 |
|  |
 |
|  |
 |
|  |
 |
|  |
 |
|  |
 |
|  |
 |
|
Gramphos
|
|
ACS Civ III Files Manager, Prince of Development
|
 |
Chalmers, Sweden
Apr 2001 time: 06:15
|
|
quote: Originally posted by Dan Magaha FIRAXIS
Ding ding ding, we have a winner. When your cities are in WLTKD there are fireworks above the city. |
I won I won!!!! 
I thought it was a Republic 
quote: Yes, this happens no matter whether you've gotten gunpowder or not, and yes we're aware that isn't historically accurate It's designed to let you know what cities are really doing well, and we thought it would be a little odd to only see that AFTER gunpowder. |
Doesn't matter that mush, I just hoped that you had find some other cool animation to use before gunpowder, but as it may be tricky I like that it show all the time more then it being historically accurate. 
quote: Re: grassland mining, you set the bonuses on a global level in the editor, not at the per-tile level. |
Good, I like that it is simple, but it could have been done as resources also, as you have the engine to do so. 
quote: Hospitals allow you to grow to the third city level (i.e., past pop 12)
Dan |
Did I ask about that? 
What will happen to the Sewer System?
Last edited by Gramphos on 22-09-2001 at 09:52
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:15. Apolyton Time is 00:15. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|