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Triped is offline Triped
Warlord
Caledonia, Illinois, USA
Sep 2001
time: 23:15
  Old Post 25-09-2001 22:04 Visit Triped's homepage!
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#61 Report this post to a moderator
Increase the size of your Attachments

Good point...however, I still think that settlers should be weak enough so that unprotected expansion is a risky (but possibly successful) plan.

Madine is offline Madine
Warlord

Sep 2001
time: 23:15
  Old Post 25-09-2001 23:55
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#62 Report this post to a moderator
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Madine is offline Madine
Warlord

Sep 2001
time: 23:15
  Old Post 25-09-2001 23:56
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#63 Report this post to a moderator
Lose 30 kilos (of popups)

It makes sense for settlers to have a defense value, but for gameplay purposes I think it is more important to curb expansion by making settlers defenseless.

Fintilgin is offline Fintilgin
Chieftain

Apr 1999
time: 05:15
  Old Post 26-09-2001 00:23
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#64 Report this post to a moderator
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Well... if one really dosn't like it, you could always give settlers a defense point with the editing tools and text files.

Or, for that matter, remove it from others...

::Joe drops bombers to zero defense and sends his fighters over to the Roman airforce to board them and capture them in mid-air::

Mwahaha! Take that you foolish Imperial swine! Mawahaha!

Joe

Triped is offline Triped
Warlord
Caledonia, Illinois, USA
Sep 2001
time: 23:15
  Old Post 26-09-2001 00:27 Visit Triped's homepage!
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#65 Report this post to a moderator
Avatar Enlargement: We've got the solution



Of course editing is always nice, but it's better when the game is right the first time

Steve Clark is offline Steve Clark
King
Colorado Springs, CO
Oct 1999
time: 22:15
  Old Post 26-09-2001 00:37
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quote:
Originally posted by Triped


Of course editing is always nice, but it's better when the game is right the first time


Folks before have made ignorant statements like this and I guess it still continues. For many elements of the game, particularlt graphics, units, civs, etc., there is no such thing as "right". What you may consider right would be wrong for others, and vice-versa. For example, as soon as Tim creates a Civ3 HiRes replacement for the units.gif and cities.gif files, I'll use them. In many other cases, it would be a simple matter of making a word or number change in the rules.txt file. There is nothing wrong with doing that, they wouldn't make Civ3 better but simply more suited to what we would like to see.

Triped is offline Triped
Warlord
Caledonia, Illinois, USA
Sep 2001
time: 23:15
  Old Post 26-09-2001 00:39 Visit Triped's homepage!
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#67 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

I disagree. If that defense value affects game balance, they should figure out which one is more balanced, and incorporate that into the game. If people want to unbalance the game, they can do that.

 
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