Independent: 92 years (Marquis de Sodaq)
Celts: 99 years (Marquis de Sodaq)
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Xin Yu
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Emeryville, CA, USA
Jan 1970 time: 21:12
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This scenario is full of luck. For example, playing Ptolemaic, at first set science to zero, disband a couple of units to build two explorers. Then go out and tip huts. If you are very luck, you get navigation, republic and physics before invention. Also you'll get a lot of cash from huts. So you change to republic and get Alexandria celebrate to size 12. Afterwards send a couple of caravans to Rhode. 400 golds for each hide caravan! Trade tech with somebody for university, then research steam engine! After delivering 3-4 caravans you get the tech (even without caravan rehoming). Then start to build iconclad. When you have a couple of these, you'll get all coastal cities, which includes 5 civ's capital. Then you can just bribe the rest of them. The only challenge will be the Celt's capital.
On the other hand, if you get a bunch of other techs then get invention, then the sea-domination way will take much longer. Land attack probably will take even more turns.
Let me try to reset hut results to see how many turns can I finish under the best scenario. I think it is not cheating since if I play 1000 times I must have at least once being this lucky.
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All times are GMT. The time now is 05:12. Apolyton Time is 00:12. |
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